Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
YourgrandMther
Apollo
Level 82
God Stats
2W - 0L
1,352 SR
Queue Stats
25W - 34L
1,422 Elo+
Solo
Cernunnos
Cernunnos
ach1090
Cernunnos
Level 48
God Stats
7W - 6L
1,429 SR
Queue Stats
28W - 53L
1,307 Elo+
Solo
Merlin
Merlin
jenizz1002
Merlin
Level 87
God Stats
8W - 5L
1,569 SR
Queue Stats
153W - 121L
1,460 Elo+
Solo
Thanatos
Thanatos
zFuryGaming
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,470 SR
1,438 Elo+

VS

Team Averages
Level 42
1,518 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Engji_31
Izanami
Level 25
God Stats
7W - 7L
1,514 SR
Queue Stats
31W - 49L
1,394 Elo+
Party 1
King Arthur
King Arthur
HimanshuGhasoliy
King Arthur
Level 38
God Stats
4W - 6L
1,578 SR
Queue Stats
21W - 24L
1,488 Elo+
Solo
Ymir
Ymir
KRN1996
Ymir
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 191L
1,469 Elo+
Party 2
Thor
Thor
smitemeht
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 7
7,283
520
6,168
13,374
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 4
7,844
560
4,993
11,187
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
ach1090
Cernunnos
14
4 / 0 / 5
8,653
618
5,952
4,847
1,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
jenizz1002
Merlin
13
2 / 2 / 4
7,736
553
9,173
6,041
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zFuryGaming
Thanatos
13
11 / 1 / 4
8,768
626
8,624
13,239
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 2 / 0
5,373
384
2,872
4,400
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Engji_31
Izanami
9
0 / 5 / 1
5,758
411
2,566
7,848
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
HimanshuGhasoliy
King Arthur
14
3 / 1 / 0
8,046
575
7,855
10,249
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
KRN1996
Ymir
9
0 / 6 / 1
6,196
443
2,600
14,573
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
12
3 / 4 / 0
6,829
488
4,353
11,399
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
6
7
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
7
4.5
L
Raijin
 
Raijin
0
2
0
0
L
Izanami
Engji_31
Izanami
0
5
1
0.1
L
King Arthur
HimanshuGhasoliy
King Arthur
3
1
0
3
L
Ymir
KRN1996
Ymir
0
6
1
0.08
W
0
3
4
0.67
W
Cernunnos
ach1090
Cernunnos
4
0
5
6.5
W
Merlin
jenizz1002
Merlin
2
2
4
2
L
Thor
3
4
0
0.75
W
Thanatos
zFuryGaming
Thanatos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
20,246
48,688
Taken
48,469
22,275
Mitigated
25,059
21,357
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,168
385
0
1,799
13,374
10,352
208
2,051
11,323
19,035
2,918
L
Raijin
 
Raijin
2,872
97
0
500
4,400
1,133
0
1,646
2,754
23,396
0
L
Izanami
Engji_31
Izanami
2,566
1,322
0
1,142
7,848
1,972
0
2,485
5,329
0
25,469
L
King Arthur
HimanshuGhasoliy
King Arthur
7,855
719
0
1,605
10,249
8,616
0
0
10,249
0
61,766
L
Ymir
KRN1996
Ymir
2,600
344
0
3,241
14,573
9,236
0
7,001
7,188
24,307
851
W
4,993
2,591
0
4,637
11,187
3,879
200
0
11,187
0
51,540
W
Cernunnos
ach1090
Cernunnos
5,952
3,174
0
1,915
4,847
1,826
1,984
864
3,983
0
60,700
W
Merlin
jenizz1002
Merlin
9,173
534
314
1,622
6,041
1,915
196
1,003
5,038
59,114
1,805
L
Thor
4,353
1,483
0
2,668
11,399
4,102
184
2,984
8,183
0
43,478
W
Thanatos
zFuryGaming
Thanatos
8,624
2,887
0
11,070
13,239
4,303
660
1,695
11,544
0
47,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
32,202
386
Minions Killed
286
0
Camps Cleared
0
1,397,234
Distance Traveled
1,224,373
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,283
520
27
2
0
283,032
0
L
Raijin
5,373
384
40
3
0
176,076
0
L
Izanami
5,758
411
58
4
0
236,714
0
L
King Arthur
8,046
575
95
7
0
290,943
0
L
Ymir
6,196
443
28
2
0
244,344
0
W
Apollo
7,844
560
97
7
0
264,736
0
W
Cernunnos
8,653
618
99
7
0
262,367
0
W
Merlin
7,736
553
102
7
0
266,368
0
L
Thor
6,829
488
65
5
0
276,296
0
W
Thanatos
8,768
626
61
4
0
320,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role