Player Matchup

Arachne
Arachne
ChikenLittle257
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,496 Elo+
Party 1
Vulcan
Vulcan
Dharper1234
Vulcan
Level 39
God Stats
3W - 12L
1,388 SR
Queue Stats
57W - 65L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Ogbearcub
Cthulhu
Level 68
God Stats
43W - 41L
1,534 SR
Queue Stats
273W - 276L
1,474 Elo+
Solo
Medusa
Medusa
PapiJahh
Medusa
Level 99
God Stats
19W - 13L
1,392 SR
Queue Stats
653W - 624L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
haxmoward
Ah Muzen Cab
Level 34
God Stats
4W - 5L
1,456 SR
Queue Stats
79W - 72L
1,488 Elo+
Party 1
Team Averages
Level 53
1,454 SR
1,477 Elo+

VS

Team Averages
Level 135
1,583 SR
1,472 Elo+
Janus
Janus
Avaister
Janus
Level 118
God Stats
16W - 12L
1,631 SR
Queue Stats
313W - 294L
1,538 Elo+
Party 2
Izanami
Izanami
ChildOfPandora
Izanami
Level 104
God Stats
22W - 21L
1,529 SR
Queue Stats
268W - 253L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Gozurk
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,411 Elo+
Solo
Cthulhu
Cthulhu
JNDiaro
Cthulhu
Level 171
God Stats
4W - 6L
1,596 SR
Queue Stats
17W - 16L
1,357 Elo+
Solo
Arachne
Arachne
ThePhoenixian
Arachne
Level 124
God Stats
26W - 12L
1,660 SR
Queue Stats
337W - 294L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
8,750
547
7,198
16,183
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
4 / 5 / 3
8,823
551
9,471
10,161
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ogbearcub
Cthulhu
13
1 / 5 / 7
8,014
501
7,097
15,764
11,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
PapiJahh
Medusa
16
1 / 2 / 0
8,543
534
5,522
14,564
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
haxmoward
Ah Muzen Cab
15
8 / 2 / 1
9,067
567
19,985
14,677
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Avaister
Janus
16
3 / 3 / 8
9,755
610
7,547
9,433
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 3
7,468
467
4,308
10,771
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Gozurk
Sun Wukong
17
3 / 1 / 3
10,368
648
11,570
13,542
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
JNDiaro
Cthulhu
13
1 / 6 / 4
7,660
479
9,893
22,556
17,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
16
12 / 4 / 4
10,202
638
12,953
16,277
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
19
Kills
20
20
Deaths
19
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Avaister
Janus
3
3
8
2.33
L
5
6
2
1
W
1
5
3
0.5
L
Vulcan
4
5
3
1.1
W
Sun Wukong
Gozurk
Sun Wukong
3
1
3
4.5
W
Cthulhu
JNDiaro
Cthulhu
1
6
4
0.5
L
Cthulhu
Ogbearcub
Cthulhu
1
5
7
0.9
L
Medusa
PapiJahh
Medusa
1
2
0
0.5
W
Arachne
12
4
4
3.5
L
Ah Muzen Cab
haxmoward
Ah Muzen Cab
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
46,271
71,349
Taken
72,579
33,323
Mitigated
41,130
20,876
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Avaister
Janus
7,547
533
0
1,881
9,433
2,827
0
5,198
4,235
66,263
0
L
7,198
3,641
0
4,539
16,183
7,126
0
2,441
13,565
0
74,823
W
4,308
2,336
0
1,835
10,771
3,482
0
2,395
8,376
0
55,777
L
Vulcan
9,471
669
0
2,602
10,161
3,279
594
4,118
5,450
51,416
1,205
W
Sun Wukong
Gozurk
Sun Wukong
11,570
2,699
0
7,600
13,542
11,982
240
0
13,542
0
75,006
W
Cthulhu
JNDiaro
Cthulhu
9,893
204
70
4,372
22,556
17,403
0
4,286
18,270
37,980
0
L
Cthulhu
Ogbearcub
Cthulhu
7,097
996
2,285
3,171
15,764
11,272
232
3,081
12,617
26,400
0
L
Medusa
PapiJahh
Medusa
5,522
1,991
0
5,874
14,564
6,261
0
0
13,802
0
71,231
W
Arachne
12,953
6,989
0
9,481
16,277
5,436
0
4,593
11,684
0
49,582
L
Ah Muzen Cab
haxmoward
Ah Muzen Cab
19,985
11,968
0
2,405
14,677
5,385
720
7,062
7,570
0
81,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
45,453
494
Minions Killed
500
0
Camps Cleared
0
1,518,981
Distance Traveled
1,634,123
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,755
610
123
8
0
358,219
2
L
Arachne
8,750
547
116
7
0
342,651
0
W
Izanami
7,468
467
103
6
0
286,261
4
L
Vulcan
8,823
551
97
6
0
313,620
0
W
Sun Wukong
10,368
648
127
8
0
300,082
0
W
Cthulhu
7,660
479
79
5
0
316,117
0
L
Cthulhu
8,014
501
42
3
0
319,129
0
L
Medusa
8,543
534
125
8
0
249,224
0
W
Arachne
10,202
638
68
4
0
373,444
0
L
Ah Muzen Cab
9,067
567
114
7
0
294,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role