Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Herozum
Hun Batz
Level 147
God Stats
3W - 3L
1,501 SR
Queue Stats
343W - 342L
1,427 Elo+
Party 1
Mulan
Mulan
Piolho22
Mulan
Level 138
God Stats
52W - 41L
1,550 SR
Queue Stats
410W - 425L
1,400 Elo+
Party 1
Bellona
Bellona
lucianoRJplay
Bellona
Level 149
God Stats
45W - 37L
1,594 SR
Queue Stats
551W - 548L
1,554 Elo+
Solo
Zeus
Zeus
metol_88
Zeus
Level 133
God Stats
24W - 28L
1,495 SR
Queue Stats
52W - 63L
1,417 Elo+
Party 1
Team Averages
Level 144
1,528 SR
1,460 Elo+

VS

Team Averages
Level 129
1,525 SR
1,510 Elo+
Anubis
Anubis
JhonnatanWG
Anubis
Level 144
God Stats
64W - 69L
1,554 SR
Queue Stats
247W - 271L
1,521 Elo+
Solo
Thanatos
Thanatos
Lukinhas007_
Thanatos
Level 88
God Stats
13W - 13L
1,576 SR
Queue Stats
500W - 517L
1,501 Elo+
Solo
Artemis
Artemis
SaraLeone
Artemis
Level 128
God Stats
72W - 69L
1,510 SR
Queue Stats
112W - 118L
1,538 Elo+
Solo
Yu Huang
Yu Huang
Seeevilguanyu
Yu Huang
Level 165
God Stats
1W - 3L
1,334 SR
Queue Stats
489W - 471L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
wuakilex
Sun Wukong
Level 122
God Stats
3W - 2L
1,653 SR
Queue Stats
119W - 119L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
6,636
510
2,152
5,804
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Herozum
Hun Batz
12
2 / 1 / 2
6,868
528
3,238
9,027
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
Piolho22
Mulan
11
3 / 0 / 3
6,784
522
4,925
8,015
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
14
1 / 0 / 0
8,697
669
3,089
8,662
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
3 / 2 / 4
7,370
567
12,074
4,624
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 4 / 0
6,626
510
3,708
11,840
4,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Lukinhas007_
Thanatos
12
1 / 2 / 2
6,152
473
3,662
8,212
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SaraLeone
Artemis
12
0 / 3 / 1
6,360
489
6,278
8,298
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Seeevilguanyu
Yu Huang
1
0 / 0 / 0
2,419
186
0
0
0
Sun Wukong
wuakilex
Sun Wukong
11
1 / 1 / 0
5,999
461
3,366
9,292
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
2
2
W
Hun Batz
Herozum
Hun Batz
2
1
2
3
L
Anubis
2
4
0
0.5
L
Thanatos
Lukinhas007_
Thanatos
1
2
2
1
W
Mulan
Piolho22
Mulan
3
0
3
4.5
L
Artemis
SaraLeone
Artemis
0
3
1
0.17
L
Yu Huang
Seeevilguanyu
Yu Huang
0
0
0
0
W
Bellona
1
0
0
1
W
Zeus
3
2
4
2.5
L
Sun Wukong
wuakilex
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
17,014
36,132
Taken
37,642
16,324
Mitigated
17,889
16,797
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,152
1,416
0
1,310
5,804
1,497
535
0
5,804
0
36,247
W
Hun Batz
Herozum
Hun Batz
3,238
641
0
5,050
9,027
2,725
0
1,270
7,675
0
43,721
L
Anubis
3,708
205
142
5,250
11,840
4,998
0
7,017
4,746
53,931
0
L
Thanatos
Lukinhas007_
Thanatos
3,662
442
0
5,209
8,212
3,236
0
2,069
6,107
0
38,289
W
Mulan
Piolho22
Mulan
4,925
294
0
2,542
8,015
6,433
30
388
7,587
0
29,327
L
Artemis
SaraLeone
Artemis
6,278
1,970
0
2,327
8,298
2,895
0
402
7,655
0
46,501
L
Yu Huang
Seeevilguanyu
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
3,089
1,534
0
7,372
8,662
4,467
786
318
7,981
0
72,652
W
Zeus
12,074
1,748
0
523
4,624
1,202
0
2,050
2,574
41,310
456
L
Sun Wukong
wuakilex
Sun Wukong
3,366
302
0
1,486
9,292
6,760
0
2,561
6,691
0
39,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
27,556
398
Minions Killed
322
0
Camps Cleared
0
1,223,799
Distance Traveled
967,279
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,636
510
70
5
0
190,852
1
W
Hun Batz
6,868
528
77
6
0
282,833
4
L
Anubis
6,626
510
88
7
0
188,360
0
L
Thanatos
6,152
473
76
6
0
296,704
0
W
Mulan
6,784
522
46
4
0
283,155
6
L
Artemis
6,360
489
81
6
0
218,597
6
L
Yu Huang
2,419
186
0
0
0
0
0
W
Bellona
8,697
669
136
10
0
225,013
0
W
Zeus
7,370
567
69
5
0
241,946
3
L
Sun Wukong
5,999
461
77
6
0
263,618
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role