Player Matchup

Xing Tian
Xing Tian
Platinum II
CaptainDark7470
Xing Tian
Platinum II
Level 158
God Stats
33W - 42L
1,579 SR
Queue Stats
611W - 596L
1,453 MMR
Solo
Apollo
Apollo
Silver I
davysoccer
Apollo
Silver I
Level 66
God Stats
13W - 11L
1,442 SR
Queue Stats
121W - 158L
1,314 MMR
Solo
Vulcan
Vulcan
Gold V
kushLaFlare216
Vulcan
Gold V
Level 83
God Stats
21W - 21L
1,484 SR
Queue Stats
220W - 252L
1,330 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,502 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 265
1,537 SR
1,381 MMR
Charybdis
Charybdis
Gold V
Breaker159
Charybdis
Gold V
Level 215
God Stats
8W - 3L
1,565 SR
Queue Stats
76W - 77L
1,450 MMR
Solo
Guan Yu
Guan Yu
Gold IV
ShamanChavo
Guan Yu
Gold IV
Level 382
God Stats
4W - 6L
1,542 SR
Queue Stats
546W - 608L
1,395 MMR
Solo
Scylla
Scylla
Gold V
iTzZ REFL3X
Scylla
Gold V
Level 198
God Stats
2W - 7L
1,505 SR
Queue Stats
155W - 195L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainDark7470
Xing Tian
17
3 / 0 / 8
10,815
832
13,660
16,702
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
davysoccer
Apollo
16
2 / 2 / 6
10,728
825
6,342
10,234
3,245
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 2
12,084
930
15,402
6,581
3,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Ne ZhaAtlasCthulhuAgniAchilles

VS

Bans
KuzenboIx ChelMulanDiscordiaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Breaker159
Charybdis
15
0 / 3 / 0
9,119
701
4,535
12,582
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ShamanChavo
Guan Yu
15
1 / 4 / 1
9,550
735
4,316
16,994
10,470
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
14
1 / 4 / 0
8,644
665
12,235
11,184
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Breaker159
Charybdis
0
3
0
0
W
Xing Tian
CaptainDark7470
Xing Tian
3
0
8
7
L
Guan Yu
ShamanChavo
Guan Yu
1
4
1
0.38
W
Apollo
davysoccer
Apollo
2
2
6
2.5
L
Scylla
1
4
0
0.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,404
Damage
21,086
33,517
Taken
40,760
23,555
Mitigated
18,449
10,414
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Breaker159
Charybdis
4,535
1,661
0
3,357
12,582
4,323
0
9,529
2,731
0
37,211
W
Xing Tian
CaptainDark7470
Xing Tian
13,660
532
0
5,313
16,702
16,897
33
3,933
12,289
26,168
4,191
L
Guan Yu
ShamanChavo
Guan Yu
4,316
206
516
1,551
16,994
10,470
602
10,387
6,035
0
30,127
W
Apollo
davysoccer
Apollo
6,342
2,301
0
2,255
10,234
3,245
1,687
3,944
5,954
0
42,113
L
Scylla
12,235
188
0
643
11,184
3,656
0
6,432
4,245
24,523
0
W
15,402
776
0
2,846
6,581
3,413
1,000
3,417
2,901
61,985
1,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
27,313
179
Minions Killed
153
0
Camps Cleared
0
796,064
Distance Traveled
711,217
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,119
701
69
5
0
199,256
0
W
Xing Tian
10,815
832
29
2
0
268,287
2
L
Guan Yu
9,550
735
50
4
0
276,687
0
W
Apollo
10,728
825
61
5
0
241,903
2
L
Scylla
8,644
665
34
3
0
235,274
0
W
Vulcan
12,084
930
89
7
0
285,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role