Player Matchup

Chiron
Chiron
Bcrich07
Chiron
Level 142
God Stats
7W - 7L
1,472 SR
Queue Stats
341W - 341L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
Lazark14
The Morrigan
Level 148
God Stats
5W - 2L
1,306 SR
Queue Stats
192W - 182L
1,490 Elo+
Party 1
Ymir
Ymir
Lisanator
Ymir
Level 128
God Stats
1W - 2L
1,261 SR
Queue Stats
22W - 30L
1,411 Elo+
Party 1
Cerberus
Cerberus
aguila-arpia787
Cerberus
Level 127
God Stats
3W - 0L
1,528 SR
Queue Stats
31W - 37L
1,452 Elo+
Party 1
Serqet
Serqet
mauroarias0
Serqet
Level 128
God Stats
2W - 3L
1,358 SR
Queue Stats
141W - 145L
1,509 Elo+
Solo
Team Averages
Level 135
1,385 SR
1,476 Elo+

VS

Team Averages
Level 141
1,500 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AdoredWhistle65
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bcrich07
Chiron
12
4 / 0 / 3
6,210
1,242
6,075
631
203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Lazark14
The Morrigan
9
1 / 0 / 3
5,236
1,047
2,452
809
208
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
0 / 0 / 7
5,491
1,098
2,562
5,363
3,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
10
1 / 0 / 6
5,914
1,183
2,127
3,635
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
8
1 / 1 / 3
5,063
1,013
1,576
2,521
2,005
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
5,447
1,089
2,721
2,450
730
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
 
Ganesha
10
0 / 1 / 1
5,171
1,034
1,837
5,372
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
 
King Arthur
10
0 / 1 / 1
4,965
993
2,491
4,380
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
 
Thor
8
0 / 1 / 0
4,492
898
2,904
1,827
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
6
0 / 3 / 0
4,402
880
683
2,774
751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
7
Kills
1
1
Deaths
7
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Ganesha
 
Ganesha
0
1
1
0.5
L
King Arthur
 
King Arthur
0
1
1
0.5
L
Thor
 
Thor
0
1
0
0
L
Hachiman
0
3
0
0
W
Chiron
Bcrich07
Chiron
4
0
3
5.5
W
The Morrigan
Lazark14
The Morrigan
1
0
3
2.5
W
Ymir
0
0
7
3.5
W
Cerberus
1
0
6
4
W
Serqet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
10,636
12,959
Taken
16,803
9,157
Mitigated
10,084
7,478
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,721
710
0
597
2,450
730
0
1,186
1,264
16,638
437
L
Ganesha
 
Ganesha
1,837
127
565
2,287
5,372
4,421
0
2,491
2,779
3,761
0
L
King Arthur
 
King Arthur
2,491
301
221
292
4,380
3,748
0
1,487
2,833
0
5,057
L
Thor
 
Thor
2,904
0
0
354
1,827
434
0
363
1,430
0
4,149
L
Hachiman
683
129
0
72
2,774
751
0
1,166
1,510
0
2,203
W
Chiron
Bcrich07
Chiron
6,075
1,049
1,411
167
631
203
0
523
108
0
17,594
W
The Morrigan
Lazark14
The Morrigan
2,452
244
1,330
470
809
208
0
248
561
10,446
311
W
Ymir
2,562
247
319
2,907
5,363
3,637
0
1,886
3,477
4,263
964
W
Cerberus
2,127
116
0
728
3,635
3,104
0
1,129
2,506
4,044
273
W
Serqet
1,576
259
0
146
2,521
2,005
0
745
1,776
0
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
24,477
55
Minions Killed
45
0
Camps Cleared
0
510,340
Distance Traveled
495,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,447
1,089
33
7
0
113,578
0
L
Ganesha
5,171
1,034
0
0
0
101,396
0
L
King Arthur
4,965
993
8
2
0
110,766
0
L
Thor
4,492
898
2
0
0
120,536
0
L
Hachiman
4,402
880
2
0
0
49,621
0
W
Chiron
6,210
1,242
34
7
0
100,352
0
W
The Morrigan
5,236
1,047
9
2
0
99,687
0
W
Ymir
5,491
1,098
8
2
0
98,318
0
W
Cerberus
5,914
1,183
3
1
0
125,103
0
W
Serqet
5,063
1,013
1
0
0
86,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role