Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver V
GuidoCMD
Skadi
Silver V
Level 69
God Stats
6W - 4L
1,487 SR
Queue Stats
12W - 17L
1,214 MMR
Solo
Hun Batz
Hun Batz
Gold V
ItIsDrama
Hun Batz
Gold V
Level 143
God Stats
5W - 6L
1,461 SR
Queue Stats
141W - 145L
1,273 MMR
Solo
Nu Wa
Nu Wa
Gold V
temp-94217776170
Nu Wa
Gold V
Level 156
God Stats
23W - 16L
1,562 SR
Queue Stats
265W - 288L
1,368 MMR
Solo
Ymir
Ymir
Silver I
zRaffaeIIo
Ymir
Silver I
Level 101
God Stats
1W - 2L
1,700 SR
Queue Stats
44W - 54L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,542 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,459 SR
1,331 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 332
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
AquiTeVaEsa
Ratatoskr
Gold V
Level 58
God Stats
9W - 9L
1,630 SR
Queue Stats
58W - 61L
1,308 MMR
Solo
Cernunnos
Cernunnos
Bronze III
BriSpon
Cernunnos
Bronze III
Level 48
God Stats
1W - 5L
1,169 SR
Queue Stats
14W - 25L
1,354 MMR
Solo
Zeus
Zeus
Gold V
JawstheGoldFish
Zeus
Gold V
Level 158
God Stats
2W - 5L
1,443 SR
Queue Stats
367W - 384L
1,288 MMR
Solo
Artio
Artio
Silver I
attiud1adjustr
Artio
Silver I
Level 120
God Stats
34W - 29L
1,554 SR
Queue Stats
558W - 580L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
1 / 1 / 0
4,406
881
751
2,839
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
GuidoCMD
Skadi
5
0 / 0 / 0
3,205
641
1,241
1,369
299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ItIsDrama
Hun Batz
7
3 / 1 / 0
4,073
815
875
3,936
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 3
3,997
799
3,254
3,463
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,275
655
552
3,599
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiJanusCabrakanArachne

VS

Bans
CharybdisDa JiChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 1 / 1
3,871
774
1,714
4,027
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
AquiTeVaEsa
Ratatoskr
7
1 / 1 / 2
3,768
754
3,241
3,629
853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
BriSpon
Cernunnos
7
0 / 0 / 1
3,513
703
1,496
1,119
261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
4,071
814
1,304
2,135
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 0
2,667
533
73
1,006
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
0
1
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Ratatoskr
AquiTeVaEsa
Ratatoskr
1
1
2
2
L
Cernunnos
BriSpon
Cernunnos
0
0
1
0.5
W
Skadi
GuidoCMD
Skadi
0
0
0
0
W
Hun Batz
ItIsDrama
Hun Batz
3
1
0
3
L
2
1
0
2
L
0
1
0
0
W
0
2
3
0.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
7,828
15,206
Taken
11,916
4,491
Mitigated
4,166
4,898
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
751
245
0
664
2,839
1,018
0
692
2,137
0
22,659
L
Bacchus
 
Bacchus
1,714
530
0
1,931
4,027
2,359
0
463
3,503
10,311
2,449
L
Ratatoskr
AquiTeVaEsa
Ratatoskr
3,241
1,377
0
1,196
3,629
853
0
1,268
2,183
0
21,358
L
Cernunnos
BriSpon
Cernunnos
1,496
448
0
536
1,119
261
0
298
753
0
19,259
W
Skadi
GuidoCMD
Skadi
1,241
608
0
0
1,369
299
0
27
1,342
0
16,584
W
Hun Batz
ItIsDrama
Hun Batz
875
522
0
1,926
3,936
922
0
104
3,832
0
15,274
L
1,304
354
0
899
2,135
421
0
976
927
20,063
476
L
73
0
0
40
1,006
272
0
194
744
2,171
0
W
3,254
539
0
1,095
3,463
829
0
1,249
2,214
19,175
0
W
552
219
0
1,213
3,599
1,423
0
898
2,701
4,458
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,956
Gold Earned
17,890
160
Minions Killed
139
0
Camps Cleared
0
520,378
Distance Traveled
468,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,406
881
49
10
0
93,476
0
L
Bacchus
3,871
774
21
4
0
114,416
2
L
Ratatoskr
3,768
754
36
7
0
137,190
1
L
Cernunnos
3,513
703
29
6
0
97,503
0
W
Skadi
3,205
641
23
5
0
90,510
0
W
Hun Batz
4,073
815
39
8
0
131,479
1
L
Zeus
4,071
814
46
9
0
101,573
0
L
Artio
2,667
533
7
1
0
18,237
0
W
Nu Wa
3,997
799
38
8
0
96,782
2
W
Ymir
3,275
655
11
2
0
108,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role