Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SlingShotLX
Awilix
Level 107
God Stats
13W - 14L
1,562 SR
Queue Stats
160W - 169L
1,473 Elo+
Solo
Geb
Geb
jenizz1002
Geb
Level 87
God Stats
7W - 6L
1,610 SR
Queue Stats
153W - 121L
1,470 Elo+
Solo
Hades
Hades
mapadre13
Hades
Level 74
God Stats
22W - 19L
1,570 SR
Queue Stats
256W - 233L
1,437 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,476 Elo+

VS

Team Averages
Level 97
1,476 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
A-K-S89
Nut
Level 144
God Stats
17W - 18L
1,467 SR
Queue Stats
606W - 590L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
NanoAlximik
Ratatoskr
Level 124
God Stats
2W - 0L
1,456 SR
Queue Stats
12W - 9L
1,547 Elo+
Solo
Achilles
Achilles
Oberst Redbeard
Achilles
Level 102
God Stats
7W - 4L
1,500 SR
Queue Stats
229W - 232L
1,407 Elo+
Party 1
Yemoja
Yemoja
Serendipity7084
Yemoja
Level 48
God Stats
116W - 129L
1,457 SR
Queue Stats
163W - 183L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 0
5,565
618
2,779
4,886
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
 
Chronos
9
2 / 1 / 0
5,255
584
3,395
5,935
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
6
1 / 1 / 0
4,222
469
886
2,675
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 1
5,118
569
4,206
6,425
3,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
mapadre13
Hades
9
0 / 4 / 1
5,120
569
2,859
7,483
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 1 / 3
5,839
649
3,859
5,017
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
9
2 / 1 / 1
5,055
562
5,490
6,247
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NanoAlximik
Ratatoskr
10
2 / 1 / 3
5,289
588
4,302
5,872
1,650
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
10
2 / 2 / 2
5,103
567
2,098
4,188
3,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,934
548
2,018
3,963
2,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
11
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Chronos
 
Chronos
2
1
0
2
W
Ra
 
Ra
4
1
3
5.5
W
Nut
2
1
1
2.5
W
Ratatoskr
NanoAlximik
Ratatoskr
2
1
3
3.5
W
Achilles
2
2
2
1.5
W
0
0
1
0.5
L
Awilix
1
1
0
1
L
1
2
1
0.75
L
Hades
mapadre13
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
17,767
27,404
Taken
25,287
9,916
Mitigated
10,416
8,280
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,779
161
0
1,528
4,886
1,518
0
1,008
3,878
36,182
1,005
L
Chronos
 
Chronos
3,395
1,498
0
1,044
5,935
1,937
0
1,663
4,272
28,231
2,794
W
Ra
 
Ra
3,859
413
79
2,152
5,017
1,587
346
2,478
2,536
33,012
0
W
Nut
5,490
3,408
0
1,947
6,247
1,972
0
3,932
2,313
0
33,808
W
Ratatoskr
NanoAlximik
Ratatoskr
4,302
1,845
0
1,782
5,872
1,650
0
2,692
3,180
0
29,874
W
Achilles
2,098
141
0
752
4,188
3,201
0
1,443
2,745
0
20,845
W
2,018
435
2,427
1,649
3,963
2,006
0
2,247
1,713
16,054
782
L
Awilix
886
125
0
1,253
2,675
741
0
858
1,817
0
13,615
L
4,206
585
21
1,385
6,425
3,156
0
1,569
4,856
18,357
1,654
L
Hades
mapadre13
Hades
2,859
72
65
2,984
7,483
2,564
0
721
6,762
26,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
26,220
248
Minions Killed
244
0
Camps Cleared
0
793,143
Distance Traveled
914,939
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,565
618
80
9
0
180,991
1
L
Chronos
5,255
584
59
7
0
179,968
3
W
Ra
5,839
649
61
7
0
176,128
0
W
Nut
5,055
562
78
9
0
174,092
2
W
Ratatoskr
5,289
588
51
6
0
215,431
0
W
Achilles
5,103
567
32
4
0
191,828
0
W
Yemoja
4,934
548
22
2
0
157,460
1
L
Awilix
4,222
469
25
3
0
85,777
0
L
Geb
5,118
569
34
4
0
177,627
0
L
Hades
5,120
569
50
6
0
168,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role