Player Matchup

Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SA1-NTz
Fenrir
Level 143
God Stats
42W - 35L
1,582 SR
Queue Stats
251W - 250L
1,554 Elo+
Solo
Team Averages
Level 138
1,527 SR
1,518 Elo+

VS

Team Averages
Level 94
1,633 SR
1,468 Elo+
Nemesis
Nemesis
Leftsocks
Nemesis
Level 62
God Stats
8W - 4L
1,758 SR
Queue Stats
73W - 84L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Southside037
Cthulhu
Level 141
God Stats
5W - 4L
1,517 SR
Queue Stats
681W - 714L
1,395 Elo+
Solo
Kukulkan
Kukulkan
marcisawesome
Kukulkan
Level 79
God Stats
2W - 2L
1,625 SR
Queue Stats
81W - 93L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 0 / 4
8,277
828
3,467
3,505
1,158
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
14
1 / 1 / 3
8,274
827
4,773
6,875
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
SA1-NTz
Fenrir
14
4 / 0 / 1
8,636
864
7,023
8,080
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Leftsocks
Nemesis
12
0 / 2 / 1
7,152
715
3,771
7,520
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Southside037
Cthulhu
12
1 / 1 / 0
7,725
773
2,744
6,598
3,063
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
marcisawesome
Kukulkan
14
0 / 2 / 1
7,689
769
5,467
5,380
1,476
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
0
0
4
2
W
Cerberus
 
Cerberus
1
1
3
2.5
L
Nemesis
Leftsocks
Nemesis
0
2
1
0.25
W
Fenrir
SA1-NTz
Fenrir
4
0
1
4.5
L
Cthulhu
Southside037
Cthulhu
1
1
0
1
L
Kukulkan
marcisawesome
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
11,982
18,460
Taken
19,498
10,570
Mitigated
9,790
4,994
Healing
1,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,467
175
508
1,507
3,505
1,158
424
2,655
850
18,563
0
W
Cerberus
 
Cerberus
4,773
62
0
1,121
6,875
4,742
352
2,996
3,710
24,197
1,315
L
Nemesis
Leftsocks
Nemesis
3,771
1,022
0
1,038
7,520
5,251
0
2,395
5,065
0
8,491
W
Fenrir
SA1-NTz
Fenrir
7,023
911
0
1,858
8,080
4,670
769
2,632
5,183
0
28,894
L
Cthulhu
Southside037
Cthulhu
2,744
34
0
144
6,598
3,063
0
2,882
3,676
18,673
0
L
Kukulkan
marcisawesome
Kukulkan
5,467
136
0
410
5,380
1,476
0
2,668
2,681
24,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,187
Gold Earned
22,566
165
Minions Killed
87
0
Camps Cleared
0
628,769
Distance Traveled
535,470
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,277
828
35
4
0
180,786
3
W
Cerberus
8,274
827
81
8
0
219,307
5
L
Nemesis
7,152
715
16
2
0
188,242
0
W
Fenrir
8,636
864
49
5
0
228,676
0
L
Cthulhu
7,725
773
29
3
0
145,351
0
L
Kukulkan
7,689
769
42
4
0
201,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role