Player Matchup

Tyr
Tyr
Alejoarias11
Tyr
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 70L
1,410 Elo+
Party 1
Chiron
Chiron
Nowhere33478885
Chiron
Level 63
God Stats
8W - 8L
1,526 SR
Queue Stats
100W - 134L
1,393 Elo+
Solo
Ymir
Ymir
Prins_Snuggles
Ymir
Level 67
God Stats
11W - 11L
1,521 SR
Queue Stats
244W - 273L
1,388 Elo+
Solo
Mulan
Mulan
THEkiller481
Mulan
Level 117
God Stats
77W - 65L
1,541 SR
Queue Stats
138W - 145L
1,451 Elo+
Party 1
Anubis
Anubis
brandyrompeorto
Anubis
Level 46
God Stats
14W - 10L
1,506 SR
Queue Stats
103W - 117L
1,430 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,415 Elo+

VS

Team Averages
Level 89
1,563 SR
1,406 Elo+
Set
Set
DEGE_games
Set
Level 135
God Stats
0W - 2L
1,308 SR
Queue Stats
9W - 19L
1,355 Elo+
Solo
Anubis
Anubis
brandonxreds
Anubis
Level 66
God Stats
6W - 4L
1,666 SR
Queue Stats
223W - 253L
1,416 Elo+
Party 2
Loki
Loki
nlwry
Loki
Level 48
God Stats
50W - 57L
1,491 SR
Queue Stats
108W - 127L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 127
God Stats
286W - 294L
1,479 SR
Queue Stats
292W - 306L
1,425 Elo+
Solo
Ymir
Ymir
sleven7_7
Ymir
Level 68
God Stats
3W - 1L
1,870 SR
Queue Stats
240W - 254L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,111
508
4,820
11,864
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 2 / 2
7,324
523
7,489
8,482
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 0 / 11
8,359
597
5,042
11,572
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
11 / 0 / 3
8,290
592
10,535
9,826
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 5
8,289
592
11,090
11,002
4,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,705
550
9,319
12,782
9,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
10
0 / 7 / 2
6,272
448
5,432
9,284
3,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
nlwry
Loki
10
3 / 5 / 0
6,244
446
5,085
10,076
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
pepetruenohot
Kukulkan
11
1 / 8 / 0
6,440
460
5,320
10,233
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
10
1 / 4 / 2
6,398
457
6,894
14,777
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
6
6
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
1
1
1.5
W
5
2
2
3
W
3
0
11
8.5
W
11
0
3
12.5
L
Anubis
0
7
2
0.14
W
5
3
5
2.5
L
Loki
nlwry
Loki
3
5
0
0.6
L
Kukulkan
pepetruenohot
Kukulkan
1
8
0
0.13
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
32,050
52,746
Taken
57,152
30,642
Mitigated
28,608
20,581
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,820
862
0
3,698
11,864
7,839
0
0
11,864
0
37,293
L
9,319
3,843
0
4,562
12,782
9,906
0
1,992
10,790
0
51,246
W
7,489
2,328
265
2,184
8,482
2,915
0
4,016
4,466
0
39,282
W
5,042
630
0
2,395
11,572
10,219
0
6,280
5,292
30,698
5,453
W
10,535
2,925
0
6,062
9,826
4,808
0
2,501
7,325
0
62,868
L
Anubis
5,432
613
0
2,426
9,284
3,074
0
5,193
4,091
38,435
0
W
11,090
1,246
0
5,977
11,002
4,861
119
4,849
6,153
59,153
543
L
Loki
nlwry
Loki
5,085
1,441
0
2,573
10,076
2,643
0
3,051
7,025
0
34,230
L
Kukulkan
pepetruenohot
Kukulkan
5,320
750
0
2,556
10,233
3,263
297
891
9,342
44,634
0
L
Ymir
6,894
1,009
0
2,198
14,777
9,722
0
4,356
10,421
22,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
33,059
365
Minions Killed
312
0
Camps Cleared
0
1,327,156
Distance Traveled
1,186,102
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,111
508
67
5
0
264,241
2
L
Set
7,705
550
89
6
0
264,554
1
W
Chiron
7,324
523
59
4
0
257,481
0
W
Ymir
8,359
597
50
4
0
270,925
0
W
Mulan
8,290
592
86
6
0
299,560
0
L
Anubis
6,272
448
62
4
0
178,479
0
W
Anubis
8,289
592
103
7
0
234,949
6
L
Loki
6,244
446
58
4
0
251,802
2
L
Kukulkan
6,440
460
75
5
0
233,297
0
L
Ymir
6,398
457
28
2
0
257,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role