Player Matchup

Chernobog
Chernobog
Grnmizell
Chernobog
Level 113
God Stats
9W - 7L
1,566 SR
Queue Stats
144W - 125L
1,532 Elo+
Party 3
Zhong Kui
Zhong Kui
Juniorsimon97
Zhong Kui
Level 107
God Stats
1W - 3L
1,019 SR
Queue Stats
122W - 112L
1,489 Elo+
Solo
Cabrakan
Cabrakan
SeafoamSteve
Cabrakan
Level 46
God Stats
87W - 61L
1,656 SR
Queue Stats
140W - 119L
1,566 Elo+
Party 3
Skadi
Skadi
ZeroHandGrip
Skadi
Level 22
God Stats
2W - 3L
1,331 SR
Queue Stats
30W - 35L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
talentedrowboat
Sun Wukong
Level 69
God Stats
59W - 39L
1,547 SR
Queue Stats
247W - 267L
1,461 Elo+
Party 2
Team Averages
Level 71
1,424 SR
1,496 Elo+

VS

Team Averages
Level 110
1,528 SR
1,514 Elo+
Apollo
Apollo
Grincrant
Apollo
Level 78
God Stats
0W - 3L
1,229 SR
Queue Stats
426W - 410L
1,533 Elo+
Party 1
Bastet
Bastet
Ronnon-28
Bastet
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 41L
1,450 Elo+
Solo
Chang'e
Chang'e
Texap
Chang'e
Level 147
God Stats
40W - 35L
1,560 SR
Queue Stats
659W - 615L
1,534 Elo+
Party 1
Mulan
Mulan
keregishadd
Mulan
Level 60
God Stats
144W - 108L
1,599 SR
Queue Stats
250W - 243L
1,545 Elo+
Party 1
Merlin
Merlin
yalyrug
Merlin
Level 117
God Stats
83W - 77L
1,537 SR
Queue Stats
100W - 90L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Grnmizell
Chernobog
12
6 / 0 / 2
6,735
748
6,637
4,509
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Juniorsimon97
Zhong Kui
10
2 / 1 / 1
5,834
648
1,579
2,904
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
SeafoamSteve
Cabrakan
9
3 / 2 / 5
5,722
636
4,411
6,402
3,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 1 / 1
5,700
633
1,104
3,422
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
talentedrowboat
Sun Wukong
10
1 / 3 / 1
5,639
627
2,989
9,212
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Grincrant
Apollo
9
0 / 5 / 0
4,678
520
2,886
6,752
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Ronnon-28
Bastet
9
1 / 1 / 0
4,814
535
1,539
5,071
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Texap
Chang'e
11
3 / 2 / 2
6,412
712
5,502
5,237
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 4 / 0
4,781
531
1,686
7,196
2,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
yalyrug
Merlin
6
1 / 2 / 0
4,357
484
1,129
1,840
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
6
7
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Grincrant
Apollo
0
5
0
0
W
Chernobog
Grnmizell
Chernobog
6
0
2
7
W
Zhong Kui
Juniorsimon97
Zhong Kui
2
1
1
2.5
L
Bastet
Ronnon-28
Bastet
1
1
0
1
W
Cabrakan
SeafoamSteve
Cabrakan
3
2
5
2.75
L
Chang'e
Texap
Chang'e
3
2
2
2
W
2
1
1
2.5
L
1
4
0
0.25
W
Sun Wukong
talentedrowboat
Sun Wukong
1
3
1
0.5
L
Merlin
yalyrug
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
12,742
26,449
Taken
26,096
11,887
Mitigated
9,177
9,042
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Grincrant
Apollo
2,886
1,802
0
1,110
6,752
2,016
0
837
5,915
0
29,585
W
Chernobog
Grnmizell
Chernobog
6,637
4,165
0
2,814
4,509
1,517
308
0
4,509
0
44,157
W
Zhong Kui
Juniorsimon97
Zhong Kui
1,579
177
0
1,378
2,904
1,716
408
802
1,812
27,429
2,466
L
Bastet
Ronnon-28
Bastet
1,539
318
0
923
5,071
1,618
0
276
4,795
0
23,480
W
Cabrakan
SeafoamSteve
Cabrakan
4,411
361
0
1,612
6,402
3,981
390
254
6,108
26,460
0
L
Chang'e
Texap
Chang'e
5,502
351
40
2,546
5,237
2,492
0
443
4,794
37,246
100
W
1,104
415
0
199
3,422
885
0
399
2,977
0
36,546
L
1,686
144
424
818
7,196
2,631
0
3,558
3,638
0
14,271
W
Sun Wukong
talentedrowboat
Sun Wukong
2,989
700
0
3,039
9,212
3,788
0
4,121
4,431
0
34,587
L
Merlin
yalyrug
Merlin
1,129
185
0
270
1,840
420
0
814
1,026
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
25,042
328
Minions Killed
232
0
Camps Cleared
0
933,198
Distance Traveled
826,142
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,678
520
53
6
0
194,081
0
W
Chernobog
6,735
748
84
9
0
188,706
0
W
Zhong Kui
5,834
648
68
8
0
184,101
4
L
Bastet
4,814
535
41
5
0
179,133
0
W
Cabrakan
5,722
636
38
4
0
192,526
0
L
Chang'e
6,412
712
89
10
0
183,197
2
W
Skadi
5,700
633
67
7
0
196,464
0
L
Mulan
4,781
531
30
3
0
193,043
1
W
Sun Wukong
5,639
627
71
8
0
171,401
0
L
Merlin
4,357
484
19
2
0
76,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role