Player Matchup

Arachne
Arachne
Gold I
DeathDarkDragon
Arachne
Gold I
Level 129
God Stats
5W - 0L
1,772 SR
Queue Stats
38W - 26L
1,756 MMR
Solo
Charybdis
Charybdis
Platinum V
FearMyNemesis
Charybdis
Platinum V
Level 148
God Stats
1W - 0L
1,323 SR
Queue Stats
123W - 118L
1,477 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
FearMySigmaBoi
Xing Tian
Platinum II
Level 130
God Stats
3W - 2L
1,625 SR
Queue Stats
183W - 166L
1,833 MMR
Party 1
Raijin
Raijin
Gold II
NatOP
Raijin
Gold II
Level 113
God Stats
20W - 22L
1,520 SR
Queue Stats
261W - 274L
1,660 MMR
Solo
Vamana
Vamana
Gold I
ScrotumSamurai
Vamana
Gold I
Level 143
God Stats
13W - 7L
1,639 SR
Queue Stats
371W - 378L
1,713 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,576 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,547 SR
1,624 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
ANGEL4K
Thanatos
Platinum IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,738 MMR
Solo
Anubis
Anubis
Gold II
PitufoTeFarmea
Anubis
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,602 MMR
Solo
Horus
Horus
Silver II
pedromartines4
Horus
Silver II
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
11W - 13L
1,541 MMR
Solo
Hachiman
Hachiman
Platinum V
ÃłìštãŔ
Hachiman
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 280L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
8,746
625
9,088
11,437
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
FearMyNemesis
Charybdis
14
4 / 1 / 4
8,756
625
5,653
6,904
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
FearMySigmaBoi
Xing Tian
13
6 / 0 / 10
8,028
573
8,544
8,888
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
NatOP
Raijin
14
9 / 0 / 6
9,442
674
9,116
4,271
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 9
9,707
693
7,393
12,469
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChronosAo KuangSusanoAgni

VS

Bans
KaliKumbhakarnaHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 7 / 1
5,761
412
4,206
7,382
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ANGEL4K
Thanatos
12
3 / 6 / 0
6,895
493
4,910
11,789
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 2
6,229
445
4,249
10,605
4,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 6 / 2
5,763
412
3,845
15,251
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ÃłìštãŔ
Hachiman
9
0 / 3 / 0
5,709
408
3,162
5,391
1,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
29
Kills
3
3
Deaths
29
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
1
0.07
L
Thanatos
ANGEL4K
Thanatos
3
6
0
0.5
W
5
1
15
12.5
W
Charybdis
FearMyNemesis
Charybdis
4
1
4
6
W
Xing Tian
FearMySigmaBoi
Xing Tian
6
0
10
11
W
Raijin
NatOP
Raijin
9
0
6
12
L
0
7
2
0.14
W
5
1
9
9.5
L
0
6
2
0.17
L
Hachiman
ÃłìštãŔ
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
20,372
43,969
Taken
50,418
18,185
Mitigated
23,475
11,889
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,206
301
0
396
7,382
1,460
0
3,271
4,071
32,385
0
L
Thanatos
ANGEL4K
Thanatos
4,910
1,147
0
4,630
11,789
4,305
0
4,670
6,831
0
33,574
W
9,088
6,554
0
3,678
11,437
4,163
848
2,102
9,165
0
60,951
W
Charybdis
FearMyNemesis
Charybdis
5,653
2,497
0
3,452
6,904
2,041
1,197
237
6,667
0
61,359
W
Xing Tian
FearMySigmaBoi
Xing Tian
8,544
482
0
944
8,888
4,557
0
1,623
7,191
34,519
103
W
Raijin
NatOP
Raijin
9,116
659
0
250
4,271
1,233
240
1,671
2,384
62,202
0
L
4,249
153
0
2,929
10,605
4,417
0
2,737
7,686
47,031
0
W
7,393
3,378
0
3,565
12,469
6,191
1,682
3,396
9,027
0
74,991
L
3,845
1,703
640
3,109
15,251
11,726
0
5,149
9,724
0
12,238
L
Hachiman
ÃłìštãŔ
Hachiman
3,162
1,407
0
1,802
5,391
1,567
0
784
4,549
0
27,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
30,357
481
Minions Killed
313
0
Camps Cleared
0
1,427,161
Distance Traveled
1,298,767
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,761
412
91
7
0
245,486
0
L
Thanatos
6,895
493
60
4
0
272,122
2
W
Arachne
8,746
625
90
6
0
318,993
0
W
Charybdis
8,756
625
113
8
0
273,329
1
W
Xing Tian
8,028
573
35
3
0
304,709
2
W
Raijin
9,442
674
109
8
0
292,639
1
L
Anubis
6,229
445
88
6
0
238,431
1
W
Vamana
9,707
693
134
10
0
237,491
3
L
Horus
5,763
412
15
1
0
270,715
0
L
Hachiman
5,709
408
59
4
0
272,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role