Player Matchup

Chaac
Chaac
Dynamo1
Chaac
Level 185
God Stats
7W - 3L
1,824 SR
Queue Stats
236W - 235L
1,509 Elo+
Solo
Mulan
Mulan
Rahel Joyce
Mulan
Level 122
God Stats
2W - 5L
1,605 SR
Queue Stats
37W - 43L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dITA R3turns
Ah Muzen Cab
Level 181
God Stats
14W - 14L
1,562 SR
Queue Stats
523W - 499L
1,466 Elo+
Solo
Fenrir
Fenrir
ethnikaras-YT
Fenrir
Level 83
God Stats
9W - 7L
1,582 SR
Queue Stats
99W - 104L
1,460 Elo+
Solo
Olorun
Olorun
tuskadeamonkilla
Olorun
Level 89
God Stats
1W - 2L
1,283 SR
Queue Stats
141W - 132L
1,483 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,475 Elo+

VS

Team Averages
Level 110
1,485 SR
1,495 Elo+
Scylla
Scylla
Corneliusz
Scylla
Level 82
God Stats
13W - 12L
1,533 SR
Queue Stats
355W - 359L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
Kerosene44
Aphrodite
Level 98
God Stats
35W - 49L
1,365 SR
Queue Stats
252W - 240L
1,500 Elo+
Solo
Da Ji
Da Ji
Kyasai
Da Ji
Level 143
God Stats
3W - 3L
1,348 SR
Queue Stats
795W - 765L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wezz3r
Kumbhakarna
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 329L
1,459 Elo+
Party 1
Neith
Neith
bigborre3
Neith
Level 138
God Stats
8W - 2L
1,676 SR
Queue Stats
269W - 260L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dynamo1
Chaac
13
0 / 5 / 4
7,967
531
8,114
17,408
11,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 5
7,277
485
10,045
16,517
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
dITA R3turns
Ah Muzen Cab
15
8 / 3 / 3
9,232
615
12,380
11,144
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 2
6,172
411
2,368
5,766
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 0
7,885
526
7,173
9,753
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Corneliusz
Scylla
15
3 / 3 / 8
8,855
590
8,950
6,986
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kerosene44
Aphrodite
13
2 / 4 / 5
7,481
499
8,394
11,841
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Kyasai
Da Ji
15
10 / 0 / 4
9,255
617
11,813
13,844
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Wezz3r
Kumbhakarna
12
0 / 3 / 6
7,189
479
5,171
14,736
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
bigborre3
Neith
14
5 / 6 / 3
8,285
552
6,818
10,417
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
16
Kills
20
20
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Corneliusz
Scylla
3
3
8
2.33
L
Chaac
Dynamo1
Chaac
0
5
4
0.4
W
Aphrodite
Kerosene44
Aphrodite
2
4
5
1.13
W
Da Ji
Kyasai
Da Ji
10
0
4
12
L
4
5
5
1.3
W
Kumbhakarna
Wezz3r
Kumbhakarna
0
3
6
1
W
Neith
bigborre3
Neith
5
6
3
1.08
L
Ah Muzen Cab
dITA R3turns
Ah Muzen Cab
8
3
3
3.17
L
1
2
2
1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,080
Damage
41,146
60,588
Taken
57,824
34,659
Mitigated
31,398
13,866
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Corneliusz
Scylla
8,950
270
0
2,537
6,986
2,100
539
2,838
4,109
62,917
1,103
L
Chaac
Dynamo1
Chaac
8,114
1,385
0
5,020
17,408
11,698
0
8,028
9,380
0
54,715
W
Aphrodite
Kerosene44
Aphrodite
8,394
793
1,847
6,644
11,841
9,158
0
943
10,824
43,012
1,028
W
Da Ji
Kyasai
Da Ji
11,813
2,365
0
5,670
13,844
5,379
0
2,283
11,485
0
61,220
L
10,045
1,635
0
3,798
16,517
13,899
0
6,374
10,143
114
28,970
W
Kumbhakarna
Wezz3r
Kumbhakarna
5,171
941
0
3,356
14,736
11,484
168
1,151
13,252
23,964
1,929
W
Neith
bigborre3
Neith
6,818
2,206
0
1,912
10,417
3,277
67
0
10,192
0
49,065
L
Ah Muzen Cab
dITA R3turns
Ah Muzen Cab
12,380
2,873
0
2,531
11,144
3,943
672
2,560
8,584
0
79,108
L
2,368
704
0
1,111
5,766
2,001
0
510
5,256
0
26,597
L
7,173
4,959
0
1,406
9,753
3,118
567
4,646
5,107
50,858
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
41,065
400
Minions Killed
400
0
Camps Cleared
0
1,278,318
Distance Traveled
1,419,551
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,855
590
118
8
0
276,643
0
L
Chaac
7,967
531
87
6
0
292,737
0
W
Aphrodite
7,481
499
55
4
0
244,480
3
W
Da Ji
9,255
617
91
6
0
367,207
0
L
Mulan
7,277
485
40
3
0
286,047
4
W
Kumbhakarna
7,189
479
43
3
0
297,975
1
W
Neith
8,285
552
93
6
0
233,246
0
L
Ah Muzen Cab
9,232
615
130
9
0
259,158
4
L
Fenrir
6,172
411
44
3
0
179,442
0
L
Olorun
7,885
526
99
7
0
260,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role