Player Matchup

Hera
Hera
Bloodlyner
Hera
Level 65
God Stats
4W - 2L
1,627 SR
Queue Stats
57W - 61L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
Elgenero21
Kuzenbo
Level 103
God Stats
9W - 7L
1,698 SR
Queue Stats
56W - 83L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
TDSRichard
Jormungandr
Level 159
God Stats
1W - 1L
1,321 SR
Queue Stats
93W - 111L
1,491 Elo+
Party 1
Arachne
Arachne
TheGoodOmen
Arachne
Level 59
God Stats
62W - 47L
1,552 SR
Queue Stats
108W - 110L
1,461 Elo+
Solo
Neith
Neith
Usafmessi19
Neith
Level 116
God Stats
1W - 1L
1,592 SR
Queue Stats
54W - 80L
1,427 Elo+
Party 1
Team Averages
Level 100
1,558 SR
1,462 Elo+

VS

Team Averages
Level 93
1,426 SR
1,497 Elo+
Poseidon
Poseidon
Kreempielgnd449
Poseidon
Level 39
God Stats
0W - 1L
1,209 SR
Queue Stats
38W - 56L
1,384 Elo+
Solo
Chernobog
Chernobog
Lostmyeggs
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,497 Elo+
Solo
Ymir
Ymir
Pusher_Man22
Ymir
Level 48
God Stats
0W - 1L
1,258 SR
Queue Stats
44W - 29L
1,599 Elo+
Solo
Fenrir
Fenrir
iamIPHoRY
Fenrir
Level 167
God Stats
166W - 143L
1,557 SR
Queue Stats
291W - 264L
1,502 Elo+
Solo
Achilles
Achilles
yakkuruerp
Achilles
Level 89
God Stats
8W - 10L
1,605 SR
Queue Stats
161W - 142L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
6,892
689
3,948
3,595
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Elgenero21
Kuzenbo
9
2 / 1 / 2
5,760
576
3,761
6,699
5,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
TDSRichard
Jormungandr
11
4 / 1 / 3
6,523
652
7,601
8,318
4,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
TheGoodOmen
Arachne
10
6 / 2 / 5
6,108
611
3,831
6,196
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 1 / 3
5,304
530
4,560
4,512
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
0 / 6 / 1
5,092
509
1,111
4,744
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Lostmyeggs
Chernobog
10
1 / 1 / 2
5,884
588
4,129
6,283
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 2 / 2
5,358
536
2,609
8,848
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
iamIPHoRY
Fenrir
10
5 / 4 / 0
5,996
600
3,903
8,512
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
yakkuruerp
Achilles
9
0 / 3 / 0
5,295
530
4,469
10,137
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
6
7
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Kuzenbo
Elgenero21
Kuzenbo
2
1
2
3
L
Poseidon
0
6
1
0.08
L
Chernobog
Lostmyeggs
Chernobog
1
1
2
2
L
0
2
2
0.5
W
Jormungandr
TDSRichard
Jormungandr
4
1
3
5.5
W
Arachne
TheGoodOmen
Arachne
6
2
5
4.25
W
1
1
3
2.5
L
Fenrir
iamIPHoRY
Fenrir
5
4
0
1.25
L
Achilles
yakkuruerp
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
16,221
29,320
Taken
38,524
13,718
Mitigated
17,878
9,070
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,948
1,023
0
663
3,595
943
58
548
3,047
43,154
612
W
Kuzenbo
Elgenero21
Kuzenbo
3,761
1,354
0
1,892
6,699
5,468
31
813
5,886
12,907
0
L
Poseidon
1,111
85
0
156
4,744
1,028
0
1,817
2,927
23,013
145
L
Chernobog
Lostmyeggs
Chernobog
4,129
2,812
0
2,704
6,283
2,030
915
1,837
4,446
0
47,391
L
2,609
763
0
2,050
8,848
5,716
120
2,469
6,379
10,691
0
W
Jormungandr
TDSRichard
Jormungandr
7,601
2,144
0
3,499
8,318
4,064
0
0
7,884
38,191
986
W
Arachne
TheGoodOmen
Arachne
3,831
2,675
0
1,503
6,196
2,067
0
1,683
4,513
0
25,869
W
4,560
1,215
0
1,513
4,512
1,176
0
657
3,855
0
35,037
L
Fenrir
iamIPHoRY
Fenrir
3,903
508
0
1,533
8,512
3,323
0
2,525
5,987
0
32,903
L
Achilles
yakkuruerp
Achilles
4,469
1,262
0
4,728
10,137
5,781
0
6,594
3,543
0
32,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
27,625
286
Minions Killed
283
0
Camps Cleared
0
1,075,443
Distance Traveled
940,766
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,892
689
76
8
0
208,715
0
W
Kuzenbo
5,760
576
16
2
0
246,554
6
L
Poseidon
5,092
509
54
5
0
139,034
0
L
Chernobog
5,884
588
98
10
0
189,118
0
L
Ymir
5,358
536
21
2
0
197,396
2
W
Jormungandr
6,523
652
64
6
0
197,412
4
W
Arachne
6,108
611
50
5
0
236,617
0
W
Neith
5,304
530
80
8
0
186,145
0
L
Fenrir
5,996
600
52
5
0
221,571
0
L
Achilles
5,295
530
58
6
0
193,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role