Player Matchup

Anubis
Anubis
Nick30014
Anubis
Level 126
God Stats
4W - 2L
1,802 SR
Queue Stats
134W - 81L
1,727 Elo+
Solo
Danzaburou
Danzaburou
SakuraE-girl
Danzaburou
Level 363
God Stats
3W - 1L
1,691 SR
Queue Stats
223W - 207L
1,558 Elo+
Solo
Hou Yi
Hou Yi
ThePapiSenpai
Hou Yi
Level 185
God Stats
3W - 2L
1,714 SR
Queue Stats
415W - 463L
1,463 Elo+
Solo
Skadi
Skadi
What Up Champ
Skadi
Level 158
God Stats
12W - 7L
1,676 SR
Queue Stats
606W - 669L
1,505 Elo+
Solo
Aphrodite
Aphrodite
zeus_vibrant
Aphrodite
Level 164
God Stats
8W - 4L
1,585 SR
Queue Stats
524W - 572L
1,557 Elo+
Solo
Team Averages
Level 199
1,693 SR
1,562 Elo+

VS

Team Averages
Level 171
1,937 SR
1,951 Elo+
Achilles
Achilles
YYY333444
Achilles
Level 140
God Stats
9W - 1L
1,865 SR
Queue Stats
880W - 132L
2,084 Elo+
Party 1
Yemoja
Yemoja
iTender
Yemoja
Level 170
God Stats
2W - 0L
1,912 SR
Queue Stats
425W - 116L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
伊人未还水萧萧
Ne Zha
Level 157
God Stats
9W - 2L
2,000 SR
Queue Stats
546W - 69L
1,995 Elo+
Party 1
Bacchus
Bacchus
偶沒k噹噹噹
Bacchus
Level 214
God Stats
13W - 0L
1,850 SR
Queue Stats
808W - 148L
2,018 Elo+
Party 1
Skadi
Skadi
北京人进四川自贡里全是京爷
Skadi
Level 175
God Stats
16W - 0L
2,057 SR
Queue Stats
740W - 52L
2,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nick30014
Anubis
15
1 / 3 / 3
7,501
682
6,107
9,503
6,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SakuraE-girl
Danzaburou
13
1 / 3 / 3
7,489
681
7,923
9,204
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 6 / 2
6,849
623
5,893
15,245
10,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 4 / 3
6,648
604
8,421
7,147
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
zeus_vibrant
Aphrodite
13
2 / 2 / 0
7,486
681
3,979
9,169
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
YYY333444
Achilles
15
5 / 1 / 10
8,972
816
12,036
12,817
16,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yemoja
iTender
Yemoja
14
2 / 1 / 10
9,255
841
707
8,681
7,859
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 11
8,939
813
11,865
9,814
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
4 / 2 / 8
8,906
810
8,153
12,325
8,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 12
9,836
894
15,611
9,689
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
4
Kills
18
18
Deaths
6
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
Nick30014
Anubis
1
3
3
0.83
L
Danzaburou
SakuraE-girl
Danzaburou
1
3
3
0.83
L
0
6
2
0.17
L
0
4
3
0.38
W
Achilles
YYY333444
Achilles
5
1
10
10
W
Yemoja
iTender
Yemoja
2
1
10
7
L
Aphrodite
zeus_vibrant
Aphrodite
2
2
0
1
W
3
2
11
4.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
48,372
50,268
Taken
53,326
29,031
Mitigated
40,801
17,734
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Nick30014
Anubis
6,107
50
1,010
1,465
9,503
6,865
0
1,558
7,945
20,453
0
L
Danzaburou
SakuraE-girl
Danzaburou
7,923
823
0
1,334
9,204
3,524
0
1,353
7,851
0
20,752
L
5,893
1,758
687
2,165
15,245
10,029
0
2,821
12,424
0
14,399
L
8,421
1,567
0
542
7,147
3,086
0
1,615
5,532
0
14,637
W
Achilles
YYY333444
Achilles
12,036
548
939
3,758
12,817
16,263
0
2,481
10,336
1,777
17,000
W
Yemoja
iTender
Yemoja
707
452
16,678
3,643
8,681
7,859
669
1,082
7,599
2,242
0
L
Aphrodite
zeus_vibrant
Aphrodite
3,979
210
5,231
5,300
9,169
5,527
0
2,910
6,259
5,679
252
W
11,865
676
300
3,747
9,814
4,414
1,519
2,000
7,814
0
33,257
W
8,153
563
185
1,623
12,325
8,289
714
2,229
10,096
14,202
0
W
15,611
3,229
0
332
9,689
3,976
1,792
2,066
7,623
0
36,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
45,908
96
Minions Killed
133
0
Camps Cleared
0
812,916
Distance Traveled
970,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,501
682
24
2
0
168,404
0
L
Danzaburou
7,489
681
30
3
0
177,302
0
L
Hou Yi
6,849
623
18
2
0
123,104
0
L
Skadi
6,648
604
21
2
0
136,149
0
W
Achilles
8,972
816
13
1
0
223,046
0
W
Yemoja
9,255
841
3
0
0
165,128
0
L
Aphrodite
7,486
681
3
0
0
207,957
0
W
Ne Zha
8,939
813
33
3
0
181,782
0
W
Bacchus
8,906
810
15
1
0
187,875
0
W
Skadi
9,836
894
69
6
0
212,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role