Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DRxD3RP
Izanami
Level 91
God Stats
6W - 2L
1,847 SR
Queue Stats
493W - 486L
1,533 Elo+
Party 1
Arachne
Arachne
Diozix
Arachne
Level 116
God Stats
2W - 2L
1,617 SR
Queue Stats
20W - 17L
1,511 Elo+
Solo
Bacchus
Bacchus
FAZE B3RGURS
Bacchus
Level 82
God Stats
17W - 10L
1,619 SR
Queue Stats
345W - 349L
1,525 Elo+
Party 1
Raijin
Raijin
Wooloo King
Raijin
Level 61
God Stats
1W - 3L
1,417 SR
Queue Stats
174W - 190L
1,516 Elo+
Party 1
Team Averages
Level 100
1,600 SR
1,517 Elo+

VS

Team Averages
Level 126
1,651 SR
1,501 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bergo775121
Danzaburou
Level 47
God Stats
37W - 24L
1,651 SR
Queue Stats
106W - 106L
1,517 Elo+
Solo
Cliodhna
Cliodhna
DIOSFABS
Cliodhna
Level 159
God Stats
18W - 6L
1,666 SR
Queue Stats
766W - 719L
1,510 Elo+
Solo
Freya
Freya
GASer12
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,493 Elo+
Solo
Sol
Sol
SniperPicnic
Sol
Level 216
God Stats
2W - 0L
1,940 SR
Queue Stats
175W - 172L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 2
5,991
545
6,047
7,651
2,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
DRxD3RP
Izanami
10
0 / 5 / 1
5,746
522
3,045
8,454
2,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Diozix
Arachne
10
3 / 2 / 0
5,765
524
4,252
10,424
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
FAZE B3RGURS
Bacchus
7
2 / 1 / 0
5,345
486
2,979
8,614
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Raijin
11
0 / 1 / 2
5,934
539
5,509
5,230
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 4
6,433
585
4,101
9,125
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Bergo775121
Danzaburou
14
4 / 0 / 2
7,426
675
4,938
7,265
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
DIOSFABS
Cliodhna
11
0 / 2 / 1
6,267
570
5,168
8,196
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
GASer12
Freya
10
0 / 1 / 2
5,849
532
4,303
7,130
1,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 1 / 1
7,322
666
9,628
6,277
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
2
1
W
Horus
 
Horus
2
1
4
4
W
Danzaburou
Bergo775121
Danzaburou
4
0
2
5
W
Cliodhna
DIOSFABS
Cliodhna
0
2
1
0.25
L
Izanami
DRxD3RP
Izanami
0
5
1
0.1
L
Arachne
Diozix
Arachne
3
2
0
1.5
L
Bacchus
FAZE B3RGURS
Bacchus
2
1
0
2
W
Freya
GASer12
Freya
0
1
2
1
W
4
1
1
4.5
L
Raijin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
28,138
40,373
Taken
37,993
15,938
Mitigated
14,182
15,721
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,047
173
0
4,905
7,651
2,609
0
0
7,651
39,494
0
W
Horus
 
Horus
4,101
1,461
672
2,869
9,125
5,293
0
4,026
4,903
196
15,166
W
Danzaburou
Bergo775121
Danzaburou
4,938
1,451
0
3,958
7,265
2,347
663
1,933
5,282
0
59,284
W
Cliodhna
DIOSFABS
Cliodhna
5,168
0
0
2,043
8,196
2,828
143
4,266
3,840
0
38,279
L
Izanami
DRxD3RP
Izanami
3,045
2,216
0
892
8,454
2,486
0
3,309
4,733
0
45,407
L
Arachne
Diozix
Arachne
4,252
2,404
0
5,168
10,424
3,193
0
1,724
8,606
0
27,169
L
Bacchus
FAZE B3RGURS
Bacchus
2,979
551
0
3,012
8,614
6,056
0
5,117
3,010
8,258
0
W
Freya
GASer12
Freya
4,303
916
0
3,020
7,130
1,949
0
2,518
4,302
31,204
1,071
W
9,628
2,990
0
3,237
6,277
1,765
2,930
1,146
5,131
48,626
5,517
L
Raijin
5,509
302
0
1,744
5,230
1,594
0
2,408
2,822
42,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
33,297
303
Minions Killed
359
0
Camps Cleared
0
1,155,564
Distance Traveled
1,102,784
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,991
545
75
7
0
202,120
0
W
Horus
6,433
585
22
2
0
236,277
0
W
Danzaburou
7,426
675
97
9
0
227,992
0
W
Cliodhna
6,267
570
79
7
0
245,295
4
L
Izanami
5,746
522
87
8
0
221,230
0
L
Arachne
5,765
524
56
5
0
258,023
0
L
Bacchus
5,345
486
9
1
0
251,980
2
W
Freya
5,849
532
55
5
0
204,380
0
W
Sol
7,322
666
106
10
0
188,840
0
L
Raijin
5,934
539
76
7
0
222,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role