Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Climbatize
Cernunnos
Level 158
God Stats
10W - 5L
1,592 SR
Queue Stats
395W - 366L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
Layall
Baba Yaga
Level 128
God Stats
3W - 3L
1,409 SR
Queue Stats
147W - 132L
1,488 Elo+
Party 1
Poseidon
Poseidon
Majdalamus
Poseidon
Level 168
God Stats
16W - 13L
1,559 SR
Queue Stats
584W - 557L
1,386 Elo+
Party 1
Chaac
Chaac
Nattoushkaya
Chaac
Level 183
God Stats
6W - 1L
1,767 SR
Queue Stats
533W - 493L
1,425 Elo+
Party 1
Team Averages
Level 147
1,566 SR
1,448 Elo+

VS

Team Averages
Level 138
1,503 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
CosmicKiryn
Nut
Level 126
God Stats
3W - 6L
1,372 SR
Queue Stats
450W - 445L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
Ti1t3d
Ao Kuang
Level 154
God Stats
6W - 9L
1,475 SR
Queue Stats
335W - 350L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Truogre
Ah Muzen Cab
Level 117
God Stats
7W - 4L
1,667 SR
Queue Stats
445W - 304L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 1 / 7
6,806
851
4,828
11,741
7,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
Climbatize
Cernunnos
12
3 / 4 / 4
7,322
915
4,832
6,290
2,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Layall
Baba Yaga
13
2 / 2 / 6
7,431
929
6,642
6,305
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Majdalamus
Poseidon
14
3 / 1 / 4
7,933
992
4,173
4,593
1,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
7,391
924
4,809
11,569
12,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 2 / 2
7,001
875
4,669
5,769
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
 
Cthulhu
5
0 / 0 / 1
5,413
677
1,238
1,236
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 2
6,856
857
6,248
6,439
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Ti1t3d
Ao Kuang
12
3 / 4 / 3
6,725
841
8,394
9,055
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Truogre
Ah Muzen Cab
15
3 / 1 / 3
7,713
964
11,050
5,928
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
9
Kills
10
10
Deaths
9
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
7
3.5
L
Thanatos
 
Thanatos
3
2
2
2
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Cernunnos
Climbatize
Cernunnos
3
4
4
1.25
L
1
2
2
1
W
Baba Yaga
Layall
Baba Yaga
2
2
6
2.5
W
Poseidon
Majdalamus
Poseidon
3
1
4
5
W
1
2
4
1.5
L
Ao Kuang
Ti1t3d
Ao Kuang
3
4
3
1.13
L
Ah Muzen Cab
Truogre
Ah Muzen Cab
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
31,599
40,498
Taken
28,427
25,792
Mitigated
15,262
11,898
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,828
674
449
3,297
11,741
7,203
62
2,308
9,349
0
9,050
L
Thanatos
 
Thanatos
4,669
58
436
3,155
5,769
2,159
0
2,497
3,272
0
6,036
L
Cthulhu
 
Cthulhu
1,238
0
163
191
1,236
897
0
285
951
1,292
0
W
Cernunnos
Climbatize
Cernunnos
4,832
2,134
0
338
6,290
2,180
180
2,842
3,342
0
15,989
L
6,248
2,930
494
1,640
6,439
2,482
0
1,927
4,512
0
16,683
W
Baba Yaga
Layall
Baba Yaga
6,642
684
357
2,216
6,305
2,147
648
1,196
5,003
17,344
493
W
Poseidon
Majdalamus
Poseidon
4,173
491
762
516
4,593
1,587
366
1,238
3,319
9,780
1,811
W
4,809
374
875
3,088
11,569
12,675
45
1,589
9,903
0
8,325
L
Ao Kuang
Ti1t3d
Ao Kuang
8,394
1,817
204
1,560
9,055
7,105
0
3,481
5,574
10,752
148
L
Ah Muzen Cab
Truogre
Ah Muzen Cab
11,050
3,004
1,240
717
5,928
2,619
0
1,981
3,947
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
33,708
93
Minions Killed
81
0
Camps Cleared
0
844,458
Distance Traveled
721,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,806
851
7
1
0
182,012
0
L
Thanatos
7,001
875
2
0
0
185,383
0
L
Cthulhu
5,413
677
0
0
0
36,514
0
W
Cernunnos
7,322
915
25
3
0
152,119
0
L
Nut
6,856
857
27
3
0
166,705
0
W
Baba Yaga
7,431
929
26
3
0
164,538
0
W
Poseidon
7,933
992
24
3
0
175,569
0
W
Chaac
7,391
924
11
1
0
170,220
0
L
Ao Kuang
6,725
841
6
1
0
156,233
0
L
Ah Muzen Cab
7,713
964
46
6
0
176,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role