Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BobbyGotThatTool
Da Ji
Level 161
God Stats
23W - 22L
1,549 SR
Queue Stats
250W - 206L
1,549 Elo+
Party 2
Izanami
Izanami
VoiceEnable0
Izanami
Level 45
God Stats
1W - 3L
1,222 SR
Queue Stats
52W - 71L
1,514 Elo+
Solo
Bacchus
Bacchus
heyyStitch
Bacchus
Level 43
God Stats
6W - 5L
1,574 SR
Queue Stats
103W - 93L
1,513 Elo+
Party 2
Mulan
Mulan
wyddKobe
Mulan
Level 84
God Stats
14W - 10L
1,566 SR
Queue Stats
259W - 219L
1,522 Elo+
Party 2
Team Averages
Level 98
1,482 SR
1,520 Elo+

VS

Team Averages
Level 159
1,600 SR
1,480 Elo+
King Arthur
King Arthur
 
King Arthur
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
YeKo0-_-
Ne Zha
Level 149
God Stats
6W - 7L
1,649 SR
Queue Stats
258W - 310L
1,453 Elo+
Party 1
Neith
Neith
daxvi1493
Neith
Level 149
God Stats
8W - 4L
1,666 SR
Queue Stats
110W - 109L
1,454 Elo+
Party 1
Fenrir
Fenrir
iHoust
Fenrir
Level 88
God Stats
10W - 7L
1,685 SR
Queue Stats
130W - 126L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 3
6,334
633
2,666
4,895
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
14 / 1 / 1
7,711
771
9,464
8,237
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
VoiceEnable0
Izanami
11
1 / 2 / 3
6,364
636
4,867
5,128
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
heyyStitch
Bacchus
8
0 / 2 / 3
5,094
509
3,788
8,366
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mulan
wyddKobe
Mulan
12
1 / 1 / 3
6,569
657
7,635
9,676
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 1
5,858
586
6,017
11,782
9,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
 
Poseidon
11
0 / 3 / 0
5,632
563
3,350
4,944
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
YeKo0-_-
Ne Zha
9
0 / 2 / 4
5,413
541
4,121
8,162
4,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
daxvi1493
Neith
10
2 / 3 / 0
6,115
612
3,029
6,957
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
iHoust
Fenrir
11
6 / 6 / 0
6,120
612
6,094
9,850
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
8
8
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
3
1.25
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Poseidon
 
Poseidon
0
3
0
0
W
14
1
1
14.5
W
Izanami
VoiceEnable0
Izanami
1
2
3
1.25
L
Ne Zha
YeKo0-_-
Ne Zha
0
2
4
1
L
Neith
daxvi1493
Neith
2
3
0
0.67
W
Bacchus
heyyStitch
Bacchus
0
2
3
0.75
L
Fenrir
iHoust
Fenrir
6
6
0
1
W
Mulan
wyddKobe
Mulan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,420
Damage
22,611
36,302
Taken
41,695
16,127
Mitigated
21,191
10,611
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,666
345
0
500
4,895
1,352
174
2,263
2,632
38,416
196
L
King Arthur
 
King Arthur
6,017
425
0
2,384
11,782
9,943
0
0
11,782
0
40,496
L
Poseidon
 
Poseidon
3,350
831
0
482
4,944
1,311
0
1,858
3,086
40,231
1,291
W
9,464
2,825
0
2,719
8,237
2,886
0
502
7,735
0
36,945
W
Izanami
VoiceEnable0
Izanami
4,867
3,413
0
1,788
5,128
1,482
0
0
5,128
0
50,427
L
Ne Zha
YeKo0-_-
Ne Zha
4,121
1,105
0
2,759
8,162
4,527
0
1,304
6,858
0
22,217
L
Neith
daxvi1493
Neith
3,029
857
0
1,935
6,957
1,886
0
1,140
5,817
0
34,516
W
Bacchus
heyyStitch
Bacchus
3,788
574
0
1,694
8,366
5,577
0
376
7,990
18,445
0
L
Fenrir
iHoust
Fenrir
6,094
1,609
0
519
9,850
3,524
0
2,074
7,776
0
31,075
W
Mulan
wyddKobe
Mulan
7,635
1,291
0
3,910
9,676
4,830
0
0
9,676
0
43,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
29,138
363
Minions Killed
310
0
Camps Cleared
0
1,003,501
Distance Traveled
1,068,505
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,334
633
80
8
0
185,137
0
L
King Arthur
5,858
586
78
8
0
195,082
0
L
Poseidon
5,632
563
80
8
0
224,515
6
W
Da Ji
7,711
771
60
6
0
229,126
0
W
Izanami
6,364
636
94
9
0
187,461
0
L
Ne Zha
5,413
541
32
3
0
203,941
2
L
Neith
6,115
612
71
7
0
196,602
2
W
Bacchus
5,094
509
36
4
0
193,191
0
L
Fenrir
6,120
612
49
5
0
248,365
0
W
Mulan
6,569
657
93
9
0
208,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role