Player Matchup

Morgan Le Fay
Morgan Le Fay
Bartchiman
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,681 SR
Queue Stats
70W - 43L
1,636 Elo+
Solo
Guan Yu
Guan Yu
EvilLuna3
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 127L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
Shogun Of Rage
Cliodhna
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
WICKED SLOTH614
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Zilkanju
Arachne
Level 157
God Stats
2W - 5L
1,364 SR
Queue Stats
991W - 1,080L
1,454 Elo+
Solo
Team Averages
Level 141
1,509 SR
1,512 Elo+

VS

Team Averages
Level 138
1,768 SR
1,801 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CreatureShep
Ymir
Level 159
God Stats
1W - 0L
1,707 SR
Queue Stats
28W - 3L
1,901 Elo+
Party 1
Nox
Nox
Pcie
Nox
Level 106
God Stats
25W - 3L
1,953 SR
Queue Stats
1,059W - 260L
1,967 Elo+
Party 1
Hun Batz
Hun Batz
丰川祥子
Hun Batz
Level 167
God Stats
6W - 0L
1,758 SR
Queue Stats
344W - 64L
1,832 Elo+
Party 1
Chiron
Chiron
珍妮玛士朵
Chiron
Level 168
God Stats
12W - 2L
1,923 SR
Queue Stats
607W - 104L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bartchiman
Morgan Le Fay
16
1 / 5 / 3
8,250
750
23,227
13,942
5,302
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
EvilLuna3
Guan Yu
11
0 / 3 / 1
6,747
613
807
9,985
4,822
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
12
0 / 6 / 2
6,872
625
6,457
10,922
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
13
1 / 11 / 0
7,282
662
2,216
14,056
4,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Zilkanju
Arachne
16
3 / 4 / 1
8,096
736
9,263
9,032
5,948
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
10 / 1 / 11
10,107
919
8,073
8,473
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 21
10,381
944
6,515
18,855
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nox
Pcie
Nox
16
4 / 1 / 20
9,581
871
10,382
12,926
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
丰川祥子
Hun Batz
15
5 / 2 / 18
9,969
906
15,347
12,599
7,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 0 / 21
9,898
900
14,449
11,727
5,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
120
5
Kills
29
29
Deaths
5
7
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
11
15.5
L
Morgan Le Fay
Bartchiman
Morgan Le Fay
1
5
3
0.5
W
3
1
21
13.5
L
Guan Yu
EvilLuna3
Guan Yu
0
3
1
0.17
W
Nox
Pcie
Nox
4
1
20
14
L
Cliodhna
0
6
2
0.17
L
Ao Kuang
1
11
0
0.09
L
Arachne
Zilkanju
Arachne
3
4
1
0.88
W
Hun Batz
丰川祥子
Hun Batz
5
2
18
7
W
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
54,766
57,937
Taken
64,580
26,147
Mitigated
41,182
15,356
Healing
34,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,073
1,408
16,069
4,548
8,473
4,108
322
2,643
5,344
33,642
1,305
L
Morgan Le Fay
Bartchiman
Morgan Le Fay
23,227
1,991
243
4,373
13,942
5,302
0
4,933
8,883
38,262
651
W
6,515
1,444
1,034
2,667
18,855
16,613
706
6,999
10,890
11,527
0
L
Guan Yu
EvilLuna3
Guan Yu
807
30
4,154
4,068
9,985
4,822
0
3,639
6,346
0
2,725
W
Nox
Pcie
Nox
10,382
387
0
2,608
12,926
7,901
591
3,485
8,608
30,175
0
L
Cliodhna
6,457
0
247
818
10,922
5,202
0
3,939
6,983
0
13,100
L
Ao Kuang
2,216
365
0
744
14,056
4,873
0
7,369
6,687
7,638
0
L
Arachne
Zilkanju
Arachne
9,263
6,846
0
709
9,032
5,948
0
4,766
4,266
0
15,888
W
Hun Batz
丰川祥子
Hun Batz
15,347
298
470
1,779
12,599
7,459
0
3,852
8,143
0
28,696
W
14,449
4,297
2,734
2,342
11,727
5,101
1,188
5,053
5,985
0
31,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
49,936
69
Minions Killed
196
0
Camps Cleared
0
938,566
Distance Traveled
1,070,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,107
919
56
5
0
202,676
0
L
Morgan Le Fay
8,250
750
39
4
0
189,190
0
W
Ymir
10,381
944
7
1
0
192,178
0
L
Guan Yu
6,747
613
1
0
0
181,088
0
W
Nox
9,581
871
54
5
0
205,532
0
L
Cliodhna
6,872
625
11
1
0
209,427
0
L
Ao Kuang
7,282
662
7
1
0
169,221
0
L
Arachne
8,096
736
11
1
0
189,640
0
W
Hun Batz
9,969
906
36
3
0
242,979
0
W
Chiron
9,898
900
43
4
0
226,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role