Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ManoCoquis
Merlin
Level 148
God Stats
3W - 7L
1,262 SR
Queue Stats
581W - 606L
1,460 Elo+
Solo
Discordia
Discordia
PRE_Jiggy
Discordia
Level 106
God Stats
3W - 3L
1,620 SR
Queue Stats
232W - 214L
1,436 Elo+
Solo
Maui
Maui
covax
Maui
Level 122
God Stats
1W - 5L
1,088 SR
Queue Stats
554W - 681L
1,449 Elo+
Solo
Team Averages
Level 140
1,394 SR
1,469 Elo+

VS

Team Averages
Level 87
1,479 SR
1,410 Elo+
Awilix
Awilix
Prophet_elite11
Awilix
Level 92
God Stats
5W - 2L
1,613 SR
Queue Stats
149W - 123L
1,462 Elo+
Solo
Surtr
Surtr
SebasderogaX
Surtr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,456 Elo+
Solo
Fafnir
Fafnir
Softmarukes
Fafnir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,408 Elo+
Solo
Loki
Loki
bigmanoncampus60
Loki
Level 50
God Stats
1W - 0L
1,484 SR
Queue Stats
44W - 64L
1,369 Elo+
Solo
Hel
Hel
stephenzhu
Hel
Level 129
God Stats
2W - 3L
1,296 SR
Queue Stats
464W - 551L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 2 / 4
7,774
555
1,720
6,553
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
 
Nemesis
6
0 / 1 / 1
6,581
470
0
1,234
361
Merlin
ManoCoquis
Merlin
6
0 / 1 / 1
6,581
470
0
1,201
190
Discordia
PRE_Jiggy
Discordia
20
8 / 3 / 5
11,862
847
18,326
8,216
4,050
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
covax
Maui
12
3 / 2 / 2
9,148
653
2,107
4,370
3,430
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,580
756
4,815
10,776
4,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

20
3 / 4 / 4
11,924
852
4,435
13,925
9,741
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fafnir
18
3 / 3 / 4
10,860
776
3,520
10,919
11,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 2 / 2
9,917
708
5,769
9,525
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
4,250
304
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
9
9
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
4
1.5
L
Nemesis
 
Nemesis
0
1
1
0.5
L
Merlin
ManoCoquis
Merlin
0
1
1
0.5
L
Discordia
PRE_Jiggy
Discordia
8
3
5
3.5
W
1
4
6
1
W
3
4
4
1.25
W
Fafnir
3
3
4
1.67
W
2
2
2
1.5
L
Maui
covax
Maui
3
2
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
18,539
21,574
Taken
45,145
14,456
Mitigated
28,313
4,255
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,720
413
1,369
1,502
6,553
6,425
0
792
5,761
6,947
0
L
Nemesis
 
Nemesis
0
0
0
0
1,234
361
0
57
1,177
0
0
L
Merlin
ManoCoquis
Merlin
0
0
0
0
1,201
190
0
0
1,201
0
0
L
Discordia
PRE_Jiggy
Discordia
18,326
1,242
266
828
8,216
4,050
0
1,645
6,571
50,805
519
W
4,815
1,278
620
1,500
10,776
4,158
1,591
6,421
4,355
0
31,074
W
4,435
1,126
2,343
3,387
13,925
9,741
1,443
5,405
6,665
657
24,843
W
Fafnir
3,520
992
412
1,550
10,919
11,576
1,437
4,412
6,009
12,809
0
W
5,769
903
292
1,765
9,525
2,838
1,960
5,763
2,808
0
19,047
L
Maui
covax
Maui
2,107
337
106
184
4,370
3,430
0
1,203
3,167
5,274
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
47,531
94
Minions Killed
139
0
Camps Cleared
0
413,314
Distance Traveled
1,041,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,774
555
14
1
0
98,339
0
L
Nemesis
6,581
470
0
0
0
3,298
0
L
Merlin
6,581
470
0
0
0
9,334
0
L
Discordia
11,862
847
70
5
0
203,882
0
W
Awilix
10,580
756
46
3
0
263,547
0
W
Surtr
11,924
852
46
3
0
259,587
0
W
Fafnir
10,860
776
17
1
0
235,791
0
W
Loki
9,917
708
30
2
0
282,398
0
L
Maui
9,148
653
10
1
0
98,461
0
W
Hel
4,250
304
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role