Player Matchup

Baron Samedi
Baron Samedi
Diamond III
DEADCORPS123
Baron Samedi
Diamond III
Level 152
God Stats
3W - 3L
1,466 SR
Queue Stats
354W - 321L
1,998 MMR
Party 1
Charybdis
Charybdis
Diamond IV
DeadsNight01
Charybdis
Diamond IV
Level 299
God Stats
7W - 6L
1,566 SR
Queue Stats
1,549W - 1,253L
2,078 MMR
Party 1
Hercules
Hercules
Diamond II
YouAintReady_x_
Hercules
Diamond II
Level 146
God Stats
121W - 121L
1,629 SR
Queue Stats
804W - 716L
2,170 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 199
1,554 SR
2,082 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,487 SR
1,518 MMR
Kumbhakarna
Kumbhakarna
Platinum III
Huulk5
Kumbhakarna
Platinum III
Level 120
God Stats
36W - 66L
1,447 SR
Queue Stats
166W - 195L
1,802 MMR
Solo
Eset
Eset
Bronze V
MoneySynboi
Eset
Bronze V
Level 156
God Stats
0W - 1L
1,433 SR
Queue Stats
4W - 9L
1,401 MMR
Solo
Ne Zha
Ne Zha
Gold IV
iTzZ REFL3X
Ne Zha
Gold IV
Level 198
God Stats
11W - 9L
1,580 SR
Queue Stats
155W - 194L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEADCORPS123
Baron Samedi
18
9 / 2 / 5
12,065
862
14,891
10,536
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
DeadsNight01
Charybdis
17
1 / 4 / 9
11,191
799
11,125
14,892
4,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
19
6 / 0 / 10
12,568
898
16,209
26,161
28,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
KuzenboCabrakanXing TianFafnirCerberus

VS

Bans
CthulhuMedusaDiscordiaHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Huulk5
Kumbhakarna
17
3 / 5 / 3
11,430
816
8,290
18,642
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 7 / 5
11,205
800
12,816
13,194
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
16
2 / 4 / 3
10,001
714
14,700
18,509
17,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
6
6
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DEADCORPS123
Baron Samedi
9
2
5
5.75
W
Charybdis
DeadsNight01
Charybdis
1
4
9
1.38
L
Kumbhakarna
Huulk5
Kumbhakarna
3
5
3
0.9
L
1
7
5
0.5
W
Hercules
6
0
10
11
L
Ne Zha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,225
Damage
35,806
51,589
Taken
50,345
36,920
Mitigated
32,251
21,742
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DEADCORPS123
Baron Samedi
14,891
533
2,163
3,724
10,536
4,116
320
3,698
6,754
41,434
0
W
Charybdis
DeadsNight01
Charybdis
11,125
5,138
0
3,230
14,892
4,270
2,761
5,426
9,272
0
61,217
L
Kumbhakarna
Huulk5
Kumbhakarna
8,290
129
0
1,332
18,642
9,787
0
5,173
13,145
30,087
0
L
12,816
1,963
737
1,540
13,194
4,954
0
4,462
8,445
46,574
512
W
Hercules
16,209
4,548
0
12,625
26,161
28,534
707
11,134
14,478
0
39,600
L
Ne Zha
14,700
3,151
0
1,419
18,509
17,510
0
5,287
12,678
0
29,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
32,636
171
Minions Killed
141
0
Camps Cleared
0
776,716
Distance Traveled
712,651
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,065
862
53
4
0
253,769
0
W
Charybdis
11,191
799
82
6
0
241,680
2
L
Kumbhakarna
11,430
816
52
4
0
222,155
0
L
Eset
11,205
800
70
5
0
231,686
6
W
Hercules
12,568
898
36
3
0
281,267
0
L
Ne Zha
10,001
714
19
1
0
258,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role