Player Matchup

Cupid
Cupid
ItsTasio
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 1
Shiva
Shiva
Jaghblack
Shiva
Level 62
God Stats
9W - 7L
1,565 SR
Queue Stats
198W - 232L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
jorgit_30
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Team Averages
Level 36
1,522 SR
1,262 Elo+

VS

Team Averages
Level 142
1,439 SR
1,433 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LoThia
Nu Wa
Level 14
God Stats
5W - 9L
1,333 SR
Queue Stats
5W - 14L
1,265 Elo+
Party 2
Neith
Neith
lottscem
Neith
Level 156
God Stats
37W - 53L
1,484 SR
Queue Stats
395W - 426L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ItsTasio
Cupid
14
0 / 4 / 0
7,297
663
2,264
8,272
2,679
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Jaghblack
Shiva
12
0 / 3 / 0
6,911
628
1,934
10,802
7,111
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
jorgit_30
Ao Kuang
11
0 / 4 / 0
6,727
612
521
9,546
6,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 0 / 9
9,411
856
9,451
4,926
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
LoThia
Nu Wa
15
2 / 0 / 7
9,203
837
5,658
3,158
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
lottscem
Neith
17
8 / 0 / 3
10,445
950
9,061
6,098
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
9
5.5
L
Cupid
ItsTasio
Cupid
0
4
0
0
L
Shiva
Jaghblack
Shiva
0
3
0
0
W
Nu Wa
LoThia
Nu Wa
2
0
7
5.5
L
Ao Kuang
jorgit_30
Ao Kuang
0
4
0
0
W
Neith
lottscem
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,719
Damage
24,170
28,620
Taken
14,182
15,942
Mitigated
8,304
3,376
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,451
181
331
970
4,926
5,047
210
405
4,521
34,044
2,321
L
Cupid
ItsTasio
Cupid
2,264
912
230
2,275
8,272
2,679
0
4,196
3,693
0
23,929
L
Shiva
Jaghblack
Shiva
1,934
69
64
440
10,802
7,111
0
5,924
4,590
0
18,419
W
Nu Wa
LoThia
Nu Wa
5,658
1,680
0
97
3,158
946
1,160
4
3,154
17,827
0
L
Ao Kuang
jorgit_30
Ao Kuang
521
194
0
367
9,546
6,152
0
4,055
5,134
5,265
155
W
Neith
lottscem
Neith
9,061
2,864
0
2,689
6,098
2,311
1,693
95
6,003
0
52,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
29,059
78
Minions Killed
166
0
Camps Cleared
0
539,393
Distance Traveled
591,892
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,411
856
61
6
0
208,468
1
L
Cupid
7,297
663
42
4
0
170,186
0
L
Shiva
6,911
628
26
2
0
192,067
0
W
Nu Wa
9,203
837
26
2
0
184,794
0
L
Ao Kuang
6,727
612
10
1
0
177,140
0
W
Neith
10,445
950
79
7
0
198,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role