Player Matchup

Anubis
Anubis
IVMelixdasVI
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 61L
1,680 Elo+
Party 1
Nike
Nike
iTz_ZabraX
Nike
Level 157
God Stats
3W - 2L
1,529 SR
Queue Stats
441W - 429L
1,545 Elo+
Party 1
Geb
Geb
nothSHouse
Geb
Level 189
God Stats
30W - 21L
1,592 SR
Queue Stats
704W - 693L
1,536 Elo+
Solo
Loki
Loki
trtroy_214
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 39L
1,296 Elo+
Solo
Ishtar
Ishtar
xXSephiroth16Xx
Ishtar
Level 156
God Stats
1W - 2L
1,342 SR
Queue Stats
33W - 29L
1,349 Elo+
Solo
Team Averages
Level 138
1,493 SR
1,481 Elo+

VS

Team Averages
Level 139
1,527 SR
1,485 Elo+
Thor
Thor
SYRVUS
Thor
Level 133
God Stats
5W - 8L
1,500 SR
Queue Stats
569W - 567L
1,481 Elo+
Solo
Cabrakan
Cabrakan
adriansanmi
Cabrakan
Level 147
God Stats
9W - 14L
1,558 SR
Queue Stats
561W - 496L
1,481 Elo+
Solo
Kukulkan
Kukulkan
animalacorn6494
Kukulkan
Level 109
God Stats
3W - 2L
1,681 SR
Queue Stats
53W - 52L
1,486 Elo+
Solo
Skadi
Skadi
daikrus
Skadi
Level 148
God Stats
1W - 2L
1,312 SR
Queue Stats
593W - 586L
1,433 Elo+
Solo
Nox
Nox
liamgwright
Nox
Level 159
God Stats
9W - 5L
1,583 SR
Queue Stats
265W - 294L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 0 / 3
9,917
661
5,989
5,989
2,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 3
9,884
659
6,415
11,532
6,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 7
8,539
569
5,449
6,511
3,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
3 / 4 / 4
8,069
538
3,327
10,678
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 1
9,452
630
7,058
10,726
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SYRVUS
Thor
12
1 / 5 / 2
6,736
449
4,696
11,735
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
adriansanmi
Cabrakan
8
1 / 2 / 2
6,479
432
5,068
7,569
4,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
14
1 / 1 / 0
7,727
515
1,842
4,657
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
daikrus
Skadi
13
3 / 5 / 2
7,539
503
8,376
11,000
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 1
8,283
552
7,223
7,194
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
8
8
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
3
3.5
L
Thor
SYRVUS
Thor
1
5
2
0.4
L
Cabrakan
adriansanmi
Cabrakan
1
2
2
1
L
Kukulkan
1
1
0
1
L
Skadi
daikrus
Skadi
3
5
2
0.8
W
3
2
3
2.25
L
2
2
1
1.25
W
2
0
7
5.5
W
3
4
4
1.25
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
27,205
45,436
Taken
42,155
19,772
Mitigated
16,035
17,897
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,989
352
0
4,377
5,989
2,559
285
1,055
4,934
107,223
1,969
L
Thor
SYRVUS
Thor
4,696
1,531
0
500
11,735
4,426
0
2,276
9,459
0
44,594
L
Cabrakan
adriansanmi
Cabrakan
5,068
787
1,264
1,961
7,569
4,582
0
2,826
4,743
20,115
0
L
Kukulkan
1,842
279
0
1,024
4,657
1,209
0
3,137
1,520
58,719
1,508
L
Skadi
daikrus
Skadi
8,376
3,234
0
1,269
11,000
3,101
731
2,758
8,242
0
53,004
W
6,415
1,056
0
1,468
11,532
6,399
0
5,745
5,787
5,787
61,144
L
7,223
296
0
1,646
7,194
2,717
0
943
6,251
57,457
0
W
5,449
499
2,453
2,536
6,511
3,749
0
2,505
4,006
18,453
0
W
3,327
504
0
3,548
10,678
3,252
0
4,122
6,556
0
50,225
W
7,058
4,385
0
3,515
10,726
3,813
1,527
813
9,913
0
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
36,764
524
Minions Killed
419
0
Camps Cleared
0
1,544,261
Distance Traveled
1,318,229
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,917
661
196
13
0
286,954
2
L
Thor
6,736
449
71
5
0
287,504
0
L
Cabrakan
6,479
432
29
2
0
225,186
5
L
Kukulkan
7,727
515
124
8
0
289,769
0
L
Skadi
7,539
503
67
4
0
265,664
0
W
Nike
9,884
659
138
9
0
284,084
4
L
Nox
8,283
552
128
9
0
250,106
1
W
Geb
8,539
569
11
1
0
348,394
3
W
Loki
8,069
538
77
5
0
356,352
4
W
Ishtar
9,452
630
102
7
0
268,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role