Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Darth_Cruz15
Hun Batz
Level 66
God Stats
3W - 7L
1,283 SR
Queue Stats
179W - 194L
1,418 Elo+
Solo
Ra
Ra
LOWK3YROBLOWE
Ra
Level 128
God Stats
56W - 57L
1,560 SR
Queue Stats
406W - 434L
1,445 Elo+
Solo
Geb
Geb
Mj235835
Geb
Level 159
God Stats
18W - 20L
1,567 SR
Queue Stats
90W - 88L
1,466 Elo+
Solo
Medusa
Medusa
mrmagic502
Medusa
Level 80
God Stats
16W - 15L
1,416 SR
Queue Stats
111W - 135L
1,422 Elo+
Party 1
Team Averages
Level 95
1,465 SR
1,450 Elo+

VS

Team Averages
Level 101
1,481 SR
1,464 Elo+
Medusa
Medusa
C4NS3RB3R03133
Medusa
Level 106
God Stats
3W - 7L
1,458 SR
Queue Stats
765W - 770L
1,500 Elo+
Solo
Athena
Athena
CosmicFlame29
Athena
Level 149
God Stats
3W - 10L
1,310 SR
Queue Stats
76W - 111L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Khonsuuuuuu
Ratatoskr
Level 63
God Stats
2W - 3L
1,605 SR
Queue Stats
143W - 140L
1,496 Elo+
Party 2
Scylla
Scylla
Raykule
Scylla
Level 66
God Stats
5W - 7L
1,533 SR
Queue Stats
186W - 174L
1,489 Elo+
Party 2
Bacchus
Bacchus
Skeeter719
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 1 / 1
8,493
566
5,127
10,698
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Darth_Cruz15
Hun Batz
15
5 / 2 / 2
8,548
570
5,736
10,212
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 7 / 5
8,103
540
7,395
11,013
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 6
7,315
488
5,555
13,754
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
mrmagic502
Medusa
13
5 / 5 / 3
8,115
541
5,508
10,916
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
7,596
506
9,088
11,795
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 4
7,000
467
5,104
11,069
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Khonsuuuuuu
Ratatoskr
14
5 / 3 / 3
7,774
518
5,289
10,941
4,149
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Raykule
Scylla
16
9 / 3 / 4
8,949
597
14,757
8,608
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Skeeter719
Bacchus
2
0 / 1 / 0
4,720
315
99
1,315
753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
16
Kills
16
16
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
1
4.5
L
2
5
4
0.8
L
0
4
4
0.5
W
Hun Batz
Darth_Cruz15
Hun Batz
5
2
2
3
L
Ratatoskr
Khonsuuuuuu
Ratatoskr
5
3
3
2.17
W
1
7
5
0.5
W
1
1
6
4
L
Scylla
Raykule
Scylla
9
3
4
3.67
L
Bacchus
Skeeter719
Bacchus
0
1
0
0
W
Medusa
mrmagic502
Medusa
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,321
Damage
34,337
56,593
Taken
43,728
28,589
Mitigated
16,704
12,399
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,127
894
0
1,589
10,698
6,718
729
4,270
6,324
0
44,695
L
9,088
3,342
0
2,139
11,795
3,939
0
2,362
9,193
0
52,682
L
5,104
691
0
860
11,069
5,390
0
3,217
7,488
35,331
1,203
W
Hun Batz
Darth_Cruz15
Hun Batz
5,736
405
0
2,431
10,212
3,922
0
3,446
6,578
0
52,791
L
Ratatoskr
Khonsuuuuuu
Ratatoskr
5,289
1,128
0
387
10,941
4,149
0
2,640
7,929
0
55,432
W
7,395
126
704
2,173
11,013
3,783
104
6,419
4,064
59,427
0
W
5,555
494
0
3,848
13,754
10,191
135
2,602
11,098
32,602
1,774
L
Scylla
Raykule
Scylla
14,757
1,172
0
2,049
8,608
2,473
0
3,108
5,098
53,948
1,632
L
Bacchus
Skeeter719
Bacchus
99
99
0
374
1,315
753
0
159
1,106
2,127
0
W
Medusa
mrmagic502
Medusa
5,508
1,847
76
1,578
10,916
3,975
720
2,119
8,679
0
45,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
36,039
375
Minions Killed
332
0
Camps Cleared
0
1,545,447
Distance Traveled
1,270,696
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,493
566
83
6
0
309,129
2
L
Medusa
7,596
506
91
6
0
260,692
0
L
Athena
7,000
467
62
4
0
329,478
2
W
Hun Batz
8,548
570
69
5
0
358,961
2
L
Ratatoskr
7,774
518
85
6
0
346,411
0
W
Ra
8,103
540
102
7
0
318,379
0
W
Geb
7,315
488
38
3
0
292,659
0
L
Scylla
8,949
597
93
6
0
301,547
0
L
Bacchus
4,720
315
1
0
0
32,568
0
W
Medusa
8,115
541
83
6
0
266,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role