Player Matchup

Guan Yu
Guan Yu
Cybor__vibe
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,593 Elo+
Party 3
Thanatos
Thanatos
DraconianPlays
Thanatos
Level 144
God Stats
8W - 7L
1,545 SR
Queue Stats
94W - 109L
1,564 Elo+
Party 2
Chiron
Chiron
MoneyComesFirst
Chiron
Level 127
God Stats
3W - 7L
1,531 SR
Queue Stats
129W - 113L
1,546 Elo+
Solo
Aphrodite
Aphrodite
SoullEaterr
Aphrodite
Level 162
God Stats
5W - 0L
1,928 SR
Queue Stats
11W - 12L
1,469 Elo+
Party 3
Merlin
Merlin
b1xe
Merlin
Level 114
God Stats
5W - 8L
1,444 SR
Queue Stats
91W - 97L
1,587 Elo+
Party 2
Team Averages
Level 134
1,590 SR
1,552 Elo+

VS

Team Averages
Level 98
1,607 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FunkyBabyArm
Kumbhakarna
Level 53
God Stats
1W - 1L
1,716 SR
Queue Stats
19W - 19L
1,485 Elo+
Party 1
Medusa
Medusa
ImMxjestic
Medusa
Level 28
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Fenrir
Fenrir
Joifool
Fenrir
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 46L
1,475 Elo+
Solo
Vulcan
Vulcan
MiLkBaGzz
Vulcan
Level 147
God Stats
8W - 9L
1,659 SR
Queue Stats
204W - 158L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cybor__vibe
Guan Yu
15
2 / 3 / 6
9,737
573
7,494
12,192
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
16
6 / 2 / 7
9,986
587
10,906
16,276
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 2 / 5
9,112
536
9,216
9,364
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SoullEaterr
Aphrodite
14
3 / 1 / 9
9,526
560
4,049
8,562
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
b1xe
Merlin
18
5 / 3 / 4
10,920
642
9,573
8,925
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 4 / 1
8,880
522
9,989
14,157
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
FunkyBabyArm
Kumbhakarna
13
3 / 3 / 2
8,002
471
8,269
16,274
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
ImMxjestic
Medusa
10
0 / 4 / 0
5,981
352
2,002
7,202
1,532
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Joifool
Fenrir
9
0 / 3 / 1
6,574
387
3,518
12,694
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MiLkBaGzz
Vulcan
15
3 / 4 / 0
9,275
546
12,234
10,184
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
11
11
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
4
1
1.38
W
Guan Yu
Cybor__vibe
Guan Yu
2
3
6
1.67
W
Thanatos
6
2
7
4.75
L
Kumbhakarna
FunkyBabyArm
Kumbhakarna
3
3
2
1.33
L
Medusa
ImMxjestic
Medusa
0
4
0
0
L
Fenrir
Joifool
Fenrir
0
3
1
0.17
L
Vulcan
MiLkBaGzz
Vulcan
3
4
0
0.75
W
2
2
5
2.25
W
Aphrodite
SoullEaterr
Aphrodite
3
1
9
7.5
W
Merlin
b1xe
Merlin
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
36,012
55,319
Taken
60,511
28,802
Mitigated
22,166
27,845
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,989
2,274
0
2,802
14,157
5,681
0
3,448
10,709
0
59,410
W
Guan Yu
Cybor__vibe
Guan Yu
7,494
638
638
3,125
12,192
10,529
475
3,073
9,119
0
64,399
W
Thanatos
10,906
1,968
0
12,146
16,276
6,779
638
6,377
9,899
0
78,384
L
Kumbhakarna
FunkyBabyArm
Kumbhakarna
8,269
2,340
0
5,550
16,274
5,564
0
2,038
14,236
32,366
8,276
L
Medusa
ImMxjestic
Medusa
2,002
737
0
218
7,202
1,532
418
1,541
5,661
0
24,308
L
Fenrir
Joifool
Fenrir
3,518
640
0
1,634
12,694
6,757
0
3,023
9,671
0
18,069
L
Vulcan
MiLkBaGzz
Vulcan
12,234
417
120
2,918
10,184
2,632
153
3,572
6,612
90,535
999
W
9,216
4,219
440
3,419
9,364
3,018
1,535
2,981
6,383
0
64,897
W
Aphrodite
SoullEaterr
Aphrodite
4,049
1,196
2,357
4,552
8,562
5,146
716
3,264
5,298
36,629
0
W
Merlin
b1xe
Merlin
9,573
89
0
1,168
8,925
3,330
1,024
4,760
4,165
87,890
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
38,712
579
Minions Killed
371
0
Camps Cleared
0
1,685,635
Distance Traveled
1,691,218
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,880
522
94
6
0
292,013
5
W
Guan Yu
9,737
573
110
6
0
347,676
0
W
Thanatos
9,986
587
120
7
0
379,413
0
L
Kumbhakarna
8,002
471
54
3
0
375,997
0
L
Medusa
5,981
352
31
2
0
326,639
0
L
Fenrir
6,574
387
29
2
0
346,569
3
L
Vulcan
9,275
546
163
10
0
350,000
8
W
Chiron
9,112
536
114
7
0
318,461
3
W
Aphrodite
9,526
560
42
2
0
313,240
0
W
Merlin
10,920
642
193
11
0
326,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role