Player Matchup

Arachne
Arachne
 
Arachne
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Cataztrofe
Ra
Level 64
God Stats
59W - 24L
1,850 SR
Queue Stats
328W - 87L
1,835 Elo+
Party 2
Maui
Maui
HarryParatestees
Maui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,869 Elo+
Party 2
Guan Yu
Guan Yu
JonnieSinz
Guan Yu
Level 172
God Stats
4W - 1L
1,640 SR
Queue Stats
795W - 372L
1,732 Elo+
Party 2
Yu Huang
Yu Huang
ИЁgгФЭѕ
Yu Huang
Level 158
God Stats
15W - 3L
1,934 SR
Queue Stats
843W - 177L
1,824 Elo+
Party 2
Team Averages
Level 116
1,685 SR
1,752 Elo+

VS

Team Averages
Level 116
1,544 SR
1,471 Elo+
Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AMP2625
Cthulhu
Level 79
God Stats
11W - 7L
1,673 SR
Queue Stats
51W - 56L
1,438 Elo+
Party 1
Freya
Freya
DustyBawls5523
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Ho-Le-Sheeat
Nu Wa
Level 181
God Stats
343W - 340L
1,519 SR
Queue Stats
346W - 350L
1,508 Elo+
Solo
Bastet
Bastet
senorxsavage
Bastet
Level 68
God Stats
138W - 153L
1,527 SR
Queue Stats
405W - 447L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 8
6,521
1,304
5,161
4,411
2,204
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 0 / 10
8,381
1,676
11,026
4,754
1,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 2 / 18
7,236
1,447
7,372
6,872
3,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JonnieSinz
Guan Yu
12
3 / 0 / 15
7,043
1,409
6,184
4,573
6,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
ИЁgгФЭѕ
Yu Huang
12
6 / 1 / 12
7,174
1,435
9,564
2,943
974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

412

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 3 / 2
6,280
1,256
4,973
10,045
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
AMP2625
Cthulhu
11
0 / 5 / 4
6,369
1,274
5,203
10,804
4,585
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 8 / 1
5,889
1,178
4,013
10,434
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 4 / 2
5,749
1,150
4,990
7,443
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
1 / 4 / 0
5,672
1,134
1,447
4,107
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
24
Kills
4
4
Deaths
24
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
8
7
L
Rama
 
Rama
2
3
2
1
L
Cthulhu
AMP2625
Cthulhu
0
5
4
0.4
W
9
0
10
14
L
1
8
1
0.19
W
3
2
18
6
L
0
4
2
0.25
W
Guan Yu
JonnieSinz
Guan Yu
3
0
15
10.5
L
Bastet
1
4
0
0.25
W
Yu Huang
ИЁgгФЭѕ
Yu Huang
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
20,626
23,553
Taken
42,833
14,063
Mitigated
14,028
7,384
Healing
3,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,161
4,054
0
411
4,411
2,204
0
2,527
1,884
0
8,346
L
Rama
 
Rama
4,973
3,898
0
215
10,045
2,865
0
6,903
3,142
0
12,115
L
Cthulhu
AMP2625
Cthulhu
5,203
416
874
1,088
10,804
4,585
0
6,669
4,135
13,712
0
W
11,026
1,144
275
2,239
4,754
1,666
0
1,948
2,806
34,313
0
L
4,013
1,200
29
259
10,434
3,345
0
6,422
3,970
6,451
1,024
W
7,372
1,367
0
886
6,872
3,087
0
3,954
2,918
13,445
0
L
4,990
1,222
0
821
7,443
2,234
0
5,123
2,274
13,821
0
W
Guan Yu
JonnieSinz
Guan Yu
6,184
972
1,428
1,483
4,573
6,132
0
3,005
1,568
0
7,608
L
Bastet
1,447
170
0
137
4,107
999
0
2,393
1,714
0
4,837
W
Yu Huang
ИЁgгФЭѕ
Yu Huang
9,564
1,963
0
662
2,943
974
0
2,455
488
17,042
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
29,959
96
Minions Killed
79
3
Camps Cleared
3
514,791
Distance Traveled
415,212
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,521
1,304
4
1
1
106,332
0
L
Rama
6,280
1,256
16
3
2
96,934
0
L
Cthulhu
6,369
1,274
22
4
0
94,579
2
W
Ra
8,381
1,676
54
11
0
98,253
0
L
Freya
5,889
1,178
10
2
1
81,822
0
W
Maui
7,236
1,447
15
3
1
100,331
0
L
Nu Wa
5,749
1,150
21
4
0
95,315
1
W
Guan Yu
7,043
1,409
3
1
0
112,774
0
L
Bastet
5,672
1,134
10
2
0
46,562
0
W
Yu Huang
7,174
1,435
20
4
1
97,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role