Player Matchup

Jormungandr
Jormungandr
Eli102899
Jormungandr
Level 98
God Stats
26W - 18L
1,550 SR
Queue Stats
238W - 255L
1,354 Elo+
Solo
King Arthur
King Arthur
JumpfoRgolD
King Arthur
Level 89
God Stats
30W - 39L
1,393 SR
Queue Stats
31W - 40L
1,333 Elo+
Solo
Medusa
Medusa
skattpack666
Medusa
Level 99
God Stats
1W - 4L
1,490 SR
Queue Stats
67W - 97L
1,310 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,332 Elo+

VS

Team Averages
Level 61
1,345 SR
1,348 Elo+
Cerberus
Cerberus
FrostMenace2
Cerberus
Level 40
God Stats
12W - 17L
1,404 SR
Queue Stats
41W - 44L
1,368 Elo+
Solo
Danzaburou
Danzaburou
PyrhusHDAK
Danzaburou
Level 45
God Stats
2W - 3L
1,449 SR
Queue Stats
24W - 31L
1,318 Elo+
Solo
Sol
Sol
YoungYoma
Sol
Level 98
God Stats
0W - 2L
1,183 SR
Queue Stats
29W - 37L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eli102899
Jormungandr
11
5 / 3 / 9
8,031
892
6,854
8,644
6,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JumpfoRgolD
King Arthur
14
10 / 0 / 6
9,589
1,065
6,681
8,377
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Medusa
15
5 / 1 / 9
9,925
1,103
8,658
7,495
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrostMenace2
Cerberus
8
1 / 8 / 1
6,354
706
3,599
10,552
6,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
PyrhusHDAK
Danzaburou
10
0 / 5 / 2
6,361
707
3,891
7,528
2,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 1
7,300
811
3,117
8,004
2,419
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
4
4
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Eli102899
Jormungandr
5
3
9
3.17
L
Cerberus
FrostMenace2
Cerberus
1
8
1
0.19
W
King Arthur
JumpfoRgolD
King Arthur
10
0
6
13
L
Danzaburou
PyrhusHDAK
Danzaburou
0
5
2
0.2
L
3
7
1
0.5
W
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
10,607
24,516
Taken
26,084
13,966
Mitigated
11,173
1,845
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Eli102899
Jormungandr
6,854
2,441
330
505
8,644
6,432
404
2,138
6,506
14,949
0
L
Cerberus
FrostMenace2
Cerberus
3,599
350
0
299
10,552
6,438
0
3,442
7,110
7,921
0
W
King Arthur
JumpfoRgolD
King Arthur
6,681
749
0
0
8,377
5,155
529
2,521
5,841
0
22,493
L
Danzaburou
PyrhusHDAK
Danzaburou
3,891
962
0
1,457
7,528
2,316
0
2,332
5,196
0
13,279
L
3,117
1,161
0
876
8,004
2,419
0
1,098
6,906
8,505
0
W
Medusa
8,658
3,028
0
1,010
7,495
2,379
2,372
2,131
5,364
0
42,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
20,015
120
Minions Killed
37
0
Camps Cleared
0
528,106
Distance Traveled
387,441
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,031
892
14
2
0
147,032
3
L
Cerberus
6,354
706
9
1
0
128,698
0
W
King Arthur
9,589
1,065
39
4
0
198,534
1
L
Danzaburou
6,361
707
21
2
0
123,153
0
L
Sol
7,300
811
7
1
0
135,590
0
W
Medusa
9,925
1,103
67
7
0
182,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role