Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jafa
Shiva
Level 155
God Stats
2W - 1L
1,450 SR
Queue Stats
111W - 91L
1,573 Elo+
Solo
Agni
Agni
PapaFritaPF
Agni
Level 158
God Stats
3W - 4L
1,282 SR
Queue Stats
421W - 452L
1,513 Elo+
Solo
Achilles
Achilles
mercenary11
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,493 Elo+
Solo
Cthulhu
Cthulhu
唯独你能懂
Cthulhu
Level 154
God Stats
7W - 4L
1,608 SR
Queue Stats
235W - 256L
1,628 Elo+
Solo
Team Averages
Level 155
1,468 SR
1,541 Elo+

VS

Team Averages
Level 133
1,555 SR
1,531 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrBStickyP
Anubis
Level 149
God Stats
6W - 11L
1,458 SR
Queue Stats
817W - 829L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Ducandyreeves
Jing Wei
Level 156
God Stats
2W - 3L
1,438 SR
Queue Stats
326W - 311L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
VentusNY
Erlang Shen
Level 105
God Stats
2W - 2L
1,686 SR
Queue Stats
278W - 275L
1,511 Elo+
Solo
Neith
Neith
lumperjak
Neith
Level 89
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 5L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 2 / 15
8,970
897
11,427
6,812
2,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Jafa
Shiva
15
2 / 1 / 17
8,764
876
11,803
12,768
14,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
7 / 2 / 8
9,350
935
10,416
5,472
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
mercenary11
Achilles
15
7 / 2 / 14
9,034
903
7,526
12,443
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 14
8,173
817
8,285
13,431
13,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 5 / 3
7,550
755
5,595
13,727
11,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
BrBStickyP
Anubis
14
3 / 3 / 3
7,632
763
5,538
7,016
2,693
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Ducandyreeves
Jing Wei
11
0 / 7 / 6
7,036
704
5,870
9,455
2,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
VentusNY
Erlang Shen
14
2 / 4 / 6
7,665
767
9,557
12,775
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
lumperjak
Neith
15
4 / 3 / 3
8,544
854
10,460
8,786
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
22
Kills
10
11
Deaths
22
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
15
5.75
L
Xing Tian
 
Xing Tian
1
5
3
0.5
L
Anubis
BrBStickyP
Anubis
3
3
3
1.5
L
Jing Wei
Ducandyreeves
Jing Wei
0
7
6
0.43
W
Shiva
Jafa
Shiva
2
1
17
10.5
W
7
2
8
5.5
L
Erlang Shen
VentusNY
Erlang Shen
2
4
6
1.25
L
Neith
lumperjak
Neith
4
3
3
1.83
W
Achilles
mercenary11
Achilles
7
2
14
7
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,457
Damage
37,020
50,926
Taken
51,759
48,646
Mitigated
31,928
20,232
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,427
1,337
2,220
1,601
6,812
2,958
0
1,183
5,516
0
21,662
L
Xing Tian
 
Xing Tian
5,595
248
0
1,620
13,727
11,840
0
3,138
9,766
10,520
157
L
Anubis
BrBStickyP
Anubis
5,538
84
240
1,713
7,016
2,693
0
2,798
3,981
15,593
588
L
Jing Wei
Ducandyreeves
Jing Wei
5,870
2,345
1,121
1,176
9,455
2,884
0
3,533
5,719
0
16,335
W
Shiva
Jafa
Shiva
11,803
627
2,924
5,146
12,768
14,920
39
2,456
10,070
0
22,220
W
10,416
652
1,361
549
5,472
2,094
1,048
1,076
4,237
23,866
987
L
Erlang Shen
VentusNY
Erlang Shen
9,557
2,585
1,376
3,463
12,775
10,977
0
4,539
7,763
0
17,251
L
Neith
lumperjak
Neith
10,460
3,770
0
2,974
8,786
3,534
0
4,096
4,433
0
18,882
W
Achilles
mercenary11
Achilles
7,526
1,137
950
3,317
12,443
15,381
389
2,304
9,905
0
14,526
W
8,285
510
637
1,527
13,431
13,293
216
3,773
9,475
16,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
38,427
126
Minions Killed
90
0
Camps Cleared
0
1,016,535
Distance Traveled
862,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,970
897
29
3
0
213,812
0
L
Xing Tian
7,550
755
5
1
0
170,588
0
L
Anubis
7,632
763
32
3
0
170,178
0
L
Jing Wei
7,036
704
15
2
0
142,292
0
W
Shiva
8,764
876
26
3
0
226,723
0
W
Agni
9,350
935
35
4
0
161,971
0
L
Erlang Shen
7,665
767
12
1
0
205,761
0
L
Neith
8,544
854
26
3
0
173,232
0
W
Achilles
9,034
903
22
2
0
209,364
0
W
Cthulhu
8,173
817
14
1
0
204,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role