Player Matchup

Nu Wa
Nu Wa
Dreams910
Nu Wa
Level 87
God Stats
28W - 21L
1,563 SR
Queue Stats
325W - 291L
1,481 Elo+
Solo
Medusa
Medusa
NOSLlNOEL
Medusa
Level 164
God Stats
22W - 21L
1,521 SR
Queue Stats
166W - 155L
1,545 Elo+
Solo
Tyr
Tyr
RISKT0WIN
Tyr
Level 197
God Stats
64W - 45L
1,619 SR
Queue Stats
97W - 80L
1,569 Elo+
Solo
Ymir
Ymir
ShutUpDoge
Ymir
Level 87
God Stats
6W - 5L
1,646 SR
Queue Stats
82W - 71L
1,521 Elo+
Party 3
Chaac
Chaac
rexfortor
Chaac
Level 154
God Stats
195W - 178L
1,560 SR
Queue Stats
213W - 193L
1,509 Elo+
Party 3
Team Averages
Level 138
1,582 SR
1,525 Elo+

VS

Team Averages
Level 129
1,561 SR
1,543 Elo+
Zhong Kui
Zhong Kui
GAMERGURLJESS
Zhong Kui
Level 89
God Stats
2W - 3L
1,487 SR
Queue Stats
201W - 182L
1,519 Elo+
Solo
Merlin
Merlin
Its_Klone_ll
Merlin
Level 115
God Stats
5W - 1L
2,053 SR
Queue Stats
140W - 130L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
R2JULIO
Jormungandr
Level 165
God Stats
0W - 2L
1,292 SR
Queue Stats
58W - 55L
1,572 Elo+
Party 1
Atlas
Atlas
Simylar
Atlas
Level 169
God Stats
1W - 1L
1,707 SR
Queue Stats
186W - 165L
1,577 Elo+
Party 1
Thanatos
Thanatos
fabimo04
Thanatos
Level 109
God Stats
2W - 7L
1,266 SR
Queue Stats
136W - 125L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dreams910
Nu Wa
12
1 / 2 / 2
7,638
546
6,693
5,953
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NOSLlNOEL
Medusa
13
3 / 2 / 1
7,451
532
3,780
8,812
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 3
8,740
624
6,950
8,980
3,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 4 / 5
7,710
551
6,314
12,587
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
rexfortor
Chaac
14
5 / 1 / 2
8,329
595
5,612
10,535
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GAMERGURLJESS
Zhong Kui
13
1 / 3 / 0
6,924
495
3,660
8,448
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
1 / 1 / 0
6,618
473
4,596
7,667
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
R2JULIO
Jormungandr
11
4 / 4 / 4
6,425
459
6,619
8,775
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Atlas
Simylar
Atlas
11
2 / 5 / 6
6,316
451
8,737
9,127
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
fabimo04
Thanatos
11
1 / 1 / 1
5,973
427
1,445
10,641
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dreams910
Nu Wa
1
2
2
1
L
Zhong Kui
GAMERGURLJESS
Zhong Kui
1
3
0
0.33
L
Merlin
1
1
0
1
W
Medusa
NOSLlNOEL
Medusa
3
2
1
1.75
L
Jormungandr
R2JULIO
Jormungandr
4
4
4
1.5
W
3
0
3
4.5
W
2
4
5
1.13
L
Atlas
Simylar
Atlas
2
5
6
1
L
Thanatos
fabimo04
Thanatos
1
1
1
1.5
W
Chaac
rexfortor
Chaac
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
25,057
46,867
Taken
44,658
22,388
Mitigated
19,056
12,844
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dreams910
Nu Wa
6,693
2,000
0
750
5,953
1,579
845
3,472
2,481
43,910
0
L
Zhong Kui
GAMERGURLJESS
Zhong Kui
3,660
161
0
3,041
8,448
5,898
0
350
7,956
43,097
1,240
L
Merlin
4,596
63
0
1,765
7,667
2,202
0
3,312
3,962
51,065
0
W
Medusa
NOSLlNOEL
Medusa
3,780
665
0
2,605
8,812
2,801
518
5,076
3,736
0
54,394
L
Jormungandr
R2JULIO
Jormungandr
6,619
1,860
0
318
8,775
3,517
0
3,724
4,922
34,569
0
W
6,950
416
0
5,280
8,980
3,935
0
2,867
5,718
0
54,185
W
6,314
1,412
0
1,532
12,587
8,166
0
9,259
3,328
26,849
0
L
Atlas
Simylar
Atlas
8,737
3,868
0
612
9,127
3,403
0
3,382
5,636
34,341
0
L
Thanatos
fabimo04
Thanatos
1,445
62
0
5,442
10,641
4,036
0
1,255
9,175
0
44,506
W
Chaac
rexfortor
Chaac
5,612
681
0
2,677
10,535
5,907
64
3,020
7,430
0
62,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
32,256
406
Minions Killed
345
0
Camps Cleared
0
1,385,765
Distance Traveled
1,297,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,638
546
86
6
0
226,320
0
L
Zhong Kui
6,924
495
73
5
0
236,190
0
L
Merlin
6,618
473
96
7
0
264,457
1
W
Medusa
7,451
532
83
6
0
284,593
0
L
Jormungandr
6,425
459
66
5
0
259,360
0
W
Tyr
8,740
624
105
8
0
300,461
0
W
Ymir
7,710
551
26
2
0
262,049
0
L
Atlas
6,316
451
36
3
0
252,055
0
L
Thanatos
5,973
427
74
5
0
285,116
0
W
Chaac
8,329
595
106
8
0
312,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role