Player Matchup

Anhur
Anhur
FoxTracer
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 179L
1,488 Elo+
Solo
Xing Tian
Xing Tian
LORN01
Xing Tian
Level 87
God Stats
45W - 28L
1,561 SR
Queue Stats
175W - 159L
1,442 Elo+
Party 1
Fafnir
Fafnir
Lalien51
Fafnir
Level 125
God Stats
57W - 36L
1,608 SR
Queue Stats
310W - 285L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
Laxafir
Baba Yaga
Level 91
God Stats
13W - 8L
1,607 SR
Queue Stats
171W - 158L
1,441 Elo+
Party 1
Nemesis
Nemesis
Siftes
Nemesis
Level 129
God Stats
8W - 7L
1,490 SR
Queue Stats
33W - 36L
1,446 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,457 Elo+

VS

Team Averages
Level 146
1,535 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GENERAL6565
Anubis
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
33W - 31L
1,462 Elo+
Party 2
Arachne
Arachne
GenetiK Rage
Arachne
Level 126
God Stats
374W - 294L
1,596 SR
Queue Stats
1,211W - 1,201L
1,448 Elo+
Solo
Kukulkan
Kukulkan
KOKALOPOUTSAS
Kukulkan
Level 164
God Stats
9W - 8L
1,587 SR
Queue Stats
233W - 245L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Melleven
Guan Yu
Level 126
God Stats
2W - 0L
1,705 SR
Queue Stats
383W - 372L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FoxTracer
Anhur
12
2 / 7 / 2
7,324
458
6,045
11,326
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LORN01
Xing Tian
12
1 / 2 / 5
7,278
455
7,150
15,688
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fafnir
Lalien51
Fafnir
7
0 / 3 / 0
6,290
393
3,240
6,586
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Laxafir
Baba Yaga
13
0 / 6 / 3
7,144
447
5,300
11,168
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Siftes
Nemesis
17
7 / 1 / 1
9,534
596
11,355
11,449
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 3
10,739
671
5,933
8,843
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
3 / 5 / 6
8,652
541
8,785
9,121
3,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
GenetiK Rage
Arachne
17
4 / 1 / 2
9,938
621
5,141
15,507
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
KOKALOPOUTSAS
Kukulkan
17
1 / 3 / 0
10,293
643
5,454
8,810
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Melleven
Guan Yu
17
6 / 0 / 4
10,817
676
11,184
16,796
14,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
19
19
Deaths
11
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
3
3.25
L
Anhur
FoxTracer
Anhur
2
7
2
0.43
W
Anubis
3
5
6
1.2
W
Arachne
GenetiK Rage
Arachne
4
1
2
5
W
Kukulkan
KOKALOPOUTSAS
Kukulkan
1
3
0
0.33
L
Xing Tian
LORN01
Xing Tian
1
2
5
1.75
L
Fafnir
Lalien51
Fafnir
0
3
0
0
L
Baba Yaga
Laxafir
Baba Yaga
0
6
3
0.25
W
Guan Yu
Melleven
Guan Yu
6
0
4
8
L
Nemesis
Siftes
Nemesis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
36,497
56,217
Taken
59,077
26,709
Mitigated
29,951
11,927
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,933
3,200
0
2,446
8,843
2,980
4,514
3,302
5,541
0
77,421
L
Anhur
FoxTracer
Anhur
6,045
2,643
0
878
11,326
2,610
273
3,064
8,262
0
44,661
W
Anubis
8,785
238
0
2,121
9,121
3,140
176
1,785
7,336
38,906
0
W
Arachne
GenetiK Rage
Arachne
5,141
3,288
0
6,919
15,507
5,934
0
1,449
14,058
0
83,085
W
Kukulkan
KOKALOPOUTSAS
Kukulkan
5,454
338
0
679
8,810
3,007
159
3,567
5,243
84,200
1,099
L
Xing Tian
LORN01
Xing Tian
7,150
335
0
3,028
15,688
11,368
0
5,617
10,071
22,621
0
L
Fafnir
Lalien51
Fafnir
3,240
1,035
0
2,016
6,586
3,107
0
0
6,586
22,652
921
L
Baba Yaga
Laxafir
Baba Yaga
5,300
502
0
2,301
11,168
4,749
66
3,095
8,073
45,366
1,124
W
Guan Yu
Melleven
Guan Yu
11,184
619
1,371
7,489
16,796
14,890
0
5,788
11,008
0
71,328
L
Nemesis
Siftes
Nemesis
11,355
4,776
0
3,704
11,449
4,875
0
2,262
9,187
0
79,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
50,439
355
Minions Killed
562
0
Camps Cleared
0
1,456,786
Distance Traveled
1,664,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,739
671
144
9
0
323,526
0
L
Anhur
7,324
458
83
5
0
301,791
0
W
Anubis
8,652
541
42
3
0
309,573
0
W
Arachne
9,938
621
111
7
0
344,664
0
W
Kukulkan
10,293
643
161
10
0
300,242
0
L
Xing Tian
7,278
455
31
2
0
360,623
0
L
Fafnir
6,290
393
47
3
0
133,943
0
L
Baba Yaga
7,144
447
77
5
0
285,110
0
W
Guan Yu
10,817
676
104
7
0
386,478
0
L
Nemesis
9,534
596
117
7
0
375,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role