Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Motagato
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
YeKo0-_-
Raijin
Level 149
God Stats
3W - 9L
1,512 SR
Queue Stats
258W - 310L
1,445 Elo+
Party 2
Artemis
Artemis
iHoust
Artemis
Level 88
God Stats
2W - 0L
1,705 SR
Queue Stats
130W - 126L
1,484 Elo+
Party 2
Team Averages
Level 133
1,543 SR
1,486 Elo+

VS

Team Averages
Level 153
1,552 SR
1,525 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JhoonDeer
Chronos
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 380L
1,597 Elo+
Party 1
Bastet
Bastet
Kari_Hdz
Bastet
Level 104
God Stats
3W - 3L
1,638 SR
Queue Stats
574W - 545L
1,466 Elo+
Party 1
Chaac
Chaac
LOWK3YROBLOWE
Chaac
Level 128
God Stats
5W - 7L
1,506 SR
Queue Stats
411W - 439L
1,457 Elo+
Solo
Tyr
Tyr
PopeCaas
Tyr
Level 156
God Stats
16W - 12L
1,617 SR
Queue Stats
96W - 66L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
7 / 0 / 1
8,181
744
8,336
12,117
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
9
1 / 2 / 5
5,999
545
4,434
8,707
6,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Motagato
Fenrir
12
7 / 0 / 4
7,163
651
5,467
7,920
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
YeKo0-_-
Raijin
13
3 / 0 / 3
7,646
695
4,047
3,420
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iHoust
Artemis
10
2 / 2 / 3
6,383
580
5,984
6,535
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 4 / 0
5,410
492
2,734
5,874
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
JhoonDeer
Chronos
10
1 / 5 / 2
5,531
503
6,225
7,633
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Kari_Hdz
Bastet
8
0 / 4 / 1
4,845
440
2,206
8,364
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 1
5,688
517
4,837
9,954
6,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 1 / 1
5,451
496
5,481
10,066
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
20
Kills
4
4
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
1
7.5
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Baba Yaga
 
Baba Yaga
0
4
0
0
L
Chronos
JhoonDeer
Chronos
1
5
2
0.4
L
Bastet
Kari_Hdz
Bastet
0
4
1
0.13
L
0
6
1
0.08
W
Fenrir
Motagato
Fenrir
7
0
4
9
L
3
1
1
3.5
W
Raijin
YeKo0-_-
Raijin
3
0
3
4.5
W
Artemis
iHoust
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
21,483
38,699
Taken
41,891
21,229
Mitigated
16,344
14,569
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,336
3,804
0
6,855
12,117
8,622
0
3,412
8,562
0
57,724
W
Bacchus
 
Bacchus
4,434
414
0
1,698
8,707
6,576
0
2,966
5,352
14,861
480
L
Baba Yaga
 
Baba Yaga
2,734
49
0
1,133
5,874
1,975
0
1,131
4,579
34,499
0
L
Chronos
JhoonDeer
Chronos
6,225
1,718
0
1,063
7,633
2,200
0
1,920
5,713
32,752
985
L
Bastet
Kari_Hdz
Bastet
2,206
497
0
2,896
8,364
1,885
0
1,745
6,417
0
21,042
L
4,837
1,084
0
1,954
9,954
6,022
0
723
9,175
8,681
31,108
W
Fenrir
Motagato
Fenrir
5,467
1,136
0
2,976
7,920
3,091
11
969
6,810
0
47,060
L
5,481
565
0
4,412
10,066
4,262
0
2,312
7,754
0
15,483
W
Raijin
YeKo0-_-
Raijin
4,047
291
0
1,564
3,420
1,020
212
1,148
2,055
53,971
1,963
W
Artemis
iHoust
Artemis
5,984
2,479
0
1,476
6,535
1,920
204
1,024
5,165
0
37,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
26,925
390
Minions Killed
271
0
Camps Cleared
0
1,134,702
Distance Traveled
1,131,880
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,181
744
105
10
0
218,167
0
W
Bacchus
5,999
545
24
2
0
255,770
4
L
Baba Yaga
5,410
492
76
7
0
214,447
4
L
Chronos
5,531
503
71
6
0
231,358
2
L
Bastet
4,845
440
38
3
0
242,070
6
L
Chaac
5,688
517
64
6
0
206,890
0
W
Fenrir
7,163
651
72
7
0
266,778
0
L
Tyr
5,451
496
22
2
0
237,115
2
W
Raijin
7,646
695
124
11
0
205,483
3
W
Artemis
6,383
580
65
6
0
188,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role