Player Matchup

Discordia
Discordia
HOPMTPABKA
Discordia
Level 107
God Stats
50W - 33L
1,646 SR
Queue Stats
81W - 70L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Spipine
Kuzenbo
Level 67
God Stats
72W - 65L
1,605 SR
Queue Stats
72W - 65L
1,463 Elo+
Solo
Chiron
Chiron
Антирес
Chiron
Level 124
God Stats
10W - 5L
1,625 SR
Queue Stats
423W - 429L
1,538 Elo+
Solo
Team Averages
Level 99
1,625 SR
1,493 Elo+

VS

Team Averages
Level 113
1,500 SR
1,559 Elo+
Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KyuubiNoMoukou
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,677 Elo+
Solo
Sol
Sol
Randomguy105
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HOPMTPABKA
Discordia
14
5 / 4 / 3
9,077
908
7,178
6,738
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Spipine
Kuzenbo
14
1 / 3 / 10
8,804
880
3,947
9,821
7,637
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
8 / 1 / 2
10,522
1,052
8,460
6,205
1,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 5 / 3
8,095
810
9,376
7,753
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 3
7,798
780
2,111
8,085
2,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 4
7,528
753
2,037
6,348
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
6
8
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
3
0.9
W
Discordia
HOPMTPABKA
Discordia
5
4
3
1.63
L
2
5
3
0.7
L
1
4
4
0.75
W
Kuzenbo
Spipine
Kuzenbo
1
3
10
2
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
13,524
22,764
Taken
22,186
11,147
Mitigated
6,085
5,323
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,376
174
0
354
7,753
2,299
0
4,235
3,489
22,421
0
W
Discordia
HOPMTPABKA
Discordia
7,178
203
0
740
6,738
1,712
411
4,400
1,996
25,384
0
L
2,111
915
67
415
8,085
2,160
0
3,493
4,509
0
10,335
L
2,037
494
0
1,438
6,348
1,626
0
3,272
3,048
13,446
0
W
Kuzenbo
Spipine
Kuzenbo
3,947
954
0
1,174
9,821
7,637
308
3,322
6,259
15,582
543
W
8,460
3,529
389
3,020
6,205
1,798
2,246
2,936
3,027
0
58,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,403
Gold Earned
23,421
166
Minions Killed
75
0
Camps Cleared
0
582,146
Distance Traveled
546,974
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,095
810
27
3
0
168,335
0
W
Discordia
9,077
908
41
4
0
183,745
3
L
Mercury
7,798
780
24
2
0
194,272
0
L
Sol
7,528
753
24
2
0
184,367
5
W
Kuzenbo
8,804
880
20
2
0
214,174
0
W
Chiron
10,522
1,052
105
11
0
184,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role