Player Matchup

Neith
Neith
ISRGAMING-
Neith
Level 102
God Stats
1W - 1L
1,621 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
MerlinMan73
Kukulkan
Level 89
God Stats
0W - 3L
1,305 SR
Queue Stats
139W - 132L
1,481 Elo+
Solo
Odin
Odin
ThatOneGuy55789
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
1,253 Elo+
Solo
Hun Batz
Hun Batz
sLyTe6735
Hun Batz
Level 39
God Stats
9W - 17L
1,363 SR
Queue Stats
70W - 103L
1,369 Elo+
Solo
Fafnir
Fafnir
shirkon1980
Fafnir
Level 107
God Stats
1W - 1L
1,529 SR
Queue Stats
9W - 10L
1,433 Elo+
Party 1
Team Averages
Level 75
1,463 SR
1,419 Elo+

VS

Team Averages
Level 93
1,594 SR
1,478 Elo+
Nu Wa
Nu Wa
Bigruss1021
Nu Wa
Level 83
God Stats
39W - 45L
1,469 SR
Queue Stats
133W - 194L
1,361 Elo+
Solo
Amaterasu
Amaterasu
DrunkenLlama224
Amaterasu
Level 124
God Stats
4W - 0L
1,898 SR
Queue Stats
83W - 76L
1,518 Elo+
Party 2
Chernobog
Chernobog
VoidDemise
Chernobog
Level 88
God Stats
5W - 1L
1,592 SR
Queue Stats
74W - 66L
1,504 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Vxluble
Maman Brigitte
Level 124
God Stats
2W - 1L
1,458 SR
Queue Stats
83W - 64L
1,482 Elo+
Solo
Ymir
Ymir
Xman3432
Ymir
Level 48
God Stats
5W - 2L
1,551 SR
Queue Stats
45W - 36L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 3 / 1
5,002
455
3,970
6,434
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
MerlinMan73
Kukulkan
11
1 / 1 / 1
6,185
562
4,497
5,427
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 6 / 0
4,302
391
2,429
6,263
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
sLyTe6735
Hun Batz
11
3 / 3 / 1
5,918
538
4,626
8,539
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
8
0 / 2 / 4
5,108
464
3,307
7,400
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,407
582
3,568
5,901
3,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
DrunkenLlama224
Amaterasu
13
5 / 0 / 0
8,014
729
3,050
6,309
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
VoidDemise
Chernobog
10
1 / 3 / 4
5,828
530
5,675
5,973
1,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maman Brigitte
Vxluble
Maman Brigitte
12
5 / 0 / 1
7,053
641
3,447
6,434
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
3 / 1 / 2
6,584
599
4,016
8,233
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
15
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Amaterasu
DrunkenLlama224
Amaterasu
5
0
0
5
L
Neith
1
3
1
0.5
L
Kukulkan
MerlinMan73
Kukulkan
1
1
1
1.5
L
0
6
0
0
W
Chernobog
VoidDemise
Chernobog
1
3
4
1
W
Maman Brigitte
Vxluble
Maman Brigitte
5
0
1
5.5
W
Ymir
3
1
2
4
L
Hun Batz
sLyTe6735
Hun Batz
3
3
1
1.17
L
Fafnir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
19,756
34,063
Taken
32,850
16,268
Mitigated
17,323
9,197
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,568
835
37
844
5,901
3,109
101
2,774
2,823
35,514
1,459
W
Amaterasu
DrunkenLlama224
Amaterasu
3,050
1,504
0
3,197
6,309
4,251
1,351
0
6,015
0
44,993
L
Neith
3,970
1,395
0
2,041
6,434
1,836
0
2,349
4,085
0
26,901
L
Kukulkan
MerlinMan73
Kukulkan
4,497
1,129
0
519
5,427
1,673
132
2,488
2,939
45,368
1,096
L
2,429
1,371
0
1,408
6,263
3,413
0
416
5,847
0
12,236
W
Chernobog
VoidDemise
Chernobog
5,675
3,311
0
1,195
5,973
1,750
480
2,247
3,477
0
30,239
W
Maman Brigitte
Vxluble
Maman Brigitte
3,447
489
0
1,646
6,434
2,140
555
256
6,105
35,128
1,834
W
Ymir
4,016
756
0
1,964
8,233
6,073
173
1,580
6,449
16,035
0
L
Hun Batz
sLyTe6735
Hun Batz
4,626
982
0
3,072
8,539
2,750
0
2,918
5,621
0
39,077
L
Fafnir
3,307
879
308
1,849
7,400
6,596
0
2,852
4,548
11,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
33,886
254
Minions Killed
281
0
Camps Cleared
0
958,798
Distance Traveled
1,017,953
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,407
582
50
5
0
192,928
0
W
Amaterasu
8,014
729
99
9
0
174,286
5
L
Neith
5,002
455
52
5
0
195,374
0
L
Kukulkan
6,185
562
100
9
0
201,419
0
L
Odin
4,302
391
20
2
0
111,249
0
W
Chernobog
5,828
530
51
5
0
190,271
0
W
Maman Brigitte
7,053
641
65
6
0
251,160
0
W
Ymir
6,584
599
16
1
0
209,308
0
L
Hun Batz
5,918
538
68
6
0
260,052
0
L
Fafnir
5,108
464
14
1
0
190,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role