Player Matchup

Mulan
Mulan
ItsWhisper
Mulan
Level 140
God Stats
0W - 1L
1,526 SR
Queue Stats
11W - 6L
1,675 Elo+
Party 1
Anhur
Anhur
TYRESE69
Anhur
Level 75
God Stats
31W - 26L
1,550 SR
Queue Stats
297W - 283L
1,417 Elo+
Party 1
Ra
Ra
kila69
Ra
Level 58
God Stats
24W - 20L
1,656 SR
Queue Stats
183W - 161L
1,504 Elo+
Party 1
Team Averages
Level 91
1,577 SR
1,532 Elo+

VS

Team Averages
Level 114
1,599 SR
1,476 Elo+
Ah Puch
Ah Puch
DeadsNight-
Ah Puch
Level 64
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
LOGiiC-ATravis31
Cabrakan
Level 123
God Stats
2W - 1L
1,725 SR
Queue Stats
139W - 142L
1,448 Elo+
Party 2
Odin
Odin
Vadori-_-
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 193L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 5 / 1
6,333
792
5,474
8,296
7,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
TYRESE69
Anhur
10
1 / 4 / 0
6,254
782
2,803
8,323
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
11
0 / 6 / 1
6,305
788
3,816
6,557
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeadsNight-
Ah Puch
15
8 / 0 / 7
8,967
1,121
11,286
4,506
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 11
7,703
963
3,004
7,638
9,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
13
5 / 0 / 9
8,132
1,017
5,338
6,638
3,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeadsNight-
Ah Puch
8
0
7
11.5
L
Mulan
0
5
1
0.1
W
2
1
11
7.5
L
Anhur
TYRESE69
Anhur
1
4
0
0.25
W
Odin
5
0
9
9.5
L
Ra
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,093
Damage
19,628
23,176
Taken
18,782
11,579
Mitigated
15,218
2,714
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeadsNight-
Ah Puch
11,286
364
0
2,253
4,506
1,760
1,027
765
3,741
45,783
0
L
Mulan
5,474
855
0
1,271
8,296
7,296
0
3,593
4,638
0
17,432
W
3,004
327
0
1,791
7,638
9,561
609
1,342
6,214
8,539
0
L
Anhur
TYRESE69
Anhur
2,803
1,149
0
508
8,323
2,277
255
5,618
2,590
0
9,973
W
Odin
5,338
1,506
0
3,324
6,638
3,897
1,019
1,805
4,745
0
16,586
L
Ra
3,816
331
552
383
6,557
2,006
0
4,893
1,634
26,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,892
Gold Earned
24,802
97
Minions Killed
110
0
Camps Cleared
0
417,767
Distance Traveled
489,050
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,967
1,121
87
11
0
164,618
0
L
Mulan
6,333
792
32
4
0
138,646
0
W
Cabrakan
7,703
963
9
1
0
151,060
4
L
Anhur
6,254
782
25
3
0
142,970
3
W
Odin
8,132
1,017
14
2
0
173,372
0
L
Ra
6,305
788
40
5
0
136,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role