Player Matchup

Arachne
Arachne
AriesWise
Arachne
Level 116
God Stats
3W - 0L
1,831 SR
Queue Stats
208W - 212L
1,455 Elo+
Party 2
Janus
Janus
SilverSnaz
Janus
Level 64
God Stats
2W - 0L
1,702 SR
Queue Stats
189W - 189L
1,389 Elo+
Party 2
Kuzenbo
Kuzenbo
Slynchthepuppy
Kuzenbo
Level 85
God Stats
2W - 4L
1,223 SR
Queue Stats
100W - 95L
1,468 Elo+
Party 2
Charybdis
Charybdis
ceildex
Charybdis
Level 111
God Stats
3W - 8L
1,200 SR
Queue Stats
362W - 367L
1,440 Elo+
Party 2
Baba Yaga
Baba Yaga
runlikewater3
Baba Yaga
Level 86
God Stats
2W - 1L
1,508 SR
Queue Stats
240W - 247L
1,375 Elo+
Party 2
Team Averages
Level 92
1,493 SR
1,425 Elo+

VS

Team Averages
Level 79
1,448 SR
1,455 Elo+
Zeus
Zeus
OGxSimp
Zeus
Level 60
God Stats
1W - 3L
1,405 SR
Queue Stats
156W - 158L
1,461 Elo+
Party 1
He Bo
He Bo
RestlessVenom59
He Bo
Level 108
God Stats
0W - 2L
1,235 SR
Queue Stats
49W - 52L
1,432 Elo+
Party 1
Hercules
Hercules
ThatBeachMonkey
Hercules
Level 76
God Stats
6W - 9L
1,411 SR
Queue Stats
314W - 306L
1,488 Elo+
Party 1
Izanami
Izanami
samtovin
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 53L
1,509 Elo+
Solo
Ishtar
Ishtar
vicriaMauricio
Ishtar
Level 40
God Stats
1W - 2L
1,689 SR
Queue Stats
87W - 82L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AriesWise
Arachne
16
4 / 1 / 10
8,974
897
8,869
7,108
4,432
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
14
3 / 3 / 10
8,615
862
9,575
7,771
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 15
8,793
879
8,577
14,526
14,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
ceildex
Charybdis
14
3 / 2 / 7
8,223
822
4,042
7,172
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baba Yaga
runlikewater3
Baba Yaga
16
9 / 1 / 8
9,737
974
11,373
9,456
4,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
OGxSimp
Zeus
13
1 / 6 / 3
7,885
789
9,886
7,400
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 2 / 6
7,660
766
8,849
5,941
1,870
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
1 / 3 / 6
7,633
763
5,750
16,732
11,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
samtovin
Izanami
13
1 / 5 / 5
7,587
759
8,179
9,710
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
7,982
798
8,791
7,896
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
20
Kills
8
9
Deaths
20
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
AriesWise
Arachne
4
1
10
9
L
Zeus
OGxSimp
Zeus
1
6
3
0.42
L
2
2
6
2.5
W
Janus
3
3
10
2.67
W
1
2
15
4.25
L
Hercules
1
3
6
1.33
W
Charybdis
ceildex
Charybdis
3
2
7
3.25
W
Baba Yaga
runlikewater3
Baba Yaga
9
1
8
13
L
Izanami
samtovin
Izanami
1
5
5
0.7
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,436
Damage
41,455
46,033
Taken
47,679
28,983
Mitigated
20,925
20,714
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AriesWise
Arachne
8,869
6,517
1,108
2,602
7,108
4,432
680
3,569
3,417
0
15,365
L
Zeus
OGxSimp
Zeus
9,886
540
368
308
7,400
2,015
0
5,599
1,551
21,778
0
L
8,849
321
248
1,447
5,941
1,870
77
4,674
1,165
17,592
1,162
W
Janus
9,575
278
738
844
7,771
2,879
0
2,498
5,237
21,171
0
W
8,577
3,522
3,016
4,968
14,526
14,807
99
5,731
8,640
11,333
1,455
L
Hercules
5,750
721
1,056
7,340
16,732
11,529
0
6,748
9,345
0
17,313
W
Charybdis
ceildex
Charybdis
4,042
1,484
2,208
1,332
7,172
2,755
583
2,854
4,236
0
19,243
W
Baba Yaga
runlikewater3
Baba Yaga
11,373
38
1,102
2,796
9,456
4,110
176
4,005
5,229
19,938
1,145
L
Izanami
samtovin
Izanami
8,179
4,169
492
1,748
9,710
3,205
0
5,385
3,999
0
29,083
L
8,791
4,001
672
759
7,896
2,306
392
5,806
1,929
0
25,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
38,747
114
Minions Killed
180
0
Camps Cleared
0
1,028,193
Distance Traveled
917,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,974
897
22
2
0
234,542
0
L
Zeus
7,885
789
24
2
0
175,062
0
L
He Bo
7,660
766
22
2
0
179,383
0
W
Janus
8,615
862
34
3
0
170,393
0
W
Kuzenbo
8,793
879
7
1
0
225,057
0
L
Hercules
7,633
763
37
4
0
201,812
0
W
Charybdis
8,223
822
33
3
0
164,241
0
W
Baba Yaga
9,737
974
18
2
0
233,960
0
L
Izanami
7,587
759
58
6
0
179,105
0
L
Ishtar
7,982
798
39
4
0
181,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role