Player Matchup

Artemis
Artemis
BK7183611
Artemis
Level 157
God Stats
53W - 47L
1,538 SR
Queue Stats
731W - 688L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
GOOBIS223315
Gilgamesh
Level 86
God Stats
8W - 2L
1,659 SR
Queue Stats
128W - 119L
1,483 Elo+
Party 1
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 117
God Stats
353W - 290L
1,617 SR
Queue Stats
513W - 485L
1,580 Elo+
Solo
Osiris
Osiris
gambit22
Osiris
Level 135
God Stats
6W - 7L
1,434 SR
Queue Stats
113W - 106L
1,459 Elo+
Party 1
Ravana
Ravana
wtfisachucko
Ravana
Level 156
God Stats
17W - 8L
1,635 SR
Queue Stats
454W - 433L
1,563 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,499 Elo+

VS

Team Averages
Level 131
1,527 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
A1fonzito
Ra
Level 127
God Stats
10W - 10L
1,576 SR
Queue Stats
266W - 256L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Quellsgod
Sun Wukong
Level 148
God Stats
1W - 3L
1,318 SR
Queue Stats
227W - 235L
1,537 Elo+
Solo
Athena
Athena
TRF Astro
Athena
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 33L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
TRF Cosmo
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BK7183611
Artemis
11
0 / 2 / 1
6,202
517
5,664
8,037
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GOOBIS223315
Gilgamesh
11
6 / 0 / 5
6,892
574
7,383
7,668
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 2
7,069
589
6,871
12,253
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Osiris
gambit22
Osiris
11
6 / 0 / 2
6,789
566
9,771
8,300
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
12
1 / 2 / 1
6,242
520
4,530
7,520
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 1
5,955
496
9,171
13,368
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 1 / 1
6,784
565
4,885
6,753
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Quellsgod
Sun Wukong
11
0 / 3 / 1
6,305
525
6,082
9,802
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
TRF Astro
Athena
8
0 / 5 / 0
5,086
424
3,517
10,852
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TRF Cosmo
Cernunnos
9
0 / 6 / 0
5,097
425
4,979
7,417
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
1
3.5
L
2
1
1
2.5
W
Artemis
BK7183611
Artemis
0
2
1
0.25
W
Gilgamesh
GOOBIS223315
Gilgamesh
6
0
5
8.5
L
Sun Wukong
Quellsgod
Sun Wukong
0
3
1
0.17
W
2
1
2
3
L
Athena
TRF Astro
Athena
0
5
0
0
L
Cernunnos
TRF Cosmo
Cernunnos
0
6
0
0
W
Osiris
gambit22
Osiris
6
0
2
7
W
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
28,634
43,778
Taken
48,192
24,293
Mitigated
26,973
13,089
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,171
5,334
0
7,659
13,368
4,322
0
0
13,368
0
39,077
L
4,885
230
398
1,995
6,753
3,869
0
0
6,753
50,749
886
W
Artemis
BK7183611
Artemis
5,664
565
0
1,856
8,037
2,600
174
2,300
5,489
0
38,269
W
Gilgamesh
GOOBIS223315
Gilgamesh
7,383
2,080
312
1,489
7,668
5,384
338
1,805
5,863
0
29,287
L
Sun Wukong
Quellsgod
Sun Wukong
6,082
1,322
0
2,848
9,802
6,850
0
362
9,440
0
48,136
W
6,871
1,866
0
3,459
12,253
9,291
14
125
11,476
1,095
50,520
L
Athena
TRF Astro
Athena
3,517
1,145
0
1,136
10,852
9,725
0
69
10,427
15,546
0
L
Cernunnos
TRF Cosmo
Cernunnos
4,979
2,000
0
1,016
7,417
2,207
0
0
7,143
0
29,908
W
Osiris
gambit22
Osiris
9,771
3,544
208
2,823
8,300
4,138
641
1,833
6,417
0
36,804
W
Ravana
4,530
1,277
0
2,942
7,520
2,880
0
1,679
5,480
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
29,227
351
Minions Killed
326
0
Camps Cleared
0
1,252,405
Distance Traveled
1,211,879
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,955
496
58
5
0
287,819
0
L
Ra
6,784
565
105
9
0
241,537
1
W
Artemis
6,202
517
79
7
0
232,039
4
W
Gilgamesh
6,892
574
44
4
0
260,355
0
L
Sun Wukong
6,305
525
93
8
0
221,122
0
W
Surtr
7,069
589
87
7
0
218,843
0
L
Athena
5,086
424
20
2
0
229,133
0
L
Cernunnos
5,097
425
50
4
0
232,268
2
W
Osiris
6,789
566
63
5
0
262,828
0
W
Ravana
6,242
520
78
7
0
278,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role