Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AyyDeeCeeMayne
Janus
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,525 Elo+
Party 2
Bacchus
Bacchus
LaTorLa
Bacchus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,246 Elo+
Party 2
Bakasura
Bakasura
Lostmyeggs
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,426 Elo+
Solo
Tyr
Tyr
RISKT0WIN
Tyr
Level 197
God Stats
67W - 48L
1,614 SR
Queue Stats
100W - 83L
1,567 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,453 Elo+

VS

Team Averages
Level 120
1,562 SR
1,480 Elo+
Nu Wa
Nu Wa
BigFeeed
Nu Wa
Level 126
God Stats
5W - 3L
1,817 SR
Queue Stats
83W - 70L
1,553 Elo+
Solo
Maman Brigitte
Maman Brigitte
ChristianRG
Maman Brigitte
Level 155
God Stats
8W - 10L
1,485 SR
Queue Stats
540W - 524L
1,482 Elo+
Solo
Charybdis
Charybdis
NRA
Charybdis
Level 163
God Stats
6W - 3L
1,609 SR
Queue Stats
159W - 154L
1,512 Elo+
Solo
Cernunnos
Cernunnos
hawaiianpunch047
Cernunnos
Level 69
God Stats
5W - 9L
1,436 SR
Queue Stats
206W - 215L
1,457 Elo+
Party 1
Khepri
Khepri
packmankc
Khepri
Level 87
God Stats
21W - 27L
1,463 SR
Queue Stats
31W - 47L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,566
557
3,100
5,503
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
6,574
657
3,626
4,273
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LaTorLa
Bacchus
9
1 / 1 / 2
5,778
578
2,196
5,905
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Lostmyeggs
Bakasura
11
5 / 2 / 0
6,241
624
4,987
10,863
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 1 / 1
6,876
688
6,911
8,824
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigFeeed
Nu Wa
11
1 / 2 / 1
6,180
618
3,705
4,543
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
ChristianRG
Maman Brigitte
9
3 / 2 / 0
5,507
551
4,739
8,172
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NRA
Charybdis
11
0 / 3 / 1
6,238
624
4,334
9,435
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
9
1 / 2 / 0
5,131
513
2,551
5,050
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Khepri
packmankc
Khepri
7
0 / 1 / 1
4,939
494
1,780
4,934
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
5
5
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
1
1
2
2
L
Nu Wa
BigFeeed
Nu Wa
1
2
1
0.75
L
Maman Brigitte
ChristianRG
Maman Brigitte
3
2
0
1.5
W
Bacchus
LaTorLa
Bacchus
1
1
2
2
W
Bakasura
Lostmyeggs
Bakasura
5
2
0
2.5
L
Charybdis
NRA
Charybdis
0
3
1
0.17
W
3
1
1
3.5
L
Cernunnos
1
2
0
0.5
L
Khepri
packmankc
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
17,109
35,368
Taken
32,134
13,845
Mitigated
9,258
15,233
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,100
1,872
0
3,201
5,503
1,566
533
979
4,524
0
53,365
W
3,626
308
0
1,436
4,273
1,135
0
2,074
2,199
46,093
0
L
Nu Wa
BigFeeed
Nu Wa
3,705
1,032
0
276
4,543
1,004
0
1,512
2,592
41,973
1,215
L
Maman Brigitte
ChristianRG
Maman Brigitte
4,739
455
0
3,534
8,172
2,182
0
1,669
5,907
30,035
0
W
Bacchus
LaTorLa
Bacchus
2,196
456
0
1,187
5,905
3,902
261
1,032
4,873
9,429
0
W
Bakasura
Lostmyeggs
Bakasura
4,987
3,672
0
5,767
10,863
3,703
0
4,168
6,695
0
33,658
L
Charybdis
NRA
Charybdis
4,334
1,737
0
4,759
9,435
2,321
0
0
9,435
0
45,199
W
6,911
700
0
3,642
8,824
3,539
0
1,864
6,960
0
40,208
L
Cernunnos
2,551
1,158
0
1,138
5,050
1,463
0
1,164
3,840
0
31,214
L
Khepri
packmankc
Khepri
1,780
77
1,359
1,917
4,934
2,288
0
1,071
3,805
12,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
27,995
352
Minions Killed
310
0
Camps Cleared
0
1,146,476
Distance Traveled
1,027,779
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,566
557
89
9
0
172,852
2
W
Janus
6,574
657
91
9
0
248,057
2
L
Nu Wa
6,180
618
88
9
0
183,584
0
L
Maman Brigitte
5,507
551
49
5
0
250,371
0
W
Bacchus
5,778
578
12
1
0
238,030
0
W
Bakasura
6,241
624
86
9
0
252,983
0
L
Charybdis
6,238
624
94
9
0
179,649
0
W
Tyr
6,876
688
74
7
0
234,554
0
L
Cernunnos
5,131
513
61
6
0
194,927
0
L
Khepri
4,939
494
18
2
0
219,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role