Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fantasma1010001
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,225 Elo+
Party 2
Camazotz
Camazotz
Mpainter1
Camazotz
Level 177
God Stats
6W - 14L
1,422 SR
Queue Stats
641W - 691L
1,399 Elo+
Solo
Hun Batz
Hun Batz
Night-Wolf_5
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,385 Elo+
Party 2
Geb
Geb
Sxcondszn
Geb
Level 126
God Stats
1W - 1L
1,705 SR
Queue Stats
146W - 155L
1,523 Elo+
Solo
Team Averages
Level 110
1,525 SR
1,406 Elo+

VS

Team Averages
Level 101
1,626 SR
1,485 Elo+
Danzaburou
Danzaburou
BeastnTMNT3
Danzaburou
Level 128
God Stats
2W - 0L
1,678 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 1
Lancelot
Lancelot
DJ_littlebit
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Hades
Hades
HypnoticMovie28
Hades
Level 26
God Stats
1W - 0L
1,781 SR
Queue Stats
4W - 2L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
MartezWilson
Zhong Kui
Level 84
God Stats
2W - 0L
1,712 SR
Queue Stats
16W - 20L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
theoneNoOnenose
Xing Tian
Level 137
God Stats
2W - 1L
1,456 SR
Queue Stats
17W - 28L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
6 / 5 / 4
11,374
758
14,004
17,796
22,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Fantasma1010001
Jormungandr
15
0 / 9 / 5
9,033
602
5,087
18,921
18,328
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Mpainter1
Camazotz
17
2 / 6 / 7
10,000
667
10,606
19,322
11,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
Night-Wolf_5
Hun Batz
14
0 / 11 / 5
8,469
565
6,071
14,825
7,770
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 3 / 6
9,684
646
16,161
21,678
13,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastnTMNT3
Danzaburou
20
15 / 1 / 15
13,437
896
26,974
12,446
7,268
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lancelot
DJ_littlebit
Lancelot
18
6 / 3 / 20
11,475
765
10,611
13,574
9,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 7
12,118
808
8,537
8,896
5,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
MartezWilson
Zhong Kui
18
4 / 3 / 21
11,895
793
16,661
11,859
18,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
theoneNoOnenose
Xing Tian
19
3 / 2 / 25
12,418
828
13,444
18,667
21,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
11
Kills
34
34
Deaths
12
27
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
5
4
1.6
W
Danzaburou
BeastnTMNT3
Danzaburou
15
1
15
22.5
W
Lancelot
DJ_littlebit
Lancelot
6
3
20
5.33
L
Jormungandr
Fantasma1010001
Jormungandr
0
9
5
0.28
W
6
3
7
3.17
W
Zhong Kui
MartezWilson
Zhong Kui
4
3
21
4.83
L
Camazotz
Mpainter1
Camazotz
2
6
7
0.92
L
Hun Batz
Night-Wolf_5
Hun Batz
0
11
5
0.23
L
3
3
6
2
W
Xing Tian
theoneNoOnenose
Xing Tian
3
2
25
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,929
Damage
76,227
92,542
Taken
65,442
73,410
Mitigated
61,011
19,154
Healing
24,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,004
854
382
1,461
17,796
22,737
0
6,118
11,678
24,715
374
W
Danzaburou
BeastnTMNT3
Danzaburou
26,974
16,089
951
5,637
12,446
7,268
1,912
7,534
4,912
0
65,217
W
Lancelot
DJ_littlebit
Lancelot
10,611
2,343
1,847
2,246
13,574
9,198
2,421
7,996
5,578
0
17,796
L
Jormungandr
Fantasma1010001
Jormungandr
5,087
2,249
1,191
1,668
18,921
18,328
140
5,746
13,175
18,166
0
W
8,537
1,652
674
1,925
8,896
5,085
1,878
5,382
3,514
17,465
0
W
Zhong Kui
MartezWilson
Zhong Kui
16,661
2,307
1,339
3,639
11,859
18,366
1,289
5,479
6,380
26,790
1,031
L
Camazotz
Mpainter1
Camazotz
10,606
2,748
0
4,487
19,322
11,156
0
10,414
8,908
0
25,461
L
Hun Batz
Night-Wolf_5
Hun Batz
6,071
827
953
670
14,825
7,770
0
7,235
7,590
0
16,598
L
16,161
2,181
272
8,070
21,678
13,419
0
7,794
13,884
30,870
0
W
Xing Tian
theoneNoOnenose
Xing Tian
13,444
1,695
1,930
4,613
18,667
21,094
321
8,487
10,180
19,539
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
61,343
116
Minions Killed
173
0
Camps Cleared
0
1,277,735
Distance Traveled
1,296,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,374
758
21
1
0
243,131
0
W
Danzaburou
13,437
896
88
6
0
241,927
0
W
Lancelot
11,475
765
19
1
0
320,107
0
L
Jormungandr
9,033
602
36
2
0
227,194
0
W
Hades
12,118
808
24
2
0
156,219
0
W
Zhong Kui
11,895
793
25
2
0
278,918
0
L
Camazotz
10,000
667
30
2
0
273,272
0
L
Hun Batz
8,469
565
9
1
0
251,433
0
L
Geb
9,684
646
20
1
0
282,705
0
W
Xing Tian
12,418
828
17
1
0
299,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role