Player Matchup

Kukulkan
Kukulkan
MillyBfromTN
Kukulkan
Level 102
God Stats
5W - 3L
1,580 SR
Queue Stats
101W - 103L
1,482 Elo+
Solo
Da Ji
Da Ji
Sosuke aizen863
Da Ji
Level 89
God Stats
15W - 17L
1,538 SR
Queue Stats
219W - 199L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ZayneCyphon
Danzaburou
Level 103
God Stats
7W - 5L
1,481 SR
Queue Stats
30W - 43L
1,308 Elo+
Solo
Chaac
Chaac
echo_30k
Chaac
Level 126
God Stats
5W - 1L
1,855 SR
Queue Stats
22W - 28L
1,426 Elo+
Solo
Ymir
Ymir
rafi1607
Ymir
Level 99
God Stats
5W - 3L
1,591 SR
Queue Stats
10W - 6L
1,524 Elo+
Solo
Team Averages
Level 104
1,609 SR
1,449 Elo+

VS

Team Averages
Level 125
1,491 SR
1,390 Elo+
Baron Samedi
Baron Samedi
All-Time50
Baron Samedi
Level 86
God Stats
0W - 6L
1,445 SR
Queue Stats
13W - 27L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
FB_RJ_Pengo
Ao Kuang
Level 220
God Stats
3W - 5L
1,504 SR
Queue Stats
539W - 543L
1,481 Elo+
Solo
Merlin
Merlin
gamerater404
Merlin
Level 67
God Stats
27W - 31L
1,476 SR
Queue Stats
27W - 31L
1,427 Elo+
Solo
Danzaburou
Danzaburou
mcaison
Danzaburou
Level 132
God Stats
20W - 13L
1,658 SR
Queue Stats
265W - 270L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
你就不要想骑我
Ratatoskr
Level 119
God Stats
4W - 10L
1,372 SR
Queue Stats
147W - 153L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MillyBfromTN
Kukulkan
15
6 / 4 / 2
9,573
532
9,401
7,629
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 6
8,546
475
6,034
13,079
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ZayneCyphon
Danzaburou
10
1 / 1 / 2
7,135
396
2,093
3,924
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
echo_30k
Chaac
15
4 / 2 / 3
9,876
549
9,593
16,964
12,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
7 / 1 / 4
10,226
568
9,266
13,708
11,731
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
All-Time50
Baron Samedi
10
0 / 9 / 0
6,562
365
2,864
10,658
3,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
FB_RJ_Pengo
Ao Kuang
16
6 / 2 / 1
9,949
553
10,084
15,889
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
14
2 / 2 / 0
8,832
491
4,933
7,888
2,669
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
mcaison
Danzaburou
16
0 / 4 / 1
9,861
548
9,158
11,453
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
8,203
456
5,505
10,845
6,052
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
9
9
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
All-Time50
Baron Samedi
0
9
0
0
L
Ao Kuang
FB_RJ_Pengo
Ao Kuang
6
2
1
3.25
W
Kukulkan
MillyBfromTN
Kukulkan
6
4
2
1.75
W
2
1
6
5
W
Danzaburou
ZayneCyphon
Danzaburou
1
1
2
2
W
Chaac
echo_30k
Chaac
4
2
3
2.75
L
Merlin
2
2
0
1
L
Danzaburou
mcaison
Danzaburou
0
4
1
0.13
W
Ymir
7
1
4
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
32,544
55,304
Taken
56,733
32,826
Mitigated
22,880
10,971
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
All-Time50
Baron Samedi
2,864
291
163
436
10,658
3,205
0
5,010
5,648
21,991
0
L
Ao Kuang
FB_RJ_Pengo
Ao Kuang
10,084
2,201
0
4,376
15,889
6,905
0
1,895
13,994
73,083
1,325
W
Kukulkan
MillyBfromTN
Kukulkan
9,401
130
0
625
7,629
2,426
591
4,995
2,634
74,115
0
W
6,034
1,838
0
724
13,079
5,293
0
3,857
9,222
0
63,405
W
Danzaburou
ZayneCyphon
Danzaburou
2,093
592
0
1,626
3,924
1,130
881
99
3,825
0
29,079
W
Chaac
echo_30k
Chaac
9,593
2,109
0
5,451
16,964
12,246
0
7,258
9,706
0
61,430
L
Merlin
4,933
271
0
1,631
7,888
2,669
2,318
3,451
4,437
55,544
727
L
Danzaburou
mcaison
Danzaburou
9,158
4,238
0
3,216
11,453
4,049
528
6,275
5,178
0
75,794
W
Ymir
9,266
1,369
0
2,545
13,708
11,731
785
1,532
12,176
51,563
4,569
L
5,505
486
0
2,213
10,845
6,052
0
1,881
8,964
0
44,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
43,407
460
Minions Killed
477
0
Camps Cleared
0
1,499,935
Distance Traveled
1,573,149
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,562
365
29
2
0
299,758
0
L
Ao Kuang
9,949
553
110
6
0
399,473
1
W
Kukulkan
9,573
532
125
7
0
331,930
3
W
Da Ji
8,546
475
86
5
0
335,182
0
W
Danzaburou
7,135
396
48
3
0
138,668
2
W
Chaac
9,876
549
120
7
0
351,722
0
L
Merlin
8,832
491
110
6
0
313,349
7
L
Danzaburou
9,861
548
137
8
0
297,844
2
W
Ymir
10,226
568
81
5
0
342,433
0
L
Ratatoskr
8,203
456
91
5
0
262,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role