Player Matchup

Jing Wei
Jing Wei
AmishDetergent
Jing Wei
Level 134
God Stats
2W - 1L
1,832 SR
Queue Stats
52W - 44L
1,612 Elo+
Solo
Artio
Artio
Pesos y Queso
Artio
Level 115
God Stats
5W - 6L
1,502 SR
Queue Stats
475W - 480L
1,570 Elo+
Solo
Serqet
Serqet
TheHaramboi69
Serqet
Level 256
God Stats
0W - 1L
1,522 SR
Queue Stats
75W - 78L
1,557 Elo+
Party 1
Charon
Charon
TopBulldog161
Charon
Level 183
God Stats
2W - 1L
1,852 SR
Queue Stats
88W - 78L
1,560 Elo+
Party 1
He Bo
He Bo
boataholicinatx
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,574 Elo+
Party 1
Team Averages
Level 169
1,642 SR
1,575 Elo+

VS

Team Averages
Level 155
1,381 SR
1,536 Elo+
Olorun
Olorun
Antíkythera
Olorun
Level 154
God Stats
5W - 5L
1,468 SR
Queue Stats
367W - 370L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Demonslayer491
Gilgamesh
Level 137
God Stats
6W - 5L
1,535 SR
Queue Stats
615W - 619L
1,524 Elo+
Solo
Yu Huang
Yu Huang
DreadfulRocket
Yu Huang
Level 147
God Stats
1W - 2L
1,198 SR
Queue Stats
162W - 155L
1,533 Elo+
Party 2
Medusa
Medusa
OGSquanchy137
Medusa
Level 129
God Stats
2W - 2L
1,207 SR
Queue Stats
169W - 159L
1,556 Elo+
Solo
Kukulkan
Kukulkan
SoakedBear63
Kukulkan
Level 209
God Stats
14W - 11L
1,497 SR
Queue Stats
942W - 980L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 6 / 3
6,955
773
5,596
7,761
2,319
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 5
7,205
801
2,677
13,332
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 7 / 0
8,384
932
8,824
12,218
10,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 3 / 3
7,548
839
7,267
9,384
9,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 4
6,728
748
3,748
7,732
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 1 / 13
8,929
992
7,770
8,926
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
Demonslayer491
Gilgamesh
15
7 / 2 / 16
9,401
1,045
8,160
12,511
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
14
5 / 2 / 16
8,859
984
6,980
7,039
2,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 17
8,957
995
11,423
9,017
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SoakedBear63
Kukulkan
14
6 / 1 / 10
8,720
969
8,139
4,182
1,655
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
5
Kills
27
27
Deaths
7
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
3
0.25
W
Olorun
4
1
13
10.5
W
Gilgamesh
Demonslayer491
Gilgamesh
7
2
16
7.5
W
Yu Huang
5
2
16
6.5
W
5
1
17
13.5
L
0
5
5
0.5
W
Kukulkan
SoakedBear63
Kukulkan
6
1
10
11
L
4
7
0
0.57
L
1
3
3
0.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
42,472
50,427
Taken
41,675
35,935
Mitigated
22,917
11,004
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,596
4,302
0
0
7,761
2,319
0
3,865
3,731
0
17,852
W
Olorun
7,770
2,198
7,112
4,855
8,926
3,861
1,341
4,042
4,466
21,880
691
W
Gilgamesh
Demonslayer491
Gilgamesh
8,160
1,200
1,138
1,982
12,511
11,085
448
3,089
8,790
0
12,564
W
Yu Huang
6,980
699
809
713
7,039
2,748
1,090
2,478
4,561
16,052
590
W
11,423
4,994
873
1,953
9,017
3,568
2,522
2,183
6,652
0
27,544
L
2,677
22
2,632
3,513
13,332
11,672
290
5,545
7,552
6,717
0
W
Kukulkan
SoakedBear63
Kukulkan
8,139
306
247
119
4,182
1,655
923
1,220
2,962
18,596
813
L
8,824
1,020
910
1,258
12,218
10,383
0
4,601
7,358
0
9,735
L
7,267
557
103
1,431
9,384
9,255
465
3,929
5,232
21,648
1,109
L
3,748
122
338
819
7,732
2,306
400
3,469
3,946
9,011
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
44,866
65
Minions Killed
112
0
Camps Cleared
0
884,763
Distance Traveled
1,025,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,955
773
20
2
0
159,611
0
W
Olorun
8,929
992
25
3
0
210,150
0
W
Gilgamesh
9,401
1,045
9
1
0
207,143
0
W
Yu Huang
8,859
984
18
2
0
196,533
0
W
Medusa
8,957
995
39
4
0
209,018
0
L
Artio
7,205
801
6
1
0
172,247
0
W
Kukulkan
8,720
969
21
2
0
202,551
0
L
Serqet
8,384
932
6
1
0
183,718
0
L
Charon
7,548
839
20
2
0
184,123
0
L
He Bo
6,728
748
13
1
0
185,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role