Player Matchup

Zeus
Zeus
 
Zeus
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Capndavydave
Tiamat
Level 132
God Stats
1W - 0L
1,767 SR
Queue Stats
6W - 3L
1,637 Elo+
Party 2
Chang'e
Chang'e
Kisheem
Chang'e
Level 128
God Stats
1W - 0L
1,432 SR
Queue Stats
19W - 26L
1,451 Elo+
Party 1
Nike
Nike
Poiszynn
Nike
Level 162
God Stats
2W - 1L
1,544 SR
Queue Stats
82W - 94L
1,468 Elo+
Party 1
King Arthur
King Arthur
Usdonutguy
King Arthur
Level 156
God Stats
1W - 0L
1,241 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 2
Team Averages
Level 157
1,497 SR
1,534 Elo+

VS

Team Averages
Level 152
1,435 SR
1,485 Elo+
Tiamat
Tiamat
CroutonSniff
Tiamat
Level 154
God Stats
3W - 2L
1,667 SR
Queue Stats
560W - 557L
1,533 Elo+
Party 3
Chang'e
Chang'e
MICKEY71181
Chang'e
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,466 Elo+
Solo
Yu Huang
Yu Huang
MumblesMcGhee
Yu Huang
Level 158
God Stats
0W - 3L
1,196 SR
Queue Stats
323W - 330L
1,520 Elo+
Party 3
Skadi
Skadi
ShadyTentacle
Skadi
Level 145
God Stats
6W - 9L
1,591 SR
Queue Stats
148W - 145L
1,490 Elo+
Solo
Xing Tian
Xing Tian
Vvicked19
Xing Tian
Level 146
God Stats
0W - 3L
1,219 SR
Queue Stats
109W - 131L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 6
8,799
880
5,147
7,299
3,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
16
2 / 1 / 12
8,889
889
11,333
7,682
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Kisheem
Chang'e
13
2 / 2 / 8
8,107
811
2,242
12,037
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
6 / 1 / 8
9,003
900
12,290
12,161
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

King Arthur
Usdonutguy
King Arthur
15
3 / 2 / 7
8,385
839
7,221
15,771
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 1 / 5
8,459
846
10,183
8,791
6,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MICKEY71181
Chang'e
1
0 / 0 / 0
2,660
266
0
0
0
Yu Huang
MumblesMcGhee
Yu Huang
15
2 / 5 / 7
7,806
781
10,717
9,008
3,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 3 / 5
7,788
779
11,691
8,665
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Vvicked19
Xing Tian
13
1 / 6 / 2
7,188
719
4,240
15,408
16,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
15
Kills
10
10
Deaths
15
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
6
1.25
W
Tiamat
2
1
12
8
L
Tiamat
3
1
5
5.5
W
Chang'e
Kisheem
Chang'e
2
2
8
3
L
Chang'e
MICKEY71181
Chang'e
0
0
0
0
L
Yu Huang
MumblesMcGhee
Yu Huang
2
5
7
1.1
W
Nike
6
1
8
10
L
4
3
5
2.17
W
King Arthur
Usdonutguy
King Arthur
3
2
7
3.25
L
Xing Tian
Vvicked19
Xing Tian
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
36,831
54,950
Taken
41,872
30,521
Mitigated
30,462
30,247
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,147
808
875
854
7,299
3,516
270
5,518
1,557
18,893
523
W
Tiamat
11,333
305
247
1,991
7,682
4,244
635
3,120
4,476
26,519
289
L
Tiamat
10,183
309
119
2,793
8,791
6,985
55
4,113
4,510
20,020
0
W
Chang'e
Kisheem
Chang'e
2,242
186
11,893
6,431
12,037
3,951
823
5,766
5,935
8,749
0
L
Chang'e
MICKEY71181
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
MumblesMcGhee
Yu Huang
10,717
342
0
1,524
9,008
3,767
32
3,451
5,442
25,084
0
W
Nike
12,290
426
1,433
1,180
12,161
6,121
0
5,258
6,727
0
19,263
L
11,691
2,202
1,192
1,539
8,665
3,121
0
3,103
5,480
0
22,598
W
King Arthur
Usdonutguy
King Arthur
7,221
215
2,200
3,143
15,771
12,689
15
4,428
11,115
0
14,732
L
Xing Tian
Vvicked19
Xing Tian
4,240
303
1,944
1,681
15,408
16,589
0
7,584
7,189
8,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
33,901
121
Minions Killed
74
0
Camps Cleared
0
989,121
Distance Traveled
728,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,799
880
32
3
0
181,169
0
W
Tiamat
8,889
889
32
3
0
217,020
0
L
Tiamat
8,459
846
18
2
0
174,766
0
W
Chang'e
8,107
811
20
2
0
202,995
0
L
Chang'e
2,660
266
0
0
0
0
0
L
Yu Huang
7,806
781
27
3
0
164,970
0
W
Nike
9,003
900
16
2
0
161,091
0
L
Skadi
7,788
779
24
2
0
190,987
0
W
King Arthur
8,385
839
21
2
0
226,846
0
L
Xing Tian
7,188
719
5
1
0
197,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role