Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MassMutt
Baron Samedi
Level 146
God Stats
3W - 11L
1,217 SR
Queue Stats
577W - 600L
1,447 Elo+
Solo
Surtr
Surtr
Texasboy121
Surtr
Level 124
God Stats
1W - 2L
1,683 SR
Queue Stats
35W - 44L
1,473 Elo+
Party 1
Set
Set
ZatoichinoKokei
Set
Level 195
God Stats
1W - 3L
1,407 SR
Queue Stats
571W - 562L
1,412 Elo+
Solo
Hades
Hades
rickaus
Hades
Level 101
God Stats
0W - 2L
1,290 SR
Queue Stats
33W - 27L
1,526 Elo+
Solo
Team Averages
Level 139
1,420 SR
1,472 Elo+

VS

Team Averages
Level 110
1,635 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kuzenblow77
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,276 SR
Queue Stats
110W - 115L
1,478 Elo+
Solo
Ares
Ares
SteveyDiesel
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,482 Elo+
Party 2
Shiva
Shiva
War_zombie83
Shiva
Level 88
God Stats
8W - 1L
1,828 SR
Queue Stats
146W - 156L
1,473 Elo+
Solo
Thanatos
Thanatos
battletwinky
Thanatos
Level 154
God Stats
2W - 0L
1,824 SR
Queue Stats
165W - 165L
1,476 Elo+
Solo
Artio
Artio
mcnuggetstein
Artio
Level 114
God Stats
2W - 0L
1,749 SR
Queue Stats
147W - 137L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 4 / 1
5,044
841
6,062
5,824
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MassMutt
Baron Samedi
8
0 / 2 / 0
4,936
823
1,289
2,916
835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,429
905
5,178
9,377
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 3 / 1
4,739
790
2,078
3,351
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
rickaus
Hades
10
1 / 3 / 1
5,242
874
4,700
5,187
2,273
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kuzenblow77
Ah Muzen Cab
10
0 / 0 / 6
6,141
1,024
1,375
1,899
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
0 / 2 / 10
6,728
1,121
3,648
8,224
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
3 / 1 / 8
6,780
1,130
4,390
5,480
3,019
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
battletwinky
Thanatos
13
12 / 0 / 3
7,982
1,330
11,315
7,665
3,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 1 / 13
6,917
1,153
2,928
8,147
6,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
15
15
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
1
0.13
W
Ah Muzen Cab
Kuzenblow77
Ah Muzen Cab
0
0
6
3
L
Baron Samedi
MassMutt
Baron Samedi
0
2
0
0
W
0
2
10
2.5
L
1
3
0
0.33
W
3
1
8
7
L
0
3
1
0.17
W
Thanatos
battletwinky
Thanatos
12
0
3
13.5
W
0
1
13
6.5
L
Hades
rickaus
Hades
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
23,656
26,655
Taken
31,415
10,960
Mitigated
19,036
5,636
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,062
2,093
0
0
5,824
1,552
0
1,257
4,567
0
11,576
W
Ah Muzen Cab
Kuzenblow77
Ah Muzen Cab
1,375
100
0
314
1,899
669
1,762
434
1,465
0
8,907
L
Baron Samedi
MassMutt
Baron Samedi
1,289
74
115
797
2,916
835
0
444
2,472
4,267
0
W
3,648
393
0
1,278
8,224
5,747
1,263
1,317
6,907
5,391
1,461
L
5,178
1,676
280
2,454
9,377
5,080
0
2,606
6,771
219
9,265
W
4,390
732
2,675
968
5,480
3,019
808
1,418
4,062
0
7,243
L
2,078
884
151
87
3,351
1,220
0
722
2,629
0
3,838
W
Thanatos
battletwinky
Thanatos
11,315
1,853
464
5,597
7,665
3,378
1,455
1,360
6,305
0
24,216
W
2,928
187
3,999
3,837
8,147
6,223
397
1,613
6,534
8,288
0
L
Hades
rickaus
Hades
4,700
89
573
1,179
5,187
2,273
0
1,292
3,895
7,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
34,548
42
Minions Killed
82
0
Camps Cleared
0
372,726
Distance Traveled
542,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,044
841
12
2
0
89,344
0
W
Ah Muzen Cab
6,141
1,024
20
3
0
69,042
0
L
Baron Samedi
4,936
823
14
2
0
34,388
0
W
Ares
6,728
1,121
9
2
0
116,750
0
L
Surtr
5,429
905
7
1
0
87,833
0
W
Shiva
6,780
1,130
6
1
0
106,178
0
L
Set
4,739
790
6
1
0
63,486
0
W
Thanatos
7,982
1,330
34
6
0
119,324
0
W
Artio
6,917
1,153
13
2
0
131,462
0
L
Hades
5,242
874
3
1
0
97,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role