Player Matchup

Ra
Ra
Bronze IV
MickyRay2
Ra
Bronze IV
Level 45
God Stats
0W - 2L
1,425 SR
Queue Stats
3W - 18L
1,030 MMR
Solo
Cerberus
Cerberus
Silver III
PeaNutCluster825
Cerberus
Silver III
Level 127
God Stats
28W - 44L
1,428 SR
Queue Stats
282W - 300L
942 MMR
Solo
Olorun
Olorun
Silver II
junior0805
Olorun
Silver II
Level 155
God Stats
3W - 2L
1,743 SR
Queue Stats
231W - 256L
966 MMR
Solo
Fenrir
Fenrir
Silver II
lui88x
Fenrir
Silver II
Level 128
God Stats
14W - 16L
1,538 SR
Queue Stats
194W - 229L
1,017 MMR
Solo
Chiron
Chiron
Silver V
zeroresistance
Chiron
Silver V
Level 102
God Stats
1W - 4L
1,312 SR
Queue Stats
199W - 258L
800 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,489 SR
951 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,375 SR
876 MMR
Ganesha
Ganesha
Silver I
Blazingfire420
Ganesha
Silver I
Level 117
God Stats
1W - 2L
1,306 SR
Queue Stats
93W - 97L
1,103 MMR
Party 1
Anubis
Anubis
Silver I
EliasPijije
Anubis
Silver I
Level 158
God Stats
29W - 29L
1,484 SR
Queue Stats
519W - 569L
1,245 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
FancyxHawkx
Cu Chulainn
Silver III
Level 168
God Stats
8W - 18L
1,414 SR
Queue Stats
357W - 405L
1,030 MMR
Party 1
Mercury
Mercury
Silver II
ShadowG8mz
Mercury
Silver II
Level 103
God Stats
1W - 1L
1,293 SR
Queue Stats
167W - 201L
1,073 MMR
Solo
Artemis
Artemis
Bronze IV
sychoopturtle
Artemis
Bronze IV
Level 172
God Stats
20W - 26L
1,377 SR
Queue Stats
740W - 815L
-70 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
9,567
598
5,304
8,254
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 0
8,695
543
8,831
12,932
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Olorun
junior0805
Olorun
14
2 / 3 / 1
7,974
498
4,997
9,537
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
lui88x
Fenrir
12
3 / 7 / 1
7,489
468
8,526
16,903
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 1 / 1
6,062
379
3,973
3,755
949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiNu WaChang'eHades

VS

Bans
SkadiKaliKhepriHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
9,389
587
3,748
9,956
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
17
4 / 3 / 0
9,665
604
4,906
8,950
3,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
FancyxHawkx
Cu Chulainn
16
3 / 2 / 1
9,347
584
7,397
13,542
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ShadowG8mz
Mercury
13
5 / 1 / 1
8,043
503
7,179
10,842
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
16
3 / 3 / 1
9,067
567
10,165
12,549
4,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
16
17
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Anubis
4
3
0
1.33
W
Cu Chulainn
FancyxHawkx
Cu Chulainn
3
2
1
1.75
L
1
3
2
0.67
L
3
3
0
1
W
Mercury
ShadowG8mz
Mercury
5
1
1
5.5
L
Olorun
junior0805
Olorun
2
3
1
0.83
L
Fenrir
lui88x
Fenrir
3
7
1
0.5
W
Artemis
3
3
1
1.17
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,631
Damage
33,395
51,381
Taken
55,839
19,118
Mitigated
25,944
16,504
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,748
293
0
2,266
9,956
8,677
264
2,069
7,723
39,903
0
W
Anubis
4,906
216
0
3,990
8,950
3,452
0
405
8,505
95,089
0
W
Cu Chulainn
FancyxHawkx
Cu Chulainn
7,397
2,204
0
2,153
13,542
5,468
715
6,061
6,791
56
67,704
L
5,304
318
312
3,145
8,254
2,948
0
2,714
5,540
79,960
1,305
L
8,831
612
0
5,637
12,932
5,985
0
371
12,561
50,679
3,884
W
Mercury
ShadowG8mz
Mercury
7,179
2,384
0
1,089
10,842
3,567
0
3,324
7,484
0
55,597
L
Olorun
junior0805
Olorun
4,997
2,112
0
3,810
9,537
2,610
0
177
9,360
46,247
1,952
L
Fenrir
lui88x
Fenrir
8,526
2,488
0
2,252
16,903
6,626
0
5,199
11,704
0
51,577
W
Artemis
10,165
6,728
0
4,696
12,549
4,780
944
5,854
6,695
0
72,521
L
3,973
575
212
1,136
3,755
949
0
249
3,506
0
25,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,787
Gold Earned
45,511
506
Minions Killed
523
0
Camps Cleared
0
1,233,263
Distance Traveled
1,538,589
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,389
587
38
2
0
304,164
3
W
Anubis
9,665
604
145
9
0
308,711
0
W
Cu Chulainn
9,347
584
111
7
0
288,557
7
L
Ra
9,567
598
167
10
0
310,302
9
L
Cerberus
8,695
543
144
9
0
254,661
0
W
Mercury
8,043
503
80
5
0
363,030
0
L
Olorun
7,974
498
82
5
0
221,844
0
L
Fenrir
7,489
468
77
5
0
325,831
2
W
Artemis
9,067
567
149
9
0
274,127
0
L
Chiron
6,062
379
36
2
0
120,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role