Player Matchup

Athena
Athena
Silver III
Hydro_Reyy
Athena
Silver III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 53L
917 MMR
Solo
Thanatos
Thanatos
Silver III
KILLER_TIGER_09
Thanatos
Silver III
Level 126
God Stats
4W - 6L
1,492 SR
Queue Stats
247W - 285L
925 MMR
Solo
Raijin
Raijin
Gold III
SizeDenied
Raijin
Gold III
Level 187
God Stats
1W - 2L
1,746 SR
Queue Stats
99W - 115L
1,383 MMR
Solo
King Arthur
King Arthur
Gold V
poncho-low-side
King Arthur
Gold V
Level 89
God Stats
5W - 2L
1,724 SR
Queue Stats
42W - 54L
1,346 MMR
Solo
Anhur
Anhur
Bronze I
vijay841
Anhur
Bronze I
Level 129
God Stats
21W - 28L
1,441 SR
Queue Stats
545W - 584L
461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,581 SR
1,007 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,562 SR
981 MMR
Gilgamesh
Gilgamesh
Silver II
KoleTrain01
Gilgamesh
Silver II
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
97W - 117L
994 MMR
Solo
Yu Huang
Yu Huang
Gold IV
KyySoulo
Yu Huang
Gold IV
Level 243
God Stats
38W - 48L
1,466 SR
Queue Stats
416W - 416L
1,410 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Orelhaskawai
Kuzenbo
Silver II
Level 128
God Stats
12W - 7L
1,833 SR
Queue Stats
49W - 57L
1,031 MMR
Solo
Skadi
Skadi
Bronze I
Yahllmyasmim
Skadi
Bronze I
Level 157
God Stats
21W - 21L
1,506 SR
Queue Stats
146W - 191L
507 MMR
Solo
Fenrir
Fenrir
Silver II
lui88x
Fenrir
Silver II
Level 128
God Stats
14W - 16L
1,512 SR
Queue Stats
190W - 226L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hydro_Reyy
Athena
13
1 / 7 / 6
8,618
431
9,135
20,444
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
16
6 / 7 / 2
10,010
501
9,395
19,159
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
SizeDenied
Raijin
18
4 / 5 / 2
11,072
554
13,916
15,700
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
poncho-low-side
King Arthur
15
4 / 6 / 6
10,145
507
20,223
23,740
28,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
vijay841
Anhur
15
1 / 3 / 2
9,219
461
6,105
13,074
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanKumbhakarnaTyrNeith

VS

Bans
KaliArachneAgniMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoleTrain01
Gilgamesh
16
7 / 6 / 8
10,332
517
14,753
23,340
24,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
KyySoulo
Yu Huang
16
5 / 2 / 11
10,496
525
15,883
10,787
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
Orelhaskawai
Kuzenbo
16
5 / 0 / 14
10,961
548
11,532
15,554
21,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 2 / 8
10,148
507
11,907
8,853
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
lui88x
Fenrir
17
6 / 6 / 9
10,341
517
13,514
21,911
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
16
Kills
28
28
Deaths
16
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Athena
Hydro_Reyy
Athena
1
7
6
0.57
L
Thanatos
6
7
2
1
W
Gilgamesh
KoleTrain01
Gilgamesh
7
6
8
1.83
W
Yu Huang
KyySoulo
Yu Huang
5
2
11
5.25
W
Kuzenbo
Orelhaskawai
Kuzenbo
5
0
14
12
L
Raijin
SizeDenied
Raijin
4
5
2
1
W
5
2
8
4.5
W
Fenrir
lui88x
Fenrir
6
6
9
1.75
L
King Arthur
poncho-low-side
King Arthur
4
6
6
1.17
L
Anhur
vijay841
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
67,589
92,117
Taken
80,445
69,333
Mitigated
64,212
24,258
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Hydro_Reyy
Athena
9,135
1,398
0
2,484
20,444
23,972
0
7,381
12,949
35,360
0
L
Thanatos
9,395
3,218
0
14,743
19,159
6,299
190
5,125
13,986
0
65,002
W
Gilgamesh
KoleTrain01
Gilgamesh
14,753
4,837
0
1,675
23,340
24,047
359
6,011
17,329
1,225
54,166
W
Yu Huang
KyySoulo
Yu Huang
15,883
785
0
417
10,787
4,505
698
5,016
5,771
74,398
2,183
W
Kuzenbo
Orelhaskawai
Kuzenbo
11,532
3,642
0
3,630
15,554
21,767
347
5,403
10,151
37,108
3,001
L
Raijin
SizeDenied
Raijin
13,916
683
0
3,156
15,700
6,245
204
5,566
10,110
97,544
0
W
11,907
4,116
0
438
8,853
3,120
773
3,738
5,115
0
72,907
W
Fenrir
lui88x
Fenrir
13,514
3,327
0
3,810
21,911
10,773
0
4,598
17,313
0
70,117
L
King Arthur
poncho-low-side
King Arthur
20,223
2,178
0
999
23,740
28,244
96
6,386
17,297
3,526
60,769
L
Anhur
vijay841
Anhur
6,105
2,475
0
2,876
13,074
4,573
793
2,624
10,450
0
69,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,064
Gold Earned
52,278
502
Minions Killed
467
0
Camps Cleared
0
1,858,088
Distance Traveled
1,877,640
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,618
431
38
2
0
379,397
3
L
Thanatos
10,010
501
87
4
0
408,837
0
W
Gilgamesh
10,332
517
79
4
0
336,176
0
W
Yu Huang
10,496
525
128
6
0
375,620
1
W
Kuzenbo
10,961
548
56
3
0
406,083
3
L
Raijin
11,072
554
173
9
0
348,472
4
W
Skadi
10,148
507
103
5
0
346,552
4
W
Fenrir
10,341
517
101
5
0
413,209
5
L
King Arthur
10,145
507
88
4
0
364,644
0
L
Anhur
9,219
461
116
6
0
356,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role