Player Matchup

Neith
Neith
Aclwood
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,625 Elo+
Solo
King Arthur
King Arthur
LucidZer0sTTV
King Arthur
Level 117
God Stats
2W - 3L
1,513 SR
Queue Stats
4W - 6L
1,520 Elo+
Solo
Cliodhna
Cliodhna
Lugheric
Cliodhna
Level 154
God Stats
1W - 0L
1,321 SR
Queue Stats
16W - 13L
1,627 Elo+
Party 1
Ymir
Ymir
eyKoz
Ymir
Level 39
God Stats
4W - 5L
1,559 SR
Queue Stats
26W - 30L
1,468 Elo+
Solo
Nu Wa
Nu Wa
kingreed15
Nu Wa
Level 155
God Stats
33W - 26L
1,598 SR
Queue Stats
221W - 214L
1,586 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,565 Elo+

VS

Team Averages
Level 98
1,606 SR
1,520 Elo+
Nike
Nike
Don Pepoon
Nike
Level 158
God Stats
5W - 4L
1,632 SR
Queue Stats
152W - 154L
1,587 Elo+
Solo
Rama
Rama
LifeAsKirb
Rama
Level 131
God Stats
1W - 7L
1,276 SR
Queue Stats
294W - 302L
1,441 Elo+
Party 2
Thanatos
Thanatos
UNO pato1304
Thanatos
Level 40
God Stats
7W - 4L
1,726 SR
Queue Stats
76W - 68L
1,578 Elo+
Solo
Cabrakan
Cabrakan
drunkramen
Cabrakan
Level 93
God Stats
1W - 1L
1,825 SR
Queue Stats
208W - 193L
1,536 Elo+
Solo
Anubis
Anubis
heishimmy
Anubis
Level 68
God Stats
22W - 20L
1,569 SR
Queue Stats
174W - 187L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aclwood
Neith
6
2 / 0 / 0
3,559
712
2,718
2,835
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
LucidZer0sTTV
King Arthur
6
0 / 1 / 0
3,269
654
1,850
4,863
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Lugheric
Cliodhna
7
2 / 2 / 5
4,062
812
1,811
3,952
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
eyKoz
Ymir
6
0 / 0 / 2
3,570
714
758
2,795
1,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
7
6 / 0 / 1
4,537
907
4,563
2,164
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,025
805
2,719
3,681
1,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,238
648
2,041
2,751
634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
UNO pato1304
Thanatos
5
1 / 3 / 0
3,358
672
1,203
4,779
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
drunkramen
Cabrakan
3
0 / 1 / 0
3,029
606
1,373
2,879
1,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
heishimmy
Anubis
5
1 / 5 / 0
3,298
660
1,982
4,491
1,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Aclwood
Neith
2
0
0
2
L
1
0
0
1
L
0
1
0
0
W
King Arthur
LucidZer0sTTV
King Arthur
0
1
0
0
W
Cliodhna
Lugheric
Cliodhna
2
2
5
2.25
L
Thanatos
UNO pato1304
Thanatos
1
3
0
0.33
L
Cabrakan
drunkramen
Cabrakan
0
1
0
0
W
Ymir
eyKoz
Ymir
0
0
2
1
L
Anubis
heishimmy
Anubis
1
5
0
0.2
W
Nu Wa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,700
Damage
9,318
16,609
Taken
18,581
5,756
Mitigated
6,644
5,489
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aclwood
Neith
2,718
1,145
0
1,278
2,835
657
0
709
2,126
0
18,706
L
2,719
615
0
1,596
3,681
1,745
0
81
3,578
0
24,821
L
2,041
1,952
0
1,250
2,751
634
0
560
2,169
0
18,314
W
King Arthur
LucidZer0sTTV
King Arthur
1,850
225
0
940
4,863
2,334
0
0
4,863
0
15,894
W
Cliodhna
Lugheric
Cliodhna
1,811
257
0
661
3,952
944
0
825
3,127
0
17,687
L
Thanatos
UNO pato1304
Thanatos
1,203
222
0
1,915
4,779
1,375
0
2,024
2,626
0
14,205
L
Cabrakan
drunkramen
Cabrakan
1,373
384
0
998
2,879
1,489
0
379
2,479
3,151
0
W
Ymir
eyKoz
Ymir
758
298
0
1,610
2,795
1,454
0
664
2,131
8,454
0
L
Anubis
heishimmy
Anubis
1,982
141
0
641
4,491
1,401
0
1,824
2,408
14,143
335
W
Nu Wa
4,563
1,219
0
1,000
2,164
367
0
1,083
1,081
14,041
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
16,948
146
Minions Killed
126
0
Camps Cleared
0
542,314
Distance Traveled
489,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,559
712
41
8
0
91,232
0
L
Nike
4,025
805
44
9
0
110,214
0
L
Rama
3,238
648
26
5
0
95,315
0
W
King Arthur
3,269
654
30
6
0
124,972
0
W
Cliodhna
4,062
812
38
8
0
125,547
0
L
Thanatos
3,358
672
32
6
0
116,941
0
L
Cabrakan
3,029
606
3
1
0
58,614
0
W
Ymir
3,570
714
12
2
0
101,855
0
L
Anubis
3,298
660
21
4
0
108,382
0
W
Nu Wa
4,537
907
25
5
0
98,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role