Player Matchup

Xbalanque
Xbalanque
DotDaWzrd
Xbalanque
Level 140
God Stats
8W - 3L
1,713 SR
Queue Stats
107W - 101L
1,449 Elo+
Solo
Ymir
Ymir
MinorFinder
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
StarGrail
Erlang Shen
Level 119
God Stats
46W - 30L
1,643 SR
Queue Stats
205W - 162L
1,493 Elo+
Solo
Amaterasu
Amaterasu
a random guy169
Amaterasu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
decent-arbour
Morgan Le Fay
Level 87
God Stats
5W - 7L
1,558 SR
Queue Stats
467W - 453L
1,437 Elo+
Solo
Team Averages
Level 97
1,583 SR
1,468 Elo+

VS

Team Averages
Level 128
1,633 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BadWolf0ne
Anubis
Level 69
God Stats
33W - 25L
1,641 SR
Queue Stats
308W - 273L
1,516 Elo+
Solo
Neith
Neith
ChizaDj
Neith
Level 84
God Stats
4W - 1L
1,836 SR
Queue Stats
83W - 67L
1,528 Elo+
Solo
Horus
Horus
Mbleach28
Horus
Level 126
God Stats
3W - 2L
1,686 SR
Queue Stats
163W - 150L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DotDaWzrd
Xbalanque
5
0 / 2 / 0
3,744
468
2,001
4,398
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
3,887
486
1,221
5,146
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
StarGrail
Erlang Shen
9
2 / 0 / 1
4,894
612
3,267
5,457
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
a random guy169
Amaterasu
8
1 / 4 / 1
4,554
569
2,305
7,756
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
decent-arbour
Morgan Le Fay
9
2 / 2 / 1
5,329
666
2,899
4,919
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 2 / 1
5,706
713
4,352
5,021
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
9
1 / 0 / 1
4,879
610
2,495
5,033
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
BadWolf0ne
Anubis
10
2 / 2 / 0
5,530
691
4,133
5,230
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
ChizaDj
Neith
9
1 / 0 / 1
4,701
588
3,303
2,001
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
Mbleach28
Horus
9
2 / 1 / 2
4,964
621
2,374
6,742
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
1
1.75
W
Geb
 
Geb
1
0
1
1.5
W
Anubis
BadWolf0ne
Anubis
2
2
0
1
W
Neith
ChizaDj
Neith
1
0
1
1.5
L
Xbalanque
DotDaWzrd
Xbalanque
0
2
0
0
W
Horus
Mbleach28
Horus
2
1
2
3
L
0
1
0
0
L
Erlang Shen
StarGrail
Erlang Shen
2
0
1
2.5
L
Amaterasu
a random guy169
Amaterasu
1
4
1
0.38
L
Morgan Le Fay
decent-arbour
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,693
Damage
16,657
27,676
Taken
24,027
11,431
Mitigated
8,166
9,797
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,352
2,455
0
1,924
5,021
1,260
0
0
5,021
0
32,628
W
Geb
 
Geb
2,495
379
892
1,750
5,033
2,414
0
523
4,510
16,959
0
W
Anubis
BadWolf0ne
Anubis
4,133
676
0
2,762
5,230
1,630
0
2,353
2,877
37,263
630
W
Neith
ChizaDj
Neith
3,303
841
0
1,000
2,001
549
0
222
1,779
0
29,461
L
Xbalanque
DotDaWzrd
Xbalanque
2,001
714
0
1,584
4,398
1,058
0
1,240
3,158
0
17,944
W
Horus
Mbleach28
Horus
2,374
1,235
80
3,908
6,742
2,313
0
772
5,970
0
24,669
L
1,221
0
0
1,282
5,146
2,598
0
1,255
3,891
11,066
487
L
Erlang Shen
StarGrail
Erlang Shen
3,267
1,952
0
2,902
5,457
1,727
0
521
4,936
0
31,693
L
Amaterasu
a random guy169
Amaterasu
2,305
791
0
3,377
7,756
5,007
0
0
7,756
0
17,178
L
Morgan Le Fay
decent-arbour
Morgan Le Fay
2,899
548
0
652
4,919
1,041
0
3,529
1,390
25,294
1,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
25,780
180
Minions Killed
254
0
Camps Cleared
0
774,960
Distance Traveled
782,450
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,706
713
57
7
0
127,014
0
W
Geb
4,879
610
19
2
0
170,613
5
W
Anubis
5,530
691
70
9
0
160,409
2
W
Neith
4,701
588
54
7
0
144,120
0
L
Xbalanque
3,744
468
31
4
0
103,534
0
W
Horus
4,964
621
54
7
0
180,294
0
L
Ymir
3,887
486
10
1
0
153,547
0
L
Erlang Shen
4,894
612
63
8
0
201,203
1
L
Amaterasu
4,554
569
27
3
0
153,778
2
L
Morgan Le Fay
5,329
666
49
6
0
162,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role