Player Matchup

Nu Wa
Nu Wa
DΛcirt
Nu Wa
Level 104
God Stats
2W - 0L
1,783 SR
Queue Stats
104W - 87L
1,449 Elo+
Solo
Skadi
Skadi
Jhonatan_jg12
Skadi
Level 64
God Stats
3W - 2L
1,591 SR
Queue Stats
117W - 134L
1,420 Elo+
Solo
Horus
Horus
LF_JOKER
Horus
Level 163
God Stats
17W - 21L
1,523 SR
Queue Stats
257W - 276L
1,400 Elo+
Solo
Chaac
Chaac
MustacheMeninist
Chaac
Level 68
God Stats
13W - 9L
1,500 SR
Queue Stats
70W - 69L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
SlickHrick
Ao Kuang
Level 156
God Stats
23W - 6L
1,790 SR
Queue Stats
468W - 460L
1,435 Elo+
Solo
Team Averages
Level 111
1,637 SR
1,430 Elo+

VS

Team Averages
Level 86
1,529 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NEWPLAYERNAME562
Cernunnos
Level 85
God Stats
3W - 4L
1,519 SR
Queue Stats
329W - 319L
1,464 Elo+
Solo
Nu Wa
Nu Wa
psddtgb7x15
Nu Wa
Level 106
God Stats
153W - 94L
1,601 SR
Queue Stats
695W - 666L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
ttonizz
Kuzenbo
Level 60
God Stats
93W - 88L
1,523 SR
Queue Stats
124W - 146L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DΛcirt
Nu Wa
14
2 / 1 / 3
8,124
625
8,066
6,809
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 1 / 2
7,328
564
6,263
7,298
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
LF_JOKER
Horus
11
1 / 0 / 7
6,753
519
5,239
13,702
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 2
7,559
581
5,676
14,466
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
SlickHrick
Ao Kuang
13
6 / 0 / 2
7,558
581
6,504
7,686
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 1 / 0
8,388
645
6,921
8,245
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
 
Serqet
8
1 / 5 / 0
5,494
423
2,861
9,382
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
10
0 / 2 / 1
5,581
429
6,127
7,597
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 0
7,088
545
9,631
10,046
2,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ttonizz
Kuzenbo
9
0 / 4 / 1
5,225
402
3,150
10,827
7,573
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
5
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
0
2
L
Serqet
 
Serqet
1
5
0
0.2
W
Nu Wa
DΛcirt
Nu Wa
2
1
3
3.5
W
5
1
2
6
W
Horus
LF_JOKER
Horus
1
0
7
4.5
W
0
3
2
0.33
L
Cernunnos
0
2
1
0.25
W
Ao Kuang
SlickHrick
Ao Kuang
6
0
2
7
L
2
2
0
1
L
Kuzenbo
ttonizz
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
28,690
49,961
Taken
46,097
23,282
Mitigated
19,072
18,997
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,921
839
0
5,252
8,245
3,440
0
1,028
7,043
65,559
1,026
L
Serqet
 
Serqet
2,861
811
0
491
9,382
3,294
0
2,058
7,190
0
30,653
W
Nu Wa
DΛcirt
Nu Wa
8,066
1,401
0
2,160
6,809
1,533
57
5,566
1,243
61,819
557
W
6,263
2,284
0
500
7,298
2,201
4
1,754
5,257
0
48,266
W
Horus
LF_JOKER
Horus
5,239
2,078
680
5,420
13,702
7,324
30
3,216
10,324
0
26,178
W
5,676
206
0
4,525
14,466
9,767
0
7,811
6,655
0
51,672
L
Cernunnos
6,127
3,098
0
3,590
7,597
2,027
0
1,934
5,500
0
40,946
W
Ao Kuang
SlickHrick
Ao Kuang
6,504
1,733
0
5,712
7,686
2,457
64
1,562
6,124
47,660
0
L
9,631
3,577
85
3,588
10,046
2,738
906
6,007
3,479
57,997
2,045
L
Kuzenbo
ttonizz
Kuzenbo
3,150
1,481
0
2,809
10,827
7,573
0
2,332
8,320
18,217
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
31,776
406
Minions Killed
372
0
Camps Cleared
0
1,309,331
Distance Traveled
1,216,059
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,388
645
140
11
0
220,319
3
L
Serqet
5,494
423
46
4
0
246,016
0
W
Nu Wa
8,124
625
109
8
0
249,102
5
W
Skadi
7,328
564
69
5
0
251,795
2
W
Horus
6,753
519
41
3
0
255,141
0
W
Chaac
7,559
581
100
8
0
254,023
0
L
Cernunnos
5,581
429
71
5
0
244,874
0
W
Ao Kuang
7,558
581
87
7
0
299,270
3
L
Nu Wa
7,088
545
94
7
0
243,290
5
L
Kuzenbo
5,225
402
21
2
0
261,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role