Player Matchup

Shiva
Shiva
PapaScott4712
Shiva
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
RoCk_N_rOlLeR13
Kumbhakarna
Level 209
God Stats
1W - 0L
1,449 SR
Queue Stats
123W - 144L
1,503 Elo+
Solo
Tiamat
Tiamat
SeaVein4492
Tiamat
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,446 Elo+
Solo
Izanami
Izanami
ayanοkoji
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,652 Elo+
Party 1
Fenrir
Fenrir
vfore
Fenrir
Level 126
God Stats
1W - 0L
1,334 SR
Queue Stats
28W - 21L
1,614 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,539 Elo+

VS

Team Averages
Level 130
1,525 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Patharis
Hou Yi
Level 127
God Stats
5W - 5L
1,582 SR
Queue Stats
162W - 96L
1,659 Elo+
Solo
Kukulkan
Kukulkan
SilentEchoX20
Kukulkan
Level 121
God Stats
3W - 8L
1,369 SR
Queue Stats
47W - 58L
1,498 Elo+
Solo
Arachne
Arachne
Vinx_ALKAPONE
Arachne
Level 97
God Stats
33W - 31L
1,574 SR
Queue Stats
73W - 71L
1,487 Elo+
Solo
Nu Wa
Nu Wa
seymoure19716
Nu Wa
Level 143
God Stats
21W - 18L
1,601 SR
Queue Stats
347W - 397L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,237
1,047
1,798
5,243
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
RoCk_N_rOlLeR13
Kumbhakarna
10
0 / 1 / 2
5,034
1,007
1,038
4,370
2,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
1 / 0 / 3
5,539
1,108
2,716
2,592
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ayanοkoji
Izanami
11
2 / 1 / 3
5,568
1,114
5,517
5,873
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
vfore
Fenrir
11
6 / 1 / 2
6,316
1,263
5,753
6,422
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 2
4,803
961
4,029
5,316
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Patharis
Hou Yi
10
2 / 3 / 2
5,448
1,090
7,226
6,041
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SilentEchoX20
Kukulkan
11
2 / 1 / 1
5,652
1,130
4,049
2,197
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
8
1 / 1 / 0
4,813
963
639
1,678
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 2
4,847
969
3,570
4,740
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
0
2
4
1
L
Hou Yi
Patharis
Hou Yi
2
3
2
1
W
Kumbhakarna
RoCk_N_rOlLeR13
Kumbhakarna
0
1
2
1
W
Tiamat
1
0
3
2.5
L
Kukulkan
SilentEchoX20
Kukulkan
2
1
1
2.5
L
Arachne
1
1
0
1
W
Izanami
ayanοkoji
Izanami
2
1
3
3.5
L
0
2
2
0.5
W
Fenrir
vfore
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
19,513
24,500
Taken
19,972
10,630
Mitigated
8,436
6,771
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,029
443
0
737
5,316
3,899
0
780
4,393
8,861
0
W
1,798
471
0
1,447
5,243
2,642
0
2,706
2,503
0
9,024
L
Hou Yi
Patharis
Hou Yi
7,226
2,546
0
409
6,041
1,938
0
718
5,060
0
13,355
W
Kumbhakarna
RoCk_N_rOlLeR13
Kumbhakarna
1,038
76
0
90
4,370
2,211
0
2,877
1,424
9,349
792
W
Tiamat
2,716
160
0
884
2,592
1,055
0
1,080
1,454
15,623
0
L
Kukulkan
SilentEchoX20
Kukulkan
4,049
902
0
275
2,197
711
0
244
1,850
17,012
0
L
Arachne
639
496
0
570
1,678
583
0
612
1,066
0
3,521
W
Izanami
ayanοkoji
Izanami
5,517
3,399
0
2,014
5,873
1,750
59
2,747
2,952
0
25,930
L
3,570
1,548
0
1,078
4,740
1,305
119
1,180
3,465
8,709
347
W
Fenrir
vfore
Fenrir
5,753
1,648
0
2,336
6,422
2,972
0
1,698
4,625
0
13,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
25,563
135
Minions Killed
82
0
Camps Cleared
0
612,648
Distance Traveled
463,666
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,803
961
13
3
0
102,844
0
W
Shiva
5,237
1,047
17
3
0
108,289
0
L
Hou Yi
5,448
1,090
17
3
0
111,118
2
W
Kumbhakarna
5,034
1,007
19
4
0
120,322
0
W
Tiamat
5,539
1,108
45
9
0
132,201
0
L
Kukulkan
5,652
1,130
32
6
0
101,585
1
L
Arachne
4,813
963
11
2
0
39,532
0
W
Izanami
5,568
1,114
39
8
0
122,538
0
L
Nu Wa
4,847
969
9
2
0
108,587
0
W
Fenrir
6,316
1,263
15
3
0
129,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role