Player Matchup

Kumbhakarna
Kumbhakarna
Diamond III
CaptainMootez
Kumbhakarna
Diamond III
Level 103
God Stats
12W - 13L
1,720 SR
Queue Stats
84W - 82L
2,438 MMR
Solo
Hou Yi
Hou Yi
Masters
IlSnowIl
Hou Yi
Masters
Level 216
God Stats
19W - 14L
1,759 SR
Queue Stats
108W - 77L
2,660 MMR
Solo
Chronos
Chronos
Diamond V
RadicalZebrah
Chronos
Diamond V
Level 108
God Stats
0W - 3L
1,224 SR
Queue Stats
39W - 46L
2,073 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,568 SR
2,390 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 112
1,750 SR
2,679 MMR
Anhur
Anhur
Grandmaster
GoIdenn
Anhur
Grandmaster
Level 159
God Stats
9W - 0L
1,972 SR
Queue Stats
67W - 5L
3,331 MMR
Party 1
Jormungandr
Jormungandr
Platinum V
Unnerfablenerf
Jormungandr
Platinum V
Level 49
God Stats
2W - 1L
1,401 SR
Queue Stats
51W - 56L
1,740 MMR
Solo
Hun Batz
Hun Batz
Masters
Y3AT
Hun Batz
Masters
Level 129
God Stats
18W - 4L
1,877 SR
Queue Stats
44W - 9L
2,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaptainMootez
Kumbhakarna
13
2 / 2 / 0
7,538
754
5,726
11,255
10,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
IlSnowIl
Hou Yi
13
0 / 3 / 0
6,991
699
10,217
10,259
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
11
0 / 3 / 1
6,579
658
5,331
13,888
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
CthulhuCabrakanKuzenboFafnirNe Zha

VS

Bans
SerqetVulcanXing TianPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GoIdenn
Anhur
15
4 / 1 / 4
8,913
891
11,664
10,790
4,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
Unnerfablenerf
Jormungandr
15
2 / 1 / 6
8,586
859
6,778
10,501
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
Y3AT
Hun Batz
14
2 / 1 / 5
8,415
842
13,224
11,226
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
8
8
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CaptainMootez
Kumbhakarna
2
2
0
1
W
Anhur
GoIdenn
Anhur
4
1
4
6
L
Hou Yi
IlSnowIl
Hou Yi
0
3
0
0
L
Chronos
0
3
1
0.17
W
Jormungandr
Unnerfablenerf
Jormungandr
2
1
6
5
W
Hun Batz
Y3AT
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
31,666
35,402
Taken
32,517
18,810
Mitigated
16,450
7,722
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CaptainMootez
Kumbhakarna
5,726
606
0
383
11,255
10,907
0
1,713
9,010
15,568
0
W
Anhur
GoIdenn
Anhur
11,664
6,954
0
4,724
10,790
4,134
2,906
3,065
7,639
0
38,355
L
Hou Yi
IlSnowIl
Hou Yi
10,217
3,863
0
2,694
10,259
3,703
0
1,396
8,534
0
33,412
L
Chronos
5,331
1,610
0
4,645
13,888
4,200
0
2,039
11,409
14,996
1,666
W
Jormungandr
Unnerfablenerf
Jormungandr
6,778
822
106
2,113
10,501
7,351
495
2,946
7,555
17,423
1,107
W
Hun Batz
Y3AT
Hun Batz
13,224
2,935
0
1,959
11,226
4,965
0
4,705
6,521
0
35,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,108
Gold Earned
25,914
83
Minions Killed
146
0
Camps Cleared
0
523,880
Distance Traveled
554,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,538
754
19
2
0
180,998
3
W
Anhur
8,913
891
61
6
0
159,426
0
L
Hou Yi
6,991
699
49
5
0
168,833
0
L
Chronos
6,579
658
15
2
0
174,049
0
W
Jormungandr
8,586
859
37
4
0
193,551
0
W
Hun Batz
8,415
842
48
5
0
201,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role