Player Matchup

Raijin
Raijin
DSGxGRIZZLY
Raijin
Level 124
God Stats
0W - 1L
1,223 SR
Queue Stats
38W - 46L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
R3formedData
Cthulhu
Level 98
God Stats
1W - 5L
1,763 SR
Queue Stats
35W - 40L
1,464 Elo+
Party 1
Pele
Pele
Sonnyboycrazy
Pele
Level 105
God Stats
5W - 7L
1,387 SR
Queue Stats
956W - 985L
1,397 Elo+
Solo
Team Averages
Level 109
1,458 SR
1,423 Elo+

VS

Team Averages
Level 94
1,555 SR
1,417 Elo+
Vulcan
Vulcan
MRTYB-12
Vulcan
Level 126
God Stats
16W - 18L
1,526 SR
Queue Stats
228W - 238L
1,515 Elo+
Solo
Ares
Ares
OldSam98
Ares
Level 47
God Stats
5W - 0L
1,682 SR
Queue Stats
61W - 69L
1,348 Elo+
Solo
Neith
Neith
razack417
Neith
Level 110
God Stats
18W - 26L
1,456 SR
Queue Stats
26W - 37L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 2 / 2
8,111
901
6,097
9,120
2,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
R3formedData
Cthulhu
13
2 / 3 / 2
7,803
867
6,697
10,569
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
5,581
620
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MRTYB-12
Vulcan
15
2 / 1 / 2
8,448
939
7,410
4,156
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ares
12
0 / 3 / 4
7,447
827
3,624
8,459
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
razack417
Neith
15
3 / 0 / 2
8,417
935
6,377
5,510
1,851
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
2
2
1.5
W
Vulcan
MRTYB-12
Vulcan
2
1
2
3
W
Ares
0
3
4
0.67
L
Cthulhu
R3formedData
Cthulhu
2
3
2
1
L
0
0
0
0
W
Neith
razack417
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
17,411
19,689
Taken
18,125
9,161
Mitigated
9,152
3,639
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,097
424
0
2,602
9,120
2,988
82
5,559
3,427
28,388
243
W
Vulcan
MRTYB-12
Vulcan
7,410
102
0
0
4,156
1,250
280
3,299
691
34,570
0
W
Ares
3,624
280
0
1,750
8,459
6,051
126
5,042
3,097
16,184
2,028
L
Cthulhu
R3formedData
Cthulhu
6,697
504
206
831
10,569
6,173
0
4,723
5,790
19,962
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
razack417
Neith
6,377
2,084
0
705
5,510
1,851
464
3,671
1,499
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,495
Gold Earned
24,312
104
Minions Killed
133
0
Camps Cleared
0
307,022
Distance Traveled
549,979
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,111
901
58
6
0
156,765
0
W
Vulcan
8,448
939
54
6
0
179,509
0
W
Ares
7,447
827
22
2
0
184,271
7
L
Cthulhu
7,803
867
46
5
0
150,257
0
L
Pele
5,581
620
0
0
0
0
0
W
Neith
8,417
935
57
6
0
186,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role