Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Elpapu03
Horus
Level 107
God Stats
4W - 2L
1,481 SR
Queue Stats
53W - 47L
1,491 Elo+
Party 1
Chaac
Chaac
Mascara93
Chaac
Level 68
God Stats
2W - 3L
1,294 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Artemis
Artemis
cldasteroid
Artemis
Level 69
God Stats
1W - 0L
1,616 SR
Queue Stats
12W - 4L
1,742 Elo+
Party 1
Hera
Hera
xFROZEN_KNIGHTx
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 106L
1,452 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,537 Elo+

VS

Team Averages
Level 154
1,512 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mk4_ToyotaSupra
Hera
Level 141
God Stats
12W - 7L
1,594 SR
Queue Stats
192W - 198L
1,546 Elo+
Solo
Anhur
Anhur
TrollMast3rFlex
Anhur
Level 168
God Stats
1W - 1L
1,370 SR
Queue Stats
284W - 283L
1,468 Elo+
Solo
King Arthur
King Arthur
zxBruceWayne
King Arthur
Level 209
God Stats
3W - 1L
1,593 SR
Queue Stats
36W - 36L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
3 / 1 / 0
3,614
723
1,721
2,981
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Elpapu03
Horus
5
1 / 1 / 2
3,193
639
1,451
3,087
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chaac
Mascara93
Chaac
6
0 / 0 / 0
3,011
602
883
2,832
1,195
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
cldasteroid
Artemis
4
0 / 1 / 2
3,039
608
1,522
2,494
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,495
699
791
1,614
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 0 / 1
3,462
692
512
2,568
842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
 
Aphrodite
3
0 / 1 / 2
3,170
634
1,333
2,345
756
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 0
3,486
697
757
2,007
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
2 / 2 / 0
3,697
739
2,230
2,702
651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
zxBruceWayne
King Arthur
6
0 / 0 / 1
3,636
727
1,413
3,544
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
0
3
L
Anubis
 
Anubis
1
0
1
1.5
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Horus
Elpapu03
Horus
1
1
2
2
W
Chaac
Mascara93
Chaac
0
0
0
0
L
0
1
0
0
L
2
2
0
1
W
Artemis
cldasteroid
Artemis
0
1
2
1
W
0
0
1
0.5
L
King Arthur
zxBruceWayne
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,368
Damage
6,245
13,008
Taken
13,166
4,109
Mitigated
4,558
4,455
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,721
259
0
630
2,981
864
0
432
2,549
0
12,929
L
Anubis
 
Anubis
512
86
0
912
2,568
842
0
0
2,568
15,253
0
L
Aphrodite
 
Aphrodite
1,333
450
459
1,364
2,345
756
0
0
2,231
5,552
0
W
Horus
Elpapu03
Horus
1,451
758
200
1,346
3,087
1,234
0
932
2,155
0
6,657
W
Chaac
Mascara93
Chaac
883
0
0
1,839
2,832
1,195
0
330
2,502
0
12,421
L
757
141
0
480
2,007
472
0
775
1,232
18,109
956
L
2,230
1,539
0
482
2,702
651
0
0
2,645
0
14,815
W
Artemis
cldasteroid
Artemis
1,522
908
0
440
2,494
456
0
401
2,093
0
10,396
W
791
123
0
0
1,614
360
0
464
1,150
16,751
376
L
King Arthur
zxBruceWayne
King Arthur
1,413
11
0
1,363
3,544
1,837
0
0
3,544
0
19,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,352
Gold Earned
17,451
116
Minions Killed
131
0
Camps Cleared
0
503,443
Distance Traveled
462,004
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,614
723
27
5
0
113,997
2
L
Anubis
3,462
692
32
6
0
105,048
3
L
Aphrodite
3,170
634
13
3
0
56,409
0
W
Horus
3,193
639
16
3
0
89,443
1
W
Chaac
3,011
602
16
3
0
108,021
0
L
Hera
3,486
697
32
6
0
101,546
0
L
Anhur
3,697
739
24
5
0
95,885
0
W
Artemis
3,039
608
20
4
0
91,165
0
W
Hera
3,495
699
37
7
0
100,817
2
L
King Arthur
3,636
727
30
6
0
103,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role